Commit graph

1,492 commits

Author SHA1 Message Date
586a33e0bc Quadravol HUD display (with Xekkas numerals, for fun). 2022-08-14 16:54:55 +02:00
05fec33a91 Warning on hud so people don't get confused. 2022-08-13 20:54:14 +02:00
b9cfcaee04 Quadravol can be picked up and selected, more later.
Removed subpixel shader (causes rendering issues).
2022-08-13 20:27:51 +02:00
38981732f3 Quadravol model adjustment and other tweaks + menu pose. 2022-08-13 16:09:26 +02:00
5488bfce5d Remove code built on incorrect assumptions about UI events.
That is, remove code for closing menus with the key that's bound to open them.
As it turns out, UIEvent.keystring isn't 1:1 with key binds for a command.
This SEEMINGLY worked since the Demolitionist Menu is by default bound to Q,
and pressing Q does send an UIEvent to the menu with the string "Q". But if,
for example, the menu had been bound to Tab, this would fall apart because then
the key string sent is "	" (a literal tab character).
If there is a way to do this properly, I don't know about it. I've looked
everywhere in GZDoom's code for a solution, something that would let me do what
I need, but alas, there is nothing there. Better to get rid of this in its
entirety than keep the flaky code in the mod until someone with a special
setup that breaks it shows up to complain.
2022-08-13 14:28:09 +02:00
48f8a75362 Adjust item hitbox sizes. 2022-08-13 11:59:44 +02:00
dd62ce665b Quadravol pickup models done. 2022-08-13 11:53:37 +02:00
b4408b6c33 WIP Quadravol model. 2022-08-13 03:03:35 +02:00
2ef3c6bf65 Slight hammer damage nerf. 2022-08-12 17:56:35 +02:00
3f9d885ce7 Tweak hammer alt chargeup formula. 2022-08-12 16:58:13 +02:00
55137d1cb8 Increase hammer shockwave damage/radius. 2022-08-12 16:34:02 +02:00
37aa23ae6e Some slight tweaks to hammer. 2022-08-12 16:14:11 +02:00
b9f743898f Tiny punctuation fix. 2022-08-12 15:48:20 +02:00
b6138aa396 Itamex Hammer fully implemented. 2022-08-12 14:48:33 +02:00
7d6562c326 Demoslayer mode now has "ammo orbs" as well. 2022-08-12 11:15:09 +02:00
94e421aca1 On second thought, inherit bDROPPED flag of swapped weapon. 2022-08-12 09:31:45 +02:00
823da0615e Fix swapped weapons having bDROPPED. 2022-08-12 01:24:51 +02:00
a49b16b467 Override Eviternity monster obituaries. Thanks, Graf (not sarcasm). 2022-08-12 00:08:51 +02:00
5e54940069 It's about time this tired joke was put down. 2022-08-11 23:39:58 +02:00
e97dd5d035 Hammer tertiary fire tweaks. 2022-08-11 21:49:47 +02:00
c0ae825f52 "Bonk Hammer" fun option. 2022-08-11 18:04:05 +02:00
3da96ba3f1 Fix third person animations. 2022-08-11 16:44:29 +02:00
69bc0ba86c Tweak player friction again. 2022-08-11 16:34:11 +02:00
311bf6e899 Combat hammer tertiary fire implemented. 2022-08-11 16:25:01 +02:00
02373b99f0 Fix a potential crash when selling weapons. 2022-08-11 16:24:23 +02:00
62c9427c2d Turns out this deceleration here was needed. 2022-08-11 10:52:54 +02:00
0193ad5874 Primary fire now functional in Combat Hammer. 2022-08-11 01:54:40 +02:00
515d8bc21c Almost forgot the polysort pass. 2022-08-10 22:54:07 +02:00
3903dc636e Add combat hammer main menu pose.
Also, rename the pickup model (oops).
2022-08-10 22:53:32 +02:00
0198b6296d In come the documentation changes. 2022-08-10 22:15:16 +02:00
e7d113766a Tweak hammer material. 2022-08-10 21:59:47 +02:00
43f7a36955 Huh, what was this doing here... 2022-08-10 21:44:16 +02:00
e6fa4884fa Itamex Hammer model (WIP). 2022-08-10 21:27:34 +02:00
7c36e5f850 Fix new friction code breaking dashes. 2022-08-10 21:26:17 +02:00
33f66b88ec The title of "Doomslayer" comes from the reboot universe, not here. 2022-08-10 14:31:53 +02:00
51c1580da9 Harsher (but also more compatible) player still deceleration.
(maaaaybe inspired by how Hands of Necromancy implemented it)
2022-08-10 14:21:17 +02:00
b12303d4f6 Ammo spawns and pricing tweaks. 2022-08-09 18:00:51 +02:00
4c359063a9 Fix oneliner repetition when candidates are full. 2022-08-09 14:09:22 +02:00
ed3b4f8bdc Replace Boss Brain telefrag obituary since death exits are bypassed now. 2022-08-09 14:02:28 +02:00
130261aeed Fix glitchy mouse input in Wallbuster menu. 2022-08-09 01:20:17 +02:00
6ebd9358c8 Ammo spawn tweaks (AGAIN). 2022-08-09 00:53:32 +02:00
844a6393a4 Fix keyless achievement detection. 2022-08-08 13:46:32 +02:00
78f2ee97bc Update Puntzer Gamma lore to account for helical magazine. 2022-08-08 13:09:00 +02:00
11e8440c63 Fix mousewheel handling in Stats and Library tabs. 2022-08-08 00:04:19 +02:00
3ba5a9c412 Update Tetsuya's lore entry. 2022-08-07 23:59:00 +02:00
7797f46513 Use System.GetTimeFrac() on all hudmessage-based classes. 2022-08-07 23:41:07 +02:00
8cde3cd400 Reduce Biospark combo screen flash. 2022-08-07 23:39:16 +02:00
4af9e9de82 Tweak ammo spawns again. 2022-08-07 22:50:06 +02:00
3ac310e163 Don't exclude cluster 0 from stats (breaks wads that use the old MAPINFO format). 2022-08-07 22:47:55 +02:00
aa2e786f48 Less repetition in oneliners. 2022-08-07 22:47:32 +02:00