nashmuhandes
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e129c2d3bd
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Default the status bar scale to a more useful size for modern displays.
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2025-08-06 08:42:32 +08:00 |
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nashmuhandes
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e1c2c93f28
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Bump max decals. This isn't year 2000 anymore. Also use a number divisible by 100 as that's the amount the menu slider increases by.
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2025-08-06 08:28:59 +08:00 |
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nashmuhandes
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cc31619678
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Enable filtered sprite edge blending by default. While VKDoom doesn't filter textures initially; should the user choose to enable it, at least make the sprites look better.
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2025-08-06 08:27:26 +08:00 |
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nashmuhandes
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8ef879f43b
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Turn off rocket trails by default (Doom didn't originally have this)
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2025-08-06 08:25:40 +08:00 |
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nashmuhandes
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24aea22ef2
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Move the "custom inverse map" options from Light to Appearance (this option has nothing to do with lighting; it's actually related to the fullscreen inverted effect of the invulnerability powerup)
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2025-08-06 08:24:06 +08:00 |
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Magnus Norddahl
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23a344b086
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Apply sunlight as a true light source for line horizons
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2025-08-05 10:53:26 +02:00 |
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Magnus Norddahl
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45c9c281e2
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Disable camera frustum clipping for portals
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2025-08-04 00:58:48 +02:00 |
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Magnus Norddahl
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52ffadb94e
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Maybe its in this folder
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2025-08-03 23:55:00 +02:00 |
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Magnus Norddahl
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9082e16f79
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Copy libzmusic.so.1 to artifact package
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2025-08-03 23:40:58 +02:00 |
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Magnus Norddahl
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f7e17f27b9
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Fix atlas free bug
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2025-08-03 23:09:09 +02:00 |
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Magnus Norddahl
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a66e584be0
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Add the camera frustum culling to the normal hwrenderer as well
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2025-08-01 09:34:13 +02:00 |
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dpjudas
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ef2f720f6b
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Fix compile error
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2025-07-29 19:28:03 +02:00 |
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Magnus Norddahl
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7d5c1bb2e4
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Timer support for SDL backend
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2025-07-29 18:37:12 +02:00 |
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Magnus Norddahl
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521dcbe07f
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Update zwidget
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2025-07-29 00:23:16 +02:00 |
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Magnus Norddahl
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95edc8c4a3
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Update zwidget
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2025-07-29 00:18:22 +02:00 |
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Magnus Norddahl
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5c9bf33b0a
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Fix lineedit selection bug
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2025-07-29 00:09:50 +02:00 |
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Magnus Norddahl
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2f9e286dc7
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Add home/end/pageup/pagedown support to listview
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2025-07-28 23:17:49 +02:00 |
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Magnus Norddahl
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322b033c3b
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Update zwidget
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2025-07-28 22:46:48 +02:00 |
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Magnus Norddahl
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73d1b123eb
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Add borders to tab widget
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2025-07-28 21:36:44 +02:00 |
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Magnus Norddahl
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56ddcb9a2e
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Update to latest zwidget
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2025-07-28 20:50:51 +02:00 |
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Magnus Norddahl
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378d99fcc4
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Don't try draw canvas texture as indexed
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2025-07-25 03:19:38 +02:00 |
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Magnus Norddahl
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b23617475c
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Use palette textures for translucent/sprites and apply the translation remap when requesting an indexed texture
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2025-07-25 02:50:45 +02:00 |
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Magnus Norddahl
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56e796cd3e
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Fix sunlight for vid_rendermode 2
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2025-07-23 23:19:28 +02:00 |
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Magnus Norddahl
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c6a35eb1ef
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Reduce light bleeding between sector flats of different heights
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2025-07-22 22:58:03 +02:00 |
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Magnus Norddahl
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4fa00d01ea
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Fix sunlight artifact
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2025-07-22 20:23:53 +02:00 |
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nashmuhandes
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9fc4acf440
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Fix sun lightmaps with gl_texture 0
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2025-07-22 22:58:12 +08:00 |
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Magnus Norddahl
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5e7b9e35c9
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Fix btsx e1 map01 crash
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2025-07-22 04:19:16 +02:00 |
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Dileep V. Reddy
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20de33b418
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Old stencil update created a new portal rendering bug. Found a way to fix all (reverting stencil and reinit state stuff while drawing caps).
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2025-07-21 11:54:55 +08:00 |
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Magnus Norddahl
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3e6943fb4f
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Code for building a lightprobe AABB tree
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2025-07-20 07:54:33 +02:00 |
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dpjudas
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e5db8d998a
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Make uLightProbeIndex take precedence over probemap, if specified
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2025-07-19 21:14:55 +02:00 |
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Magnus Norddahl
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1efa5b19cd
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Add tile world position information to lightmapper copy pass
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2025-07-19 02:28:19 +02:00 |
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Magnus Norddahl
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8faa4e65bc
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Create probemap texture for every lightmap atlas texture
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2025-07-18 19:28:57 +02:00 |
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Magnus Norddahl
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9e8d76cc1e
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Prepare pbr shader to find the closest light probes from a texture
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2025-07-18 16:39:14 +02:00 |
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Magnus Norddahl
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6abe93a020
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Add support for allocating and freeing slots in the bindless texture set
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2025-07-18 16:37:02 +02:00 |
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Magnus Norddahl
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a9c1fdf23a
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Add specular highlights to sunlight
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2025-07-17 02:52:28 +02:00 |
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Magnus Norddahl
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924a44e94d
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Change gl_raytrace back to its direct ray tracing
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2025-07-16 09:33:42 +02:00 |
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Magnus Norddahl
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36be6e464c
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Fix lightmap UV clamp bug
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2025-07-16 09:08:10 +02:00 |
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Magnus Norddahl
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a42e322aa0
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Seems sprites can have no actor
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2025-07-10 06:34:00 +02:00 |
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Magnus Norddahl
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d0dc14c2c7
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Add a brightness multiplier for PBR lights to make it closer match classic light model brightness
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2025-07-10 05:57:58 +02:00 |
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Magnus Norddahl
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b285d35d80
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Link lightprobe targets on map load
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2025-07-10 03:18:44 +02:00 |
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Magnus Norddahl
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ed0db43eaa
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Add PBR lightprobe thing and always bake probes if encountered
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2025-07-10 03:10:15 +02:00 |
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Magnus Norddahl
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e29e1578bb
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Use the sector light probe for the sprites
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2025-07-10 01:25:12 +02:00 |
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Magnus Norddahl
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7f77dc3d70
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Bake probes on the GPU without downloading them to system memory
Only apply probes after a full pass has completed
Stop baking after 5 iterations
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2025-07-10 01:03:30 +02:00 |
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Magnus Norddahl
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50183606d2
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Correctly display the light probe locations
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2025-07-09 15:44:04 +02:00 |
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Magnus Norddahl
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ad1d8fe90a
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Add r_showlights for visualizing where light sources and probes are
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2025-07-09 15:32:21 +02:00 |
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Magnus Norddahl
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9105bf3fb1
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Seems we are attempting to use the probes before we have baked textures for them
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2025-07-09 13:39:32 +02:00 |
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Magnus Norddahl
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7409efd44d
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Fix light probe uploads
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2025-07-08 14:29:28 +02:00 |
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Magnus Norddahl
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af6ec929cc
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Move lightmap atlas textures and light probes to the bindless textures array as its impossible to predict up front how many we need
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2025-07-08 02:59:10 +02:00 |
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Dileep V. Reddy
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8d1a2c39f4
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Squashing a non-visual rendering bug in stacked sector portals and reflective flats.
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2025-07-07 22:44:37 +02:00 |
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Magnus Norddahl
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a81934810e
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Turn off RT cores again for the AMDVLK driver. Keeping it enabled for the Mesa variant that doesn't seem to have the problem.
Continuous Integration / macOS | Debug (push) Has been cancelled
Continuous Integration / Linux Clang 11 | Debug (push) Has been cancelled
Continuous Integration / Visual Studio 2022 | Debug (push) Has been cancelled
Continuous Integration / Linux GCC 9 | MinSizeRel (push) Has been cancelled
Continuous Integration / Linux GCC 12 | RelWithDebInfo (push) Has been cancelled
Continuous Integration / Visual Studio 2022 | RelWithDebInfo (push) Has been cancelled
Continuous Integration / macOS | Release (push) Has been cancelled
Continuous Integration / Linux Clang 15 | Release (push) Has been cancelled
Continuous Integration / Update Latest successful build (push) Has been cancelled
v25.6.0
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2025-06-25 22:23:56 +02:00 |
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