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2b4437a1be
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New intermission art by Monsoon-Soft.
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2022-02-01 11:51:42 +01:00 |
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a87e845b5a
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Update patrons
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2022-01-28 20:39:20 +01:00 |
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6a6e91cc13
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Don't draw dots in minimap for keys if their map markers are already visible.
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2022-01-25 17:56:45 +01:00 |
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db4985555e
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Ensure newly spawned markers auto-enable if level.allmap is true.
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2022-01-25 17:52:08 +01:00 |
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59426a1316
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Use the SWWMArmor class for its intended purpose instead of doing gross hacks.
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2022-01-25 17:03:58 +01:00 |
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6caff7c4c7
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Oops accidentally left this in.
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2022-01-25 01:48:51 +01:00 |
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00f150b832
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A collection of hackfixes related to items.
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2022-01-25 01:40:52 +01:00 |
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312c433ed3
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Key refactor. They act as pure "item givers" now.
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2022-01-23 20:49:20 +01:00 |
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b19c9aa2d8
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Commented out stuff that requires a GZDoom PR.
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2022-01-23 20:48:58 +01:00 |
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2f52055b3b
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Oops, missed a thing.
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2022-01-23 20:48:35 +01:00 |
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5aaa5e5aa0
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Reduce size of key markers.
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2022-01-23 20:47:15 +01:00 |
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154fba7146
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Finetune BD detection.
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2022-01-23 20:46:40 +01:00 |
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9cf984cea8
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Prevent misinterpretation of deep impact altfire.
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2022-01-22 17:17:41 +01:00 |
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edc342fc6b
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More of those rebalances.
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2022-01-22 17:06:49 +01:00 |
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7e04a87e36
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Rebalancing of the lower end of the arsenal.
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2022-01-22 16:38:26 +01:00 |
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9c99690722
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Additions to DoExplosion.
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2022-01-22 16:38:17 +01:00 |
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0b334bfab8
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Fix DUMP 3 compat still having huge text.
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2022-01-22 14:21:02 +01:00 |
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3f0174ec91
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DUMP 2 and 3 compat fixes.
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2022-01-18 13:41:29 +01:00 |
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470e4f5eb9
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Even more main menu poses.
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2022-01-15 23:29:53 +01:00 |
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d821d0b0a8
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This is what I get for copypasting code.
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2022-01-15 15:39:44 +01:00 |
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07b918b9a0
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Oops another mistake.
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2022-01-15 15:38:34 +01:00 |
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ff949e4703
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Oops missing semicolon.
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2022-01-15 15:38:09 +01:00 |
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be1f1d083f
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Additional branding changes.
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2022-01-15 15:37:29 +01:00 |
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8783aad55f
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Some small cleanup.
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2022-01-13 15:40:17 +01:00 |
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4c17c145f1
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Mod rebranding to "Codename: Demolitionist".
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2022-01-13 00:27:14 +01:00 |
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35b0ad1b2b
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Achievement system fixes and stackable chanceboxes.
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2022-01-11 02:18:38 +01:00 |
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fc87562758
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More official renders for intermission art.
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2022-01-08 17:52:30 +01:00 |
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56dca15b52
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Title sequence has more "oomph" added.
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2022-01-05 20:42:03 +01:00 |
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c782fec486
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Weapon swap adjustments for dual-wieldables.
Weapon swap fix for Candygun.
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2021-12-30 01:52:21 +01:00 |
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d20773a56f
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Additional exit marker types.
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2021-12-29 21:46:20 +01:00 |
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b22be796bd
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Backported map marker drawing from common library.
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2021-12-29 21:41:34 +01:00 |
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0f47790a50
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Omit 0/0 entries in level stats.
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2021-12-26 12:44:34 +01:00 |
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af3161ff71
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Add Silver Bullet "wasted ammo" easter egg.
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2021-12-26 12:44:00 +01:00 |
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a82a531b6b
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Pause display is now text-based (also has an extra).
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2021-12-22 17:30:37 +01:00 |
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92f0290621
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Merge "duplicate" monster kill stats.
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2021-12-21 22:03:10 +01:00 |
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a0e1f2f7a6
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Re-do HUD scaling.
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2021-12-18 02:07:11 +01:00 |
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7cd5b22296
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Don't enforce monster fall damage on bosses.
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2021-12-18 00:50:11 +01:00 |
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f1f12f1556
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Guarantee 100% chance to replace chainsaw with a pistol if the player has all melee weapons.
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2021-12-18 00:07:54 +01:00 |
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9b961f0c8e
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Fix background drawing over back button in credits menu.
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2021-12-17 20:36:53 +01:00 |
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d22d9c4b9a
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font gen updated, fonts re-made, adjustments to compensate.
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2021-12-17 19:57:23 +01:00 |
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330e1321d4
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Fix dialogue lines after font changes.
Add debug function to quickly test dialogue line counts.
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2021-12-17 00:24:38 +01:00 |
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7f70eb03af
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I gave in and did the font cleanup already.
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2021-12-16 22:07:20 +01:00 |
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00790e9cd2
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Add kills and level stats to Stats tab.
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2021-12-14 22:45:29 +01:00 |
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0d3e14739b
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Fix clicks "passing through" after clicking on the tab bar.
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2021-12-14 22:44:47 +01:00 |
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756cda963d
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Fix polyobj crush/bust achievements.
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2021-12-12 22:29:54 +01:00 |
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1d556c37b9
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Initial work on Stats tab, first section fully functional.
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2021-12-08 19:58:46 +01:00 |
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69b38e5e9b
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Fix Elemental Coating breaking "End Level" damage sectors.
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2021-12-08 18:07:02 +01:00 |
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4df4542540
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Fix off-by-one bug in looping palette lights.
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2021-12-04 21:50:50 +01:00 |
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14e643b40a
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Shift Sparkster x3 (DLC2) to slot 7.
This way you can have both it and the Quadravol simultaneously.
It would be unfair to not let you hold both "iconic" UnSX weapons at once.
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2021-12-03 12:11:05 +01:00 |
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035807acb0
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Minimap zoom increments like in the Common Library.
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2021-12-01 01:55:45 +01:00 |
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