Commit graph

451 commits

Author SHA1 Message Date
978f0967a0 More "colorful" -noflat-. Kinsie's Test Map will use something else.
Added full dummy sprite frames to fix up some weird glitches.
2020-08-03 20:36:43 +02:00
88299ed1a8 The hell did SLADE duplicate the folders again? 2020-08-03 13:45:09 +02:00
b888011b36 louder lead ball crits 2020-08-02 22:36:19 +02:00
ce542be316 Ynykron primary rebalancing. 2020-08-02 22:08:19 +02:00
63602dab30 Lore addition about Ynykron. 2020-08-01 21:30:28 +02:00
68729a0978 More stuff that's not Ynykron altfire:
- Made fun tags optional, added randomizations.
- Added subsections to Stats tab for monster kills, level stats and achievements (TBD).
- Added stats tracking for swimming distance, activatables punched, and walls busted.
- Added overrides for automap stats drawing and idmypos cheat.
- Re-tweaked ground slam shockwave.
2020-08-01 20:53:35 +02:00
7b27b618b8 gib proper credit 2020-07-31 21:40:18 +02:00
2181643ebe Small math adjustment. 2020-07-31 16:31:51 +02:00
e422da7cc8 Various things here and there:
- Allow total damage dealt/taken stat to go beyond int.max.
- Reduce thinker iterator usage in some places (most notably for fire debuffs).
- Fix untouchable spree stat tracking.
- Allow paying respects when erased by Ynykron.
- Correct use of wrong flag (CANNOTPUSH instead of DONTTHRUST) in several spots.
- Use LARGE_MASS const instead of its value where needed.
- Add flags to DoExplosion, for various things.
- Fix missing splashes on DoExplosion.
- Allow DoExplosion to set the BLASTED flag, used by ground pound shockwaves.
- Add flag to re-enable the higher Z thrust on DoExplosion knockback.
- Added a "sweet spot" to berserk shockwaves.
- Explodium splash deals more Z thrust, allowing it to send enemies flying when aiming at the feet, as intended.
- Adjust a couple things related to player dashing.
- Fix player being yeeted when killing a large enemy by stomping.
- Tweaked ground pound shockwaves. The ring shockwave only spawns on solid ground now.
2020-07-31 16:14:00 +02:00
7ced29e12d Fix Silver Bullet crash when hitting planes. 2020-07-30 17:35:20 +02:00
a4167084ef Fix: Silver Bullet was not triggering shootable lines. 2020-07-30 16:31:15 +02:00
e7b8ef8716 Trackers don't update on dormant monsters. 2020-07-30 14:13:36 +02:00
efa1aab082 Elemental fixups. 2020-07-30 12:25:35 +02:00
02b2ad684f terrain defs for some big wads 2020-07-30 12:20:06 +02:00
cb311de59c Radius dmg readjustments, phase 2. 2020-07-30 11:35:33 +02:00
8decccfea5 Radius dmg readjustments, phase 1. 2020-07-30 11:24:06 +02:00
f3e2f35708 Splash dmg overhaul, infinitely better than A_Explode. 2020-07-30 11:09:56 +02:00
f50c6deebc Major adjustments to Ynykron primary.
Buffed Silver Bullet JET.
Tweaked dashing again.
2020-07-24 15:40:41 +02:00
323d8f9470 Weapon selection order tweaks, based on personal preference.
I'll try to add some system to manually tweak this in the future.
2020-07-24 09:33:40 +02:00
18d005f21a New fanart added courtesy of Redead-ITA.
Added option to toggle pausing on Demolitionist Menu.
Properly handled fuzz bg toggling on all cases where it's used (now extends to titlemap and help screens).
2020-07-23 20:14:32 +02:00
3ba203bd7a Fix dash/boost triggering during intermissions.
Invert direction of wallclimb push, dunno why it was like that.
2020-07-20 18:04:17 +02:00
d891975adc Non-desyncing player speed check. 2020-07-19 09:14:18 +02:00
81fa83a0ac Tiny oopsie in Eviscerator animations fixed. 2020-07-18 23:42:00 +02:00
ef7c382225 Tiny oopsiefix. 2020-07-15 23:06:43 +02:00
faf1ca135f More impactful Saltshot hit sounds (closer to FO4 original). 2020-07-15 16:02:41 +02:00
ebe8dc89c7 Fix some oopsies. 2020-07-15 16:02:35 +02:00
7a4da0c8a7 Ynykron adjustments. 2020-07-15 15:28:43 +02:00
998e9c6be3 Boost Warhead damage and radius. 2020-07-15 15:28:26 +02:00
7214609494 Ynykron splash damage ignores geometry if within 100 units. 2020-07-15 14:17:48 +02:00
fd0c1a33dd Raise damage speed of Ravager flames. 2020-07-15 14:15:36 +02:00
a6de86764c Increase strength of stomp shockwaves. 2020-07-15 14:11:46 +02:00
37b7a77140 Unique use sound for Refresher. 2020-07-15 14:00:30 +02:00
c9f1d570cd Increase max ammo. 2020-07-15 13:36:34 +02:00
5e36b81a35 Some optimizations (mainly slaughtermap-related).
Added PyWeaponWheel support (just for the hell of it).
2020-07-15 13:24:39 +02:00
0d43b7de18 Fix mp desync due to incorrect 6DOF CVar handling. 2020-07-15 10:19:57 +02:00
cc787a77a8 Minifix for voodoo doll stuff.
Added some stuff to TODO/plans for when I come back from break.
2020-07-11 20:12:53 +02:00
6f9e2d9a48 Double Big Biospark health. 2020-06-30 19:31:15 +02:00
96ef40b305 Probably fix some CH enemies dragging the player out of bounds. 2020-06-30 01:46:27 +02:00
9f75de1370 Sandwich special handling for telefrag. 2020-06-30 01:04:58 +02:00
6216f6b708 Fix freeze when shooting through very specific bodies of 3D floor water with buckshot. 2020-06-29 08:49:45 +02:00
7130748455 Big Biospark now has different combo effects.
Added FOILINVUL to Candy Gun and Silver Bullet.
2020-06-28 20:37:56 +02:00
a59b3affec Adjust relative recoil of Wallbuster compared to Spreadgun. 2020-06-28 19:59:41 +02:00
b729bea276 Let's add a "first warning" on startup. 2020-06-28 18:32:43 +02:00
aa5d203314 (Optional) reset score to zero on inventory reset/clear. 2020-06-28 18:09:07 +02:00
f12d6d95ea More intercompat stuff. 2020-06-28 17:28:16 +02:00
2066a064ac Fix misalignment of fallback ammo hud.
Disable Demolitionist voice for non-Demolitionist playerclasses.
2020-06-28 17:16:00 +02:00
f2579a8a5e Account for massive health pools on penetrating hitscan. 2020-06-28 13:17:01 +02:00
07c2cd25db Additional microoptimizations. 2020-06-27 21:23:24 +02:00
06b52dfa3e Hexen item replacer adjustments 2020-06-27 19:19:54 +02:00
68099809c0 Prepare for Polish localization. 2020-06-26 16:07:38 +02:00