Commit graph

2,253 commits

Author SHA1 Message Date
2bd1cb0657 Replace usage of ThinkerIterator and BlockThingsIterator in various places where we can instead loop through sector thing lists.
While in the latter case this may result in longer loops, it also reduces GC thrashing by not needing to allocate an iterator every time.
This also simplifies the DoBlast code as there is no longer a need to manually traverse portals vertically.
2023-07-29 13:15:34 +02:00
ea86ab99d0 Tweaks to level stats display in HUD. 2023-07-29 12:25:53 +02:00
aaccf58108 Fix color corruption in Nana's profile picture. 2023-07-15 21:01:23 +02:00
f59c2bdf8d Fix crouch toggle not activating Silver Bullet prone mode. 2023-07-15 20:57:28 +02:00
608c554a40 Remove branching from big biospark arcs (causes an odd visual bug at times).
Mortal Rifle should make use of a unique muzzle flash for the overpressure shot.
Update Nana's profile picture so she's actually wearing a turtleneck sweater.
2023-07-15 20:38:49 +02:00
fe69c53d17 oxipng -omax pass for recently quantized PNGs. 2023-07-13 13:43:47 +02:00
fc6cb3319c Quantize weapon bar icons for size. 2023-07-13 13:42:44 +02:00
bdc16a43d9 Additional character lore entires. 2023-07-13 13:39:27 +02:00
5cd0eb785f Quantize some large PNGs to reduce filesize. 2023-07-13 13:38:54 +02:00
ebf394f568 More weapon selector work, should be good now. 2023-07-05 17:38:51 +02:00
fa0796396e Restrict Golden Shell pickups to single units. 2023-07-04 17:35:57 +02:00
8fcfc878b3 Fix weapon bar with automap active. 2023-07-04 17:19:09 +02:00
47b0cad882 Implement a "weapon bar" (optional). 2023-07-04 17:05:21 +02:00
8522b47e69 Fix Grilled Cheese Sandwich teleporting player out of bounds after a death exit. 2023-07-04 13:51:25 +02:00
1640e77c9c Fix default tag of Voodoo Dolls in stats. 2023-07-04 13:51:01 +02:00
098191dcc6 Fix for some weapon pickups "twitching". 2023-07-01 14:28:00 +02:00
08fdb7a6d7 Tweak dropping from menu after last change. 2023-07-01 14:18:38 +02:00
e35f78035e Make items drop in "Unreal style" from the player. 2023-07-01 14:12:36 +02:00
e503c8d004 Tiny fix on a text file. 2023-07-01 14:12:16 +02:00
e806f427c4 Tweak materials of Demolitionist IK model. 2023-07-01 14:11:58 +02:00
5ce6c2fe6e Small visual tweaks to Mortal Rifle canvas. 2023-07-01 14:11:47 +02:00
2d429be2b7 Add debug function to dump defined monsters. 2023-07-01 14:10:50 +02:00
3501b587d3 Fix duplication of SWWMGlobals on map change. 2023-07-01 14:10:36 +02:00
b643167bb1 Fix potential division by zero in DoExplosion.
(It has never happened in practice, but just in case)
2023-06-26 23:54:48 +02:00
90a593a6d5 Fix color escapes of dialogue text on console. 2023-06-21 11:38:26 +02:00
ee1ec8c997 Remove full message log (potential buffer overflow). 2023-06-15 22:25:44 +02:00
f75a3a5978 Lorefix: The Hellblazer uses Sydon, not Nokron, as explosive payload. 2023-06-04 11:52:38 +02:00
57464deeed Slight viewbob adjustment. 2023-06-04 11:43:18 +02:00
8f37783aad Fix incorrect orientation of pride flag. 2023-06-01 09:05:54 +02:00
fb9e2ff399 Update pride flag design. 2023-06-01 08:59:59 +02:00
6ba357f575 Use proper markdown checkboxes in planning document. 2023-06-01 08:59:41 +02:00
fe7b67591c Add missing '%' character to zsh-style chat prompt. 2023-05-17 10:48:30 +02:00
7d2aec7053 More view sway progress. This is harder than it looks. 2023-05-10 22:04:27 +02:00
d1890fbea6 Text and credit updates. 2023-04-20 12:51:35 +02:00
8dfbda6a85 Fix Quadravol casing skin assignment. 2023-04-12 21:20:49 +02:00
fc66e36810 Small text update. 2023-04-11 17:25:00 +02:00
9ef480adfd Stuff I missed. 2023-03-18 22:20:21 +01:00
a2f245b189 More stuff I missed. 2023-03-17 13:31:10 +01:00
4b418e8015 Clean up a text file. 2023-03-17 13:30:34 +01:00
8a9dc41c99 Missed one file. 2023-03-17 13:30:21 +01:00
7f5125b523 An important rewrite that was a long time coming.
First, a message: There is a time and a place for everything, and understanding
what is and is not appropriate is a fundamental aspect of how one should behave
in society. I must take steps in correcting my behavior, how I act both through
my interactions with others and through my own creations as well. While this is
only one step in a very, very long road, it is hopefully a step in the right
direction.

Various aspects of the story and lore, dialogues, character interactions, etc.
have been sanitized to be less explicit. I cannot in good conscience have
something like this in a project I'm creating, especially one with such a broad
audience as the one it has garnered.

A couple other things have been removed, such as direct references to
problematic media, and I've decided to forego the H-Doom compatibility that was
added "as a joke".

These changes will also be later applied to the side mods as well.

Should I have still missed anything, I please ask that people notify me and I
will address it as soon as I possibly can.

Furthermore, if any of the people still credited in this mod wish to have their
name and anything they contributed removed from it, I will do so.
2023-03-17 13:30:04 +01:00
a115ff5e19 Clean up disclaimer. 2023-03-16 16:51:33 +01:00
42932d82b3 Revert "When filtering ammo display, include ammo not yet found."
This reverts commit 4efe82ab34.

The feature is actually kinda silly, really.
2023-03-15 18:19:57 +01:00
1af92aa95c Fix missing nextpos assignment for colliding Biospark beam. 2023-03-15 16:27:30 +01:00
b8313f1def Make hitscan treat skies as walls (the full unreal-like experience).
Also, fix incorrect bounce behavior of candy beams and biospark arcs.
2023-03-11 01:27:09 +01:00
56a8969e2f Make all projectiles bounce/explode on skies. 2023-03-11 01:07:15 +01:00
2d51dce26d Fix Candy Gun reselecting if dead mid-throw. 2023-03-11 01:06:32 +01:00
5875530a8e Fix Elemental Coating having no color in Demolitionist Menu. 2023-03-10 20:36:36 +01:00
e69dfa7e1f (WIP) View sway, shake, etc. in weapon animations. 2023-03-10 19:37:09 +01:00
613a88f6c3 Fix mouse input in library tab. 2023-03-10 16:04:07 +01:00