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eabd26d5bb
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Small Puntzer Gamma correction.
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2022-12-06 00:29:36 +01:00 |
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46bfd84a0c
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Use SendInterfaceEvent for weapon firemode tags.
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2022-12-06 00:20:17 +01:00 |
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ce73e6a2e0
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Fix startup graphics not being replaced in Hexen.
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2022-12-05 19:38:08 +01:00 |
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48b364cbce
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Tiny oopsfixes.
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2022-12-05 18:20:42 +01:00 |
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02dd50101e
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Use CORRECTPIXELSTRETCH where needed.
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2022-12-05 14:50:16 +01:00 |
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7be1793900
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Switch all particle spawns to level.SpawnParticle().
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2022-12-05 14:13:47 +01:00 |
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375d28ae41
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I swear I'm not dyslexic.
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2022-12-05 09:53:37 +01:00 |
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8e952f412f
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4.10 support update (unfinished and untested).
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2022-12-05 02:10:56 +01:00 |
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eb624f15e3
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Fix zero-damage hits spawning blood.
(Can't apply to Spreadgun/Wallbuster due to Damage Accumulator use)
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2022-12-03 15:05:09 +01:00 |
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b33e85c1ef
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Potentially fix some missing notification strings.
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2022-12-01 10:20:49 +01:00 |
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e5cb2700f0
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Fix cloaked face not cropping in hud.
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2022-12-01 09:47:27 +01:00 |
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cf227e3a77
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More "attention to detail" in weapon pickup models.
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2022-11-30 20:22:29 +01:00 |
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6ce0c7b312
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Slight run/sprint speed tweaks.
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2022-11-29 20:28:54 +01:00 |
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847c11ee4f
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Oops, typo.
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2022-11-29 20:06:28 +01:00 |
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be2639fd69
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Fix microscopic single shell pickups.
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2022-11-29 10:25:08 +01:00 |
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84bbd31d62
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Ammo and projectile models converted to IQM.
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2022-11-29 00:20:55 +01:00 |
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3373a53a21
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Convert all weapon pickups to IQM.
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2022-11-28 22:11:11 +01:00 |
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f12ee1735c
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Fix facelight height not updating.
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2022-11-28 21:05:29 +01:00 |
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9ce5ee591f
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Fix very wrong™ fract() implementation.
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2022-11-28 17:54:45 +01:00 |
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0b84bbb4d4
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A couple things missed.
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2022-11-28 17:11:57 +01:00 |
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61d5042a72
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I think that's all envmaps covered.
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2022-11-28 17:06:12 +01:00 |
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537ae7b265
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The environment mapping madness continues.
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2022-11-28 13:51:17 +01:00 |
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0c77431eed
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Use two-layer envmaps on Mortal Rifle and Lämp.
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2022-11-28 01:17:34 +01:00 |
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43593f9e89
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Allow envmask shader to use multiple masks (up to 3).
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2022-11-28 00:35:12 +01:00 |
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bcc1f22153
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Tiny insignificant change.
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2022-11-28 00:35:00 +01:00 |
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4762e67fe7
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Fix ceiling blood flickering
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2022-11-26 22:13:48 +01:00 |
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c77eaea56d
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More compatible nashgore footprints (load order agnostic).
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2022-11-26 21:18:08 +01:00 |
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43c66f0504
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Add environment mapping to blast suit and war armor.
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2022-11-26 12:09:38 +01:00 |
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23947d8471
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Remove unnecessary uses of "action" and "invoker".
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2022-11-26 11:57:17 +01:00 |
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4ad26239d4
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Remove first person key gestures.
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2022-11-26 03:42:35 +01:00 |
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428e0b2502
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Trim models accidentally exported with 250 frames.
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2022-11-26 03:28:40 +01:00 |
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86155ed622
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The conversion of base items is complete.
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2022-11-26 03:04:30 +01:00 |
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e8420c74c4
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More model conversions.
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2022-11-25 23:39:29 +01:00 |
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8c2772b823
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Converted some models to IQM (more later).
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2022-11-25 20:55:26 +01:00 |
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c5f9e3b5a7
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Fix incorrect YBeam math.
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2022-11-25 20:55:19 +01:00 |
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b9698e1aaa
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Experimental Unreal-style view bob.
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2022-11-24 12:49:11 +01:00 |
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7f6b66b149
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The Silver Bullet is an AMR, not a sniper rifle.
Unify YBeam size/orientation math into one utility function.
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2022-11-22 23:05:20 +01:00 |
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53cebf1f75
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Make YBeam model actually 1 unit tall, to avoid confusion.
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2022-11-22 13:40:08 +01:00 |
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75adec38d2
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Put dialogues into the console using PRINT_NONOTIFY.
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2022-11-22 11:06:39 +01:00 |
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94de5fb957
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Rewrite second half of Heresiarch's Seminary dialogue to be less awkward.
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2022-11-22 10:55:39 +01:00 |
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64b759c864
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Re-render all menu poses with correct materials.
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2022-11-21 16:28:37 +01:00 |
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f259fbd3f6
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Sneak Mikolah into the greetz.
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2022-11-20 20:39:50 +01:00 |
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7a1e7a41a4
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Mikoportal compatibility for voodoo dolls.
Includes VM abort fix for KDiKDiZD (though both mods are incompatible).
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2022-11-20 20:30:45 +01:00 |
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c7e8750286
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Removed unused decals.
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2022-11-20 20:30:35 +01:00 |
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cd746067cd
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Localization fixes.
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2022-11-19 13:33:56 +01:00 |
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60d78eb669
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Fix some tips.
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2022-11-18 22:22:53 +01:00 |
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d4e8cf7844
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Tweak hammer spin to make it slightly less chaotic.
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2022-11-17 16:54:08 +01:00 |
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706a3488d1
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Adjust ammo amounts again. Remove 12/16 shell pickups.
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2022-11-16 22:35:32 +01:00 |
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d8bf8a6063
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Fix incorrect values in HUD for unobtained ammo.
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2022-11-16 22:34:26 +01:00 |
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3de1290071
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Precache canvas component textures (Fixes stutter on Mortal Rifle).
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2022-11-16 22:33:26 +01:00 |
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