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656ef3383d
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Fix menu breaking if resolution is under 640x400.
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2022-04-17 19:51:29 +02:00 |
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f5725b8425
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Add option to skip skill confirmation.
Add confirmation prompt for UV.
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2022-04-17 19:51:10 +02:00 |
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f46ccaa651
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Add option to log oneliners to the Messages tab.
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2022-04-14 11:06:27 +02:00 |
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aab750997d
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Fix missing scrollbar on message log tab.
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2022-04-14 11:03:17 +02:00 |
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2407b77c60
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Make some messages first-person for the local player.
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2022-04-14 11:02:59 +02:00 |
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1e654de697
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Added option to still draw the precise crosshair even if crosshairs are disabled in the HUD settings.
(Mostly useful just for me because I regularly switch between this and Lithium and I use the "juicer" there instead).
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2022-04-14 11:02:34 +02:00 |
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6252bf2dba
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Remember store buy/sell state.
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2022-04-14 11:01:34 +02:00 |
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937d191a81
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Shader is deprecated in 4.8, use PPShader instead.
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2022-04-07 15:44:20 +02:00 |
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89042b7b49
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Revert font system overhaul.
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2022-04-05 16:44:45 +02:00 |
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c3f57b41fa
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Oh oops.
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2022-04-04 15:15:42 +02:00 |
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315c103a37
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Forgot to update font scaling on title screen.
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2022-04-04 14:34:59 +02:00 |
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6b8a2b57cd
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Downscale bigfont from 3x to 2x.
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2022-04-04 14:26:12 +02:00 |
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f067fec961
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Fix Silver Bullet easter egg not triggering.
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2022-03-31 21:41:58 +02:00 |
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da56990afe
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Fix: taint data not reinitialized on reload.
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2022-03-29 16:20:09 +02:00 |
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c0624d1a0f
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Fix softlock if a weapon is picked up during headpats.
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2022-03-29 16:00:25 +02:00 |
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e4a89a3365
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Just to make sure.
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2022-03-28 22:34:01 +02:00 |
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bc149a854e
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Fix target of ynykron attack nulled on self-kill.
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2022-03-28 22:31:32 +02:00 |
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8bb133cfc6
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Extended hitbox feature from devel.
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2022-03-27 15:29:24 +02:00 |
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4d9a866077
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Fix voice credits name.
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2022-03-26 23:37:45 +01:00 |
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13f32a9196
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Store tab implemented.
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2022-03-26 20:40:04 +01:00 |
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ac3843625b
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Inventory/Keychain added. ONE TAB LEFT TO GO!
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2022-03-26 00:45:42 +01:00 |
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3e1153c477
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Remove mp version checker code.
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2022-03-25 18:54:04 +01:00 |
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c7b8adec69
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Fix hud using wrong brokenlines for messages.
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2022-03-25 18:42:01 +01:00 |
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f18d223a62
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Clean some unneeded code.
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2022-03-25 18:40:55 +01:00 |
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df49a27ddb
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Re-add pre-1.2 voice as optional.
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2022-03-25 18:39:59 +01:00 |
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04b5767a90
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Uncap Demolitionist Menu height (for 4:3 and 5:4).
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2022-03-24 18:37:34 +01:00 |
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b59e1ba285
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Messages tab implemented.
Reorganized some code.
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2022-03-24 18:08:38 +01:00 |
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c78041fa6e
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Pachinko code tab implemented.
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2022-03-24 16:28:58 +01:00 |
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33f8e060b7
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Multiplayer end of support. Simplify for ease of maintenance.
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2022-03-23 10:50:12 +01:00 |
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dc47dd3a42
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Custom mission log clock support for lore library filters.
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2022-03-11 18:49:54 +01:00 |
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a5897626a5
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Oops
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2022-03-11 18:49:48 +01:00 |
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8769496e36
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Various tweaks to menu code.
Add "mission log" thinker for use in custom maps.
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2022-03-11 18:24:17 +01:00 |
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4d5e23e4b7
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Reinit textbox if library sidebar gains a scrollbar from related entries.
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2022-03-10 13:38:59 +01:00 |
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cb7aa8b333
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"Niceify" usage of BrokenLines in many spots.
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2022-03-10 13:33:37 +01:00 |
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15d259be36
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Hitscan locational damage compatibility.
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2022-03-08 14:54:32 +01:00 |
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7a4ec53e16
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Some easter egg tweaks.
Backport placeholder textures from common library.
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2022-03-07 23:24:13 +01:00 |
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356bf0202a
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Minimap perf improvement by using a less naive early clipping algorithm.
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2022-03-06 21:10:33 +01:00 |
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6b4432fdf8
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Fix intermission tip filtering.
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2022-03-05 18:54:42 +01:00 |
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0680b2f382
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Sometimes plans change. DLC Weaponsets merged into one.
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2022-03-05 18:26:20 +01:00 |
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130c36656a
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So turns out MENUDEF has an undocumented feature.
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2022-03-01 18:58:34 +01:00 |
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a7eda2702a
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Migrate various thinkers to plain objects.
WIP: Gib models currently in progress.
WIP: IK re-rigging of Demolitionist in progress.
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2022-02-28 23:45:18 +01:00 |
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65b129b716
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Use a separate class for voodoo dolls.
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2022-02-28 17:31:35 +01:00 |
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1a15ebf911
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Add option to disable death exits.
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2022-02-26 20:33:58 +01:00 |
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f6b891c9fe
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Refactor SWWMHandler profiling routines.
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2022-02-25 16:51:20 +01:00 |
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ba6a01a190
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Make weapon tooltips less view-intrusive.
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2022-02-24 18:50:20 +01:00 |
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33b338899e
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Reduce frequency of combat comments.
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2022-02-19 23:51:04 +01:00 |
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0ca14ab4f3
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Implement dummy puff class (to be used by all hitscan).
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2022-02-19 16:08:32 +01:00 |
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12f89a172c
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Fix a sprite conflict with Hexen (oops).
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2022-02-19 16:01:58 +01:00 |
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39f40ad639
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Fix VM abort if InvinciballArmor.HandleDamage is called right as the powerup ends.
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2022-02-19 00:38:39 +01:00 |
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678b1c9fd2
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Fix sprite conflict with Pandemonia.
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2022-02-17 10:32:26 +01:00 |
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