9b3e7fa442
VKDoom compatibility fix.
2023-09-14 12:46:56 +02:00
f7c175d1bb
Ported MariENB tonemappers.
2023-09-04 23:43:11 +02:00
e8b7b1c29f
Keep old naive dither as an option.
2023-03-04 18:19:38 +01:00
05b33078fb
Tweak the dither math.
2023-02-26 18:03:11 +01:00
a0521259a7
Less naive palette shader.
2023-02-26 16:31:20 +01:00
7efc84adb5
Add "simplified" grain option, for extra performance.
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Uses PRNG calls instead of texture fetches, so it tends to look more harsh and have patterning issues depending on the GPU.
2022-11-10 16:11:44 +01:00
2336f4cbd9
Rename SWWM GZ palette to DEMOLITIONIST palette.
2022-10-20 16:23:29 +02:00
5bfda0e8d7
Updated SWWM GZ palette.
2022-10-20 16:23:05 +02:00
97135298be
Disable FPS cap when menu is open.
2022-09-24 19:57:23 +02:00
a6d4832f08
DON'T USE "DOUBLE" IN GLSL YOU IDIOT
2022-08-25 08:42:19 +02:00
cfca071dda
Personal rebranding.
2022-05-13 18:33:39 +02:00
9b5f26f81e
Fix preset slots above 7 not being selectable.
2022-04-23 00:12:33 +02:00
eeefaf8090
Add two more preset slots.
2022-03-24 10:35:06 +01:00
071b619668
I love undocumented MENUDEF features.
2022-03-01 18:49:14 +01:00
f3f8923f1b
OPTIMIZE THE PNGS
2022-02-06 02:15:46 +01:00
13e34b4fdf
Precache all textures.
2022-02-05 22:49:38 +01:00
3f83453ee7
Updates to palette filter.
2022-02-05 22:48:15 +01:00
eba02b7052
Reorganize code into separate files.
2022-01-01 17:43:39 +01:00
4fb7b569db
Relicense as MIT, fuck the GPL. Happy 2022.
2022-01-01 17:40:17 +01:00
5f654d973e
Additional LUTs.
2022-01-01 17:38:49 +01:00
3d878cf6a6
Finetune retrofx math.
2021-12-06 16:46:09 +01:00
fd8701dd25
Add global toggle option.
2021-12-06 15:16:12 +01:00
caabfe864c
Fix default value for grain blending mode.
2021-11-14 00:10:49 +01:00
595159703c
New update:
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- Added Paint filter.
- Tweaked order of shaders.
- Allow more grain parameters to be configured.
2021-11-06 17:26:03 +01:00
236911f269
Fix incorrect slider stepping.
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Update readme.
2021-10-27 21:24:55 +02:00
0380e56f90
LUT Grading and Technicolor added.
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Preset save/load added.
Fixed a typo.
2021-10-20 23:49:10 +02:00
232ec85941
Major MariFX update:
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- Complete RetroFX filter (downscale+palette).
- Additional palettes, extending to the full range of 64.
- Localization support (just English for now).
- Better slider input (shift for 10x increments, alt for 5x increments)
- Use nosave cvars for performance and so they don't end up in savegames.
- A lot of cleanup.
2021-10-07 19:51:47 +02:00
7fc7ae2500
Additional palettes.
2019-10-21 23:17:33 +02:00
40b4ad8b26
typo fix
2019-07-04 22:20:03 +02:00
294f05591c
Fix array initialization on Intel. Thankfully NVIDIA also accepts this syntax. If AMD expects something else I'll be pissed.
2019-07-02 11:17:57 +02:00
b6f74dc880
Localization support.
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Additional palettes (CGA set).
Extended ranges for some parameters.
2019-06-14 20:49:14 +02:00
8190718275
Properly access user CVars in ZScript code to fix "reset to default" not working.
...
Made all "reset to default" options require confirmation.
2019-01-24 14:52:55 +01:00
5c368503e5
Various touchups in preparation for a first release.
2019-01-24 01:59:35 +01:00
dafbde8e99
Implemented additional palettes (4 slots haven't been filled in yet).
2019-01-21 20:29:50 +01:00
753a806b2e
Added Luma Sharpen. Rearranged filter chain. Set nicer defaults.
2019-01-19 18:01:03 +01:00
8cc1fc0169
Cleanup, added palette filter.
2019-01-15 00:45:48 +01:00
6834797f09
First commit desu
2019-01-03 18:27:49 +01:00