Commit graph

2,588 commits

Author SHA1 Message Date
f90c16b36d More robust Demolitionist Menu item use/drop handling. 2025-01-25 14:18:42 +01:00
44a0e2e8fb OK no turns out I'm dumb and screwed the math further. 2025-01-17 14:53:24 +01:00
12f0139d11 weaponwheel: fix crappy alpha calculation. 2025-01-17 14:44:28 +01:00
05dadea4ae Add wrap-around to the alternate weapon selector, so it's a proper carousel. 2025-01-17 14:24:30 +01:00
67d8235459 Overhaul the "swap weapon" prompt display. 2025-01-15 16:49:55 +01:00
507126b7b1 Also don't log empty string MidPrints to console. 2025-01-15 13:48:46 +01:00
7b15b30cfa Tweak ProcessMidPrint so it doesn't spam duplicate messages to console. 2025-01-15 13:44:56 +01:00
42b3a84bcf Spanish proofreading pass. 2025-01-13 13:43:21 +01:00
3050f5e244 Critical MidPrint fixes. 2024-12-03 09:53:07 +01:00
793be87179 Re-save all model sources so Blender doesn't take ages to load them.
(This issue is fixed in Blender 4.3, but I'm still on 4.2.3 so yeah...)
2024-11-17 16:24:53 +01:00
23492b8e62 Fix ridiculously oversized smoke from lava terrain. 2024-11-08 23:33:38 +01:00
0cbf90423d Update credits with new patreon backer. 2024-11-06 15:33:00 +01:00
8f4b962ed1 Commence VKDoom exclusivity. 2024-11-06 13:18:57 +01:00
d47eb2f1e3 Add support for E1M4B and E1M8B as part of Wadfusion. 2024-10-20 13:58:22 +02:00
8f4a7445c6 Oops, tiny readme changes. 2024-10-07 10:51:27 +02:00
272b5083ca Eviternity II voiced oneliners added. 2024-10-05 16:16:10 +02:00
acc4341206 Revert "We should not manipulate the FRIENDLY flag directly, apparently."
This reverts commit 68704316e7.

Turns out this wasn't really necessary here, as I was already doing the "bookkeeping" myself.
2024-10-04 23:00:50 +02:00
68704316e7 We should not manipulate the FRIENDLY flag directly, apparently. 2024-10-04 19:24:59 +02:00
0e43224f2d Some corrections, Eviternity 2 final boss is she/her. 2024-09-30 21:39:42 +02:00
a1dbf71aa6 Oops, can't do this here. 2024-09-30 21:25:58 +02:00
d3ce281abb Eviternity 2 changed some monsters. 2024-09-30 21:24:34 +02:00
816d9b6b25 Eviternity 2 final release, update map checksums. 2024-09-30 20:47:23 +02:00
2ee5700130 Weh... 2024-09-17 09:58:32 +02:00
f62cbb51bd Main Handler: Missed a couple checksums to update here. 2024-09-07 13:07:27 +02:00
6bb21a015a Level Postprocessor: Update Eviternity II map checksums to RC6. 2024-09-07 12:59:26 +02:00
cf70d61873 Disable liquid splashes from Sheen HMG shots, they can tank performance. 2024-08-28 11:05:46 +02:00
0e57fc5572 Fix "level finished" box going offscreen when maps have author names set.
(The extra 32px padding was NOT needed, after all)
2024-08-24 21:17:38 +02:00
76817fbe42 Update patron credits (+ include Ko-fi as well). 2024-08-24 15:03:05 +02:00
c72e8c2ea3 Clear extraneous executable flags on some sound files. 2024-08-14 13:43:52 +02:00
fe4cc2bd13 Remove unused command. 2024-08-02 15:27:21 +02:00
70e9e6ae96 Noticed a typo in Demolitionist GLDEFS. 2024-07-18 15:53:00 +02:00
3c2b083aa1 Possibly fix an esoteric bug with the Lämp? 2024-07-18 15:38:19 +02:00
68c01dbd63 Implement score increase/decrease accumulator in HUD. 2024-07-18 14:22:35 +02:00
a064184777 Fix incorrect math for excess gib spawn throttling. 2024-07-18 13:36:37 +02:00
46dca37ae5 GZDoom is removing the ability to disable network prediction, so... No more multiplayer. 2024-07-07 10:25:49 +02:00
a37df064d6 Lorefix: Scale of White Scar. Let's be realistic here. 2024-06-28 09:31:26 +02:00
77b1ad89a9 Begin VisualThinker migration. Some effects still pending. 2024-06-21 19:32:13 +02:00
af8f8fc6ee Adapt some shaders for VKDoom inter-compatibility. 2024-06-13 16:27:13 +02:00
6985a6e230 Stats Tab: Use function pointers for general stat items. 2024-06-12 21:35:03 +02:00
7ff82de39c Hotfix for widescreen titlepics in some WADs being incorrectly offset. 2024-05-29 12:16:06 +02:00
450865322f Update notes for mappers. 2024-05-06 09:33:38 +02:00
d2bb60b559 Oops... Forgot to change some references here. 2024-05-04 18:37:52 +02:00
2246b83de2 Trigger chancebox specials AFTER drop, avoids repeated all clear/unclear events. 2024-05-02 10:19:12 +02:00
cabadc0f27 Small README update. 2024-05-02 10:19:03 +02:00
f38db38751 Updates for GZDoom 4.12, part 1 (new functions, variables, flags, etc.). 2024-04-22 14:35:02 +02:00
1fb4c27383 Tiny Nashgore compat fix. 2024-04-18 20:02:26 +02:00
e9c5b67d57 Get rid of the gib sprites since we're no longer using 'em. 2024-04-10 12:41:17 +02:00
c757acf7aa Generic gib models (for now). 2024-04-10 12:40:45 +02:00
7a7af2838b Leftover file, derp. 2024-04-10 12:40:30 +02:00
685a8766eb More planning cleanup. 2024-04-04 10:57:10 +02:00