4ad26239d4
Remove first person key gestures.
2022-11-26 03:42:35 +01:00
02ae172777
Use unfinished Sparkster Rifle model in placeholders.
2022-10-25 10:56:43 +02:00
2bc8cb0d32
Plasma Blaster base model done.
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Add extra decal gfx that will be used later.
2022-10-20 19:51:25 +02:00
89737cc2e9
Archdemon lore.
2022-10-05 15:58:17 +02:00
89e90825f1
I made warheads too cheap.
2022-09-29 19:51:36 +02:00
906d01cb4c
Mortal Rifle fully animated, scripting next.
2022-09-10 16:03:46 +02:00
1efaf7a6f9
All Mortal Rifle base models done. Animation next.
2022-09-07 19:46:56 +02:00
b7286d536e
Mortal Rifle pickup model. Ammo models pending.
2022-09-06 21:44:57 +02:00
6eeafef51f
Update some text files.
2022-09-06 14:30:13 +02:00
e9f663c8ff
The Quadravol is complete.
2022-08-21 16:23:32 +02:00
dd62ce665b
Quadravol pickup models done.
2022-08-13 11:53:37 +02:00
3da96ba3f1
Fix third person animations.
2022-08-11 16:44:29 +02:00
e6fa4884fa
Itamex Hammer model (WIP).
2022-08-10 21:27:34 +02:00
64d256777b
Saya's Mug collectible.
2022-08-06 15:11:33 +02:00
1ba22e8eb6
Sheen HMG progress (still not functional).
2022-07-21 22:01:41 +02:00
14d55e3235
Sheen HMG pickup model done.
2022-07-20 20:55:47 +02:00
984b2c39ba
The Pusher is gone.
2022-05-16 16:39:11 +02:00
0680b2f382
Sometimes plans change. DLC Weaponsets merged into one.
2022-03-05 18:26:20 +01:00
8a657e4272
Moth plushy added. All other planned collectibles discarded.
2021-09-17 19:12:25 +02:00
c1de57b376
Major ammo overhaul.
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DoExplosion sector portal fix.
2021-09-12 19:09:00 +02:00
b917ac95b1
Divine Sprite fully implemented.
2021-09-06 13:02:14 +02:00
555530c164
Devastation sigil fully implemented.
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Removed old ragekit shader entirely, always use alt now.
VIP powerups no longer spawn if the player has max amount.
2021-09-01 18:53:53 +02:00
dc4bd4d45d
Initial 1.1 development setup.
2021-09-01 09:56:20 +02:00
60617f2501
1.0 release.
2021-08-12 16:29:51 +02:00
7a8459f9d5
All collectible pickup animations implemented.
2021-06-30 19:55:45 +02:00
dd54cde585
Small achievement rebalance.
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Some more planned collectibles.
Try to make wraithverge ghosts properly parryable.
2021-05-30 21:27:55 +02:00
c343de8746
Demolitionist Plush pickup anim added.
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Small wallbusting fx tweaks.
Fix missing weapon select sound after item gestures.
2021-05-08 19:26:59 +02:00
140513adae
Saya bean pickup gesture.
2021-03-08 20:55:24 +01:00
37a05c0db2
Moth plushy pushed to post-release update, replaced by generic cube.
...
Added lore entries for post-release collectibles.
Fix incorrect scaling of Demolitionist sprites in Doom 2 cast sequence.
2021-01-29 17:21:19 +01:00
daea2d2afa
Guess there's a new DLC weapon to be added, oops.
2021-01-09 22:40:42 +01:00
ca24d63f1f
Add key gesture items.
2020-12-30 22:30:44 +01:00
354ab676aa
Haunted Saya Bean Plush That Eats Your Snacks And Calls You A Horny.
2020-12-22 20:42:59 +01:00
82053dfd15
Love Signals CD collectible added.
2020-12-16 00:44:30 +01:00
1f649790dd
Prep work for future DLC Weaponset.
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DLC Weaponset: Slot 0 weapon added.
2020-12-15 20:47:51 +01:00
1ed441a0ef
Gesture "weapon" fixups, to prepare for collectibles.
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Split quick grenade into a separate model.
2020-12-11 17:49:22 +01:00
28eb322504
Add milk breads model.
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Fix scaling of some collectibles.
Add some sounds that might be used somewhere?
2020-12-04 17:56:25 +01:00
b8fba1f39e
Don't mind me.
2020-12-02 23:29:56 +01:00
4acd02d7b5
Tweak cell replacement pool.
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Fix incorrect condition for lore entry replacement.
Add extra model notes for post-release.
2020-11-27 14:23:13 +01:00
7fb504c161
Book collectible textures finished.
2020-11-25 14:06:00 +01:00
828271ac2f
More collectible model work:
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- Finished Peach Juice texture.
- Demo Plush added.
- Semi-finished Akari Project / Kirin Manga textures.
2020-11-20 21:20:26 +01:00
ca4d765aa5
The cutest boy, now in plush form.
2020-11-12 19:18:41 +01:00
360a0dcd8b
Added NUTATCO bar model.
...
Adjusted collectible prices again (tried to make some of them more realistic).
Fixed event handlers self-destructing too soon, causing the whole chain to break.
Discarded two collectibles, time's running out.
2020-11-05 18:43:05 +01:00
e200850a79
Various menu tweaks, and other things:
...
- Added "additional tips" help menu section detailing some important things.
- Bit more work into inter-mod compat.
- Reorganize main menu elements (layout is now like Hexen, plus info).
- Add sprites and other simple graphic stuff for upcoming dlc weapons.
- ZScript file reorganizing.
- Fix enemies that spend a long time in-air eating up FPS due to blood trails.
- Remove Swinger code, it's unused anyway.
- Fix scaling of titlemap texts.
- Make help screen scale nicely in 21:9, like the hud.
- Add cvar to allow people to still somehow play this with BD (it will break).
- Expand lore entry for Saya's mom, detailing that one event at the wedding with Kirin.
- Add model notes again so I can keep track of my progress with the collectibles (I swear I'm working on it).
2020-10-27 20:01:47 +01:00