Commit graph

41 commits

Author SHA1 Message Date
eed1888ea2 Revert vkdoom menudef fix (no longer needed). 2023-11-10 20:38:43 +01:00
921d347f26 Remove simplified grain filter, it's too gpu-specific. 2023-11-03 10:54:32 +01:00
481b5f36be Small fix for palette still being enabled when using global toggle. 2023-11-01 12:24:41 +01:00
20fc08a6bf oxipng pass 2023-10-13 16:44:22 +02:00
9b3e7fa442 VKDoom compatibility fix. 2023-09-14 12:46:56 +02:00
f7c175d1bb Ported MariENB tonemappers. 2023-09-04 23:43:11 +02:00
e8b7b1c29f Keep old naive dither as an option. 2023-03-04 18:19:38 +01:00
05b33078fb Tweak the dither math. 2023-02-26 18:03:11 +01:00
a0521259a7 Less naive palette shader. 2023-02-26 16:31:20 +01:00
7efc84adb5 Add "simplified" grain option, for extra performance.
Uses PRNG calls instead of texture fetches, so it tends to look more harsh and have patterning issues depending on the GPU.
2022-11-10 16:11:44 +01:00
2336f4cbd9 Rename SWWM GZ palette to DEMOLITIONIST palette. 2022-10-20 16:23:29 +02:00
5bfda0e8d7 Updated SWWM GZ palette. 2022-10-20 16:23:05 +02:00
97135298be Disable FPS cap when menu is open. 2022-09-24 19:57:23 +02:00
a6d4832f08 DON'T USE "DOUBLE" IN GLSL YOU IDIOT 2022-08-25 08:42:19 +02:00
cfca071dda Personal rebranding. 2022-05-13 18:33:39 +02:00
9b5f26f81e Fix preset slots above 7 not being selectable. 2022-04-23 00:12:33 +02:00
eeefaf8090 Add two more preset slots. 2022-03-24 10:35:06 +01:00
071b619668 I love undocumented MENUDEF features. 2022-03-01 18:49:14 +01:00
f3f8923f1b OPTIMIZE THE PNGS 2022-02-06 02:15:46 +01:00
13e34b4fdf Precache all textures. 2022-02-05 22:49:38 +01:00
3f83453ee7 Updates to palette filter. 2022-02-05 22:48:15 +01:00
eba02b7052 Reorganize code into separate files. 2022-01-01 17:43:39 +01:00
4fb7b569db Relicense as MIT, fuck the GPL. Happy 2022. 2022-01-01 17:40:17 +01:00
5f654d973e Additional LUTs. 2022-01-01 17:38:49 +01:00
3d878cf6a6 Finetune retrofx math. 2021-12-06 16:46:09 +01:00
fd8701dd25 Add global toggle option. 2021-12-06 15:16:12 +01:00
caabfe864c Fix default value for grain blending mode. 2021-11-14 00:10:49 +01:00
595159703c New update:
- Added Paint filter.
 - Tweaked order of shaders.
 - Allow more grain parameters to be configured.
2021-11-06 17:26:03 +01:00
236911f269 Fix incorrect slider stepping.
Update readme.
2021-10-27 21:24:55 +02:00
0380e56f90 LUT Grading and Technicolor added.
Preset save/load added.
Fixed a typo.
2021-10-20 23:49:10 +02:00
232ec85941 Major MariFX update:
- Complete RetroFX filter (downscale+palette).
 - Additional palettes, extending to the full range of 64.
 - Localization support (just English for now).
 - Better slider input (shift for 10x increments, alt for 5x increments)
 - Use nosave cvars for performance and so they don't end up in savegames.
 - A lot of cleanup.
2021-10-07 19:51:47 +02:00
7fc7ae2500 Additional palettes. 2019-10-21 23:17:33 +02:00
40b4ad8b26 typo fix 2019-07-04 22:20:03 +02:00
294f05591c Fix array initialization on Intel. Thankfully NVIDIA also accepts this syntax. If AMD expects something else I'll be pissed. 2019-07-02 11:17:57 +02:00
b6f74dc880 Localization support.
Additional palettes (CGA set).
Extended ranges for some parameters.
2019-06-14 20:49:14 +02:00
8190718275 Properly access user CVars in ZScript code to fix "reset to default" not working.
Made all "reset to default" options require confirmation.
2019-01-24 14:52:55 +01:00
5c368503e5 Various touchups in preparation for a first release. 2019-01-24 01:59:35 +01:00
dafbde8e99 Implemented additional palettes (4 slots haven't been filled in yet). 2019-01-21 20:29:50 +01:00
753a806b2e Added Luma Sharpen. Rearranged filter chain. Set nicer defaults. 2019-01-19 18:01:03 +01:00
8cc1fc0169 Cleanup, added palette filter. 2019-01-15 00:45:48 +01:00
6834797f09 First commit desu 2019-01-03 18:27:49 +01:00