Commit graph

121 commits

Author SHA1 Message Date
964dcf84f9 Various UI changes:
* Add optional numeric values to healthbars, like in the standalone mod.
 * Remove minimap themes, keep only the Demolitionist color set.
 * Draw keys in the minimap using their respective colors.
 * Don't send AutoAutosave tokens to the minimap.
 * Tweak the minimap color of shootable actors so they look less like usable lines.
 * Use smaller font for cumulative damage on boss healthbars.
2023-08-17 20:13:16 +02:00
f2546c3486 Tiny fix on a text file. 2023-07-01 14:31:11 +02:00
c8204cbf8a Use proper markdown checkboxes in planning document. 2023-06-01 09:01:39 +02:00
67d5d03887 Clean up a text file. 2023-03-17 13:04:16 +01:00
f462c47449 IQM migration fully completed. 2023-02-28 17:25:20 +01:00
bd8b991554 Update notes. 2023-02-11 13:24:04 +01:00
32d1037d66 Remove leftover old "for" loop below "foreach" in some places.
Add SWWMUtility.ToAngles(), temporarily until next Gutamatics update.
Some note stuff.
2022-12-12 22:07:03 +01:00
4d9c5d5b7e Note down that an IQM migration will happen in 1.4. 2022-11-06 16:25:07 +01:00
2bc8cb0d32 Plasma Blaster base model done.
Add extra decal gfx that will be used later.
2022-10-20 19:51:25 +02:00
c0dccaf870 Reimplement Hellblazer. Everything's working again. 2022-10-08 01:51:06 +02:00
62d10ed11c Remove fat chodes, Silver Bullet reimplemented. 2022-10-07 20:13:10 +02:00
146531003e Trim excess ammo types. Some guns not reimplemented yet. 2022-10-07 19:12:41 +02:00
de9b32e077 Small lore tweaks. 2022-10-05 01:15:09 +02:00
2a439cd657 Some things might happen in 1.4. 2022-10-03 20:42:59 +02:00
e571fccc4d Mortal Rifle fully implemented (oh my). 2022-09-28 21:00:24 +02:00
75eda90182 Touch up achievements. I think I was being too generous with some. 2022-09-15 15:56:44 +02:00
6eeafef51f Update some text files. 2022-09-06 14:30:13 +02:00
b6138aa396 Itamex Hammer fully implemented. 2022-08-12 14:48:33 +02:00
64d256777b Saya's Mug collectible. 2022-08-06 15:11:33 +02:00
43bea0d22a Properly set drop ammo types for weapons. 2022-07-27 16:57:52 +02:00
45eed0d9f6 Minigames have been pushed to 1.5. 2022-07-24 20:39:03 +02:00
57253d5434 Sheen HMG fully functional. May need touchups later. 2022-07-22 20:20:58 +02:00
4ec3a595c4 Dakka progress continues. More tomorrow. 2022-07-22 01:34:12 +02:00
4171c7c7c7 Update plan stuff. 2022-07-14 12:23:59 +02:00
2b93403ff0 sheen clarifications 2022-06-22 01:59:26 +02:00
7fb314745c Rewrite title stuff without using exploits. 2022-05-20 13:11:58 +02:00
e270e4de2c Swap slots of Ray-Khom and Mortal Rifle. 2022-05-08 00:19:55 +02:00
a144156b26 Add option to log oneliners to the Messages tab. 2022-04-12 18:14:47 +02:00
fd9ea92966 Remember store buy/sell state. 2022-04-12 16:26:41 +02:00
e9cb1005ac Additional voicelines (incomplete). 2022-03-29 22:35:06 +02:00
798511ed6c 1.3 development begins 2022-03-26 21:53:04 +01:00
13f32a9196 Store tab implemented. 2022-03-26 20:40:04 +01:00
1c1dcc00cb Fix startup text not displaying correctly. 2022-03-17 22:05:56 +01:00
15d259be36 Hitscan locational damage compatibility. 2022-03-08 14:54:32 +01:00
0680b2f382 Sometimes plans change. DLC Weaponsets merged into one. 2022-03-05 18:26:20 +01:00
a7eda2702a Migrate various thinkers to plain objects.
WIP: Gib models currently in progress.
WIP: IK re-rigging of Demolitionist in progress.
2022-02-28 23:45:18 +01:00
508c0eb7f2 Update some stuff. 2022-02-12 18:51:13 +01:00
be1f1d083f Additional branding changes. 2022-01-15 15:37:29 +01:00
56dca15b52 Title sequence has more "oomph" added. 2022-01-05 20:42:03 +01:00
5e8824843c planning update. 2021-12-26 12:43:20 +01:00
7f70eb03af I gave in and did the font cleanup already. 2021-12-16 22:07:20 +01:00
1cbe0cca00 Update statistic about Java usage. 2021-12-14 19:25:03 +01:00
d87312ff74 Readme / Plans update. 2021-12-12 22:30:21 +01:00
14e643b40a Shift Sparkster x3 (DLC2) to slot 7.
This way you can have both it and the Quadravol simultaneously.
It would be unfair to not let you hold both "iconic" UnSX weapons at once.
2021-12-03 12:11:05 +01:00
c5392fc5ce I swear I'll continue work on this soon. 2021-11-28 21:55:56 +01:00
20bc5e7ce6 Show changes of hardest skills in message box. 2021-11-07 11:15:49 +01:00
14c831d35e Brightmaps were zero bytes in size for some reason. 2021-10-14 18:24:12 +02:00
651376f182 Original voice acting (batch 1). Plus other stuff. 2021-10-05 19:22:34 +02:00
8176b21b8c Achievement system overhaul.
Continuin the menu rewrite.
2021-09-20 19:22:42 +02:00
8a657e4272 Moth plushy added. All other planned collectibles discarded. 2021-09-17 19:12:25 +02:00