a6ccec0997
Began working on Rocket Launcher.
...
Corrected some stuff and tweaked models and offsets again.
Added gib impact sounds (Droplets compat).
Made Translocator module throwing work like in UT (same math, even).
Corrected sludge wall sticking, uses projection now rather than a cheap trace.
2018-05-30 01:36:38 +02:00
e6420e16be
Sniper rifle added, bullet impact mesh added. Only the RL remains.
...
Headshots added/tweaked, and made compatible with the future announcer add-on.
2018-05-29 21:14:06 +02:00
ee827408b1
Begin work on Sniper Rifle and Rocket Launcher (animations are in, but they're not functional).
...
Tweaked weapon offsets yet again so they look a bit nicer (especially scale-wise).
2018-05-28 20:55:13 +02:00
def0e317f3
Added Jump Boots and removed Shielding Suit.
...
Recalculated all the model transforms in preparation for coelckers/gzdoom#495 .
Corrected some small mistakes in Dual Enforcers code.
2018-05-28 13:55:05 +02:00
7e38cfddd8
The HUD is complete (actually, I forgot to add key display, will do that later).
...
All weapon pickup models have been added in. Modeldef has been subdivided to make things easier for me.
2018-05-23 01:48:29 +02:00