6de152ebb7
fix cbt divide by zero due to typo
2020-06-23 08:57:22 +02:00
2200bc061f
Ynykron finetuning.
2020-06-23 01:52:44 +02:00
535b94ee50
Fix vanilla boss assignments for Hexen.
2020-06-22 23:45:53 +02:00
b33da46ba4
Ynykron progress. Primary fire is functional, may need finetuning.
2020-06-22 22:45:50 +02:00
9658d82bae
Important lore addition.
2020-06-21 22:34:04 +02:00
ce1d0a4858
Optimize my PNGs senpai.
2020-06-21 21:46:29 +02:00
64915879a5
Oh look, it's more Ynykron soundwork.
2020-06-21 21:40:38 +02:00
8a4b4ab6a1
Minor detail: current slot stays highlighted when gesturing.
2020-06-21 17:00:29 +02:00
c13cc52016
Use bzip2 for pk3 building.
2020-06-21 14:25:15 +02:00
c996788ebe
Ammo spawn adjustments.
2020-06-21 12:30:57 +02:00
54f805800c
Fix crash when opening the store.
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Reduce selling prices of items, for progression balance.
2020-06-21 12:25:30 +02:00
e8e5df47cf
Added scripts for building pk7 and pk3 archives.
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Fix Ynykron not being precached because I used the wrong class name.
2020-06-21 12:02:38 +02:00
8b5ecd1954
Beginnings of F1 menu replacement.
2020-06-21 03:22:55 +02:00
202bdce0e2
More finetunin'.
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Added forced fall damage option.
2020-06-20 22:20:44 +02:00
aebc24b781
Forgot to add menu option for wallbusting restrictions.
2020-06-20 17:21:12 +02:00
b5947709f7
Final round of tuning for wall busting, it's even more HD-like now.
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Add option to disable unrestricted Wallbuster destruction.
Add wall penetration to Silver Bullet JET.
2020-06-20 17:19:13 +02:00
2184079c07
More wallbustin' finetunin'.
2020-06-20 11:49:29 +02:00
eae93b6057
Fix stomp "launching".
2020-06-19 21:05:28 +02:00
ba004ce016
Finetune busting fx.
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Reduced dash fuel usage.
2020-06-19 21:02:09 +02:00
289f618d8c
Update TODO file.
2020-06-19 19:55:24 +02:00
f5f18eb8c0
Wallbuster busting implemented.
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Renamed Demolitionist voice files to prevent mod conflicts.
2020-06-19 19:54:39 +02:00
15cb678975
"Fix" for library "vanishing" on reload after death.
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This is a very gross hack, please don't look at it.
2020-06-19 13:29:36 +02:00
8fa56ea950
ext. lore wrangling.
2020-06-18 21:16:25 +02:00
ea3845289d
Correct grouped ammo price math.
2020-06-18 20:03:29 +02:00
5f663e2380
Wallbuster visibly shows fired rounds when reloading.
2020-06-18 19:49:28 +02:00
ccf9ab8e6e
Fix shader compiling
2020-06-17 08:19:40 +02:00
7ffcdf5d72
owo what's this
2020-06-16 22:22:51 +02:00
502a1cb4f7
Silver Bullet has reduced recoil when crouching (simulates using the bipod).
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Add slight delay between Silver Bullet altfire release and re-press, for those with twitchy fingers like me.
"Enhanced" Silver Bullet scope shader by blurring the darkened part of the screen.
2020-06-16 22:08:08 +02:00
d1413da608
Remaining Ynykron weapon sounds added (actual schutt effects, and their sounds, to come later).
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Adjusted price of crystal boxes, reasonable considering their rarity.
Subtract prices of obtained ammo from sold weapons.
Give pickup sounds CHANF_OVERLAP (unless happening on the same tic, e.g.: items occupying the same space).
Ragekit now heals like Berserk Pack on activation.
Jump height accounts for Ragekit being active.
2020-06-16 19:50:29 +02:00
f69a3b1ab8
Looks like this won't be needed
2020-06-16 16:58:22 +02:00
02a5d180d1
Remade logo, now animated (with shaders!)
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Preload fonts on launch, less stutters
2020-06-16 16:20:09 +02:00
aea3a84024
Disallow dropping weapons out of their ready state, prevents exploits/bugs.
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Pusher autoswitches to the next weapon after it (skipping the Deep Impact if possible) when thrown, instead of switching to the best weapon, which may have undesirable consequences.
Added icons for weapons and ammo, this doesn't have any actual use yet, but will in the future if I ever implement a custom alt hud.
2020-06-16 00:36:20 +02:00
20161b17d4
Also forgot these PNGs.
2020-06-14 23:36:25 +02:00
736b0ee607
Forgot to optimize the PNGs.
2020-06-14 23:35:51 +02:00
aec8a71de6
Ynykron initial implementation (not functional).
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Removed Chanceboxes completely, they were a dumb idea.
Various itty bitty adjustments.
2020-06-14 23:34:47 +02:00
3e31fd36ac
Fix Wallbuster shuffling code.
2020-06-13 23:51:30 +02:00
cbddd2acdc
Global poly re-sort pass, why not.
2020-06-13 23:35:07 +02:00
fd85077b62
Re-sort Silver Bullet polys, fixes buggy jet rendering.
2020-06-13 23:31:39 +02:00
d664bc183d
Slight Silver Bullet rebalancing.
2020-06-13 22:49:39 +02:00
c501a4e695
Make Silver Bullet JET more lethal.
2020-06-13 22:11:04 +02:00
3b55ed38c2
Missed one lil' spot.
2020-06-13 21:39:59 +02:00
fb56bc50ed
GCS activates 3-second invuln on autoactivation.
2020-06-13 21:34:28 +02:00
fb078b7232
Silver Bullet JET fully implemented.
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Ammo rebalancing.
Damage boost to Candy Gun.
Various small adjustments.
Grilled Cheese Sandwich now gives 3 seconds of invulnerability on activation.
2020-06-13 21:32:28 +02:00
0975e30107
Ynykron animations done.
2020-06-12 20:53:32 +02:00
b9852fe18d
Finished Silver Bullet anims, Ynykron next.
2020-06-12 13:56:42 +02:00
0bc7781da4
Don't mind me.
2020-06-10 21:39:22 +02:00
de330d61d6
Add FORCEXYBILLBOARD to some effects that need it.
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Moved things around for future planning.
2020-06-10 20:40:14 +02:00
57bd97e13e
small typofix, thanks sledg.
2020-06-10 01:00:43 +02:00
0c1cb8d7bb
I think this should happen eventually.
2020-06-09 13:10:49 +02:00
9a5ef6b0ca
Handles newlines/wrapping on midprint override.
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Removed some dead code.
2020-06-09 12:48:27 +02:00