62bd060e49
Split automatic scaling factors of HUD.
2023-12-20 16:14:29 +01:00
a2b6ec001b
Draw boss healthbar with the same scaling factor as other healthbars.
2023-12-16 08:54:35 +01:00
894ecc665b
Several adjustments, some fixes, just stuff.
2023-12-13 18:17:42 +01:00
adb0eac431
Enemy healthbar redesign.
2023-12-11 10:56:47 +01:00
13b2cb53b3
Add player path tracing in minimap.
2023-12-07 23:17:27 +01:00
2d7ee950e8
Force omnisight markers in minimap to use centered offsets.
...
(Unfortunately, this can't be done for the automap)
2023-12-07 13:25:18 +01:00
ed538f7efe
Use dark gray instead of black for Korax's chat lines.
...
This is mainly because GZDoom uses literal BLACK to print those to the terminal
and, obviously, black text on a black background isn't legible.
2023-11-30 13:08:01 +01:00
50b124f1a1
Draw active powerups in columns of 3.
2023-11-26 20:45:51 +01:00
5a53f52472
Tiny tweak to generic ammo display to match sidemods.
2023-11-26 18:33:53 +01:00
b13e3db930
Some more stuff I missed.
2023-11-25 23:10:51 +01:00
ea931d4298
Missed a spot.
2023-11-25 23:08:08 +01:00
aa2921e67e
Some ultrawide accommodations.
2023-11-25 22:56:24 +01:00
1fb0b7a7f5
Tweak color range of healthbar values.
...
Also, add healthbar values to player healthbars as well.
2023-11-25 17:23:23 +01:00
f3a6899b61
Fix incorrect line break widths for hud message box.
2023-11-25 17:22:43 +01:00
1ab60369b8
Fix detection of exit and teleport lines in the minimap.
2023-11-22 19:49:39 +01:00
7fd2eed00b
Darken zero-padding in score box.
2023-11-22 19:49:24 +01:00
07ad8fd41b
Skip attemting to strip author name from level name if already defined.
2023-11-19 22:44:32 +01:00
319d967d39
Add a 8px offset to healthbars, might help against blocking out faraway monsters.
2023-11-19 20:10:39 +01:00
7b6c0df00b
Re-add "tight" hud scaling, for those who play at odd resolutions (e.g.: the dragon).
2023-11-07 14:48:33 +01:00
39cd363f54
Increase size of minimap (w/ small variant for large hud scales)
...
and increase width of small variant of chat box (it was shortened too much).
Also, cap hud margin to 10px instead of 20px, and set the default to 5px.
20px was honestly too much.
2023-11-07 14:24:53 +01:00
4f53cf6347
Minimap changes:
...
- Locked doors and special lines take priority over secret sectors.
- Secret flag for lines is ignored when Omnisight is obtained.
2023-11-02 16:53:10 +01:00
f452d1cbac
Implement line breaking in DS Map Title.
2023-10-29 21:24:06 +01:00
6392a89cb9
Handle weapon wheel blur shader in the event handler.
2023-10-23 17:30:04 +02:00
572bed1c9b
Minimap key color glitch hackaround.
2023-10-19 12:03:11 +02:00
802b0ea881
Automatically close weapon wheel if weapon is changed through other means.
2023-10-15 11:03:23 +02:00
bbad4d53d3
Two more MiniHUD colors + oxipng pass.
2023-10-13 13:28:59 +02:00
eb3cae5d43
Cap minimap zoom like in sidemods. Removes need for a CVar.
2023-10-13 12:11:13 +02:00
d3d503cd81
Disable unimplemented weapons and ammo for now.
2023-10-10 14:39:12 +02:00
a08b9efeea
Tweaks to HUD for long level names.
2023-10-04 18:20:26 +02:00
69b49bb1f3
Tweaks and fixes to Weapon Wheel.
2023-10-03 17:37:33 +02:00
6f4b0bb0b4
Draw keys with a key shape in the minimap to tell them apart from other items.
2023-09-30 20:44:18 +02:00
19e460fc3a
Flashes don't need a queue now that interface events exist.
2023-09-29 23:58:46 +02:00
b409d5eb4e
Strip color escapes in DS Map Title text.
2023-09-27 21:01:44 +02:00
749ccd80b6
Small refactoring/cleanup.
2023-09-24 22:21:57 +02:00
620db2ffba
Fix abort when using item sense near chanceboxes.
2023-09-14 21:12:20 +02:00
529fa48243
Small refactor of dialogue parser.
2023-09-02 10:01:26 +02:00
4ba1d51bcf
Completely rewrite dialogue message system.
2023-08-27 13:52:44 +02:00
68d3cb0c10
Split dialogues into more sub-functions (really should rewrite the damn thing).
2023-08-26 18:41:52 +02:00
55e2279c19
Sunlust MAP29 easter egg.
2023-08-25 15:10:13 +02:00
e3ada32386
Make PAUSED text cycle colors when bouncing.
2023-08-21 14:21:19 +02:00
96fff41826
Make Demo have a pained default expression at low HP.
2023-08-21 11:38:08 +02:00
b014a26965
Hide Lämp after 10 seconds of inactivity.
2023-08-21 11:23:32 +02:00
b8385fc480
Allow manually setting HUD scales (with disregard for potential overlaps).
2023-08-21 11:17:43 +02:00
964dcf84f9
Various UI changes:
...
* Add optional numeric values to healthbars, like in the standalone mod.
* Remove minimap themes, keep only the Demolitionist color set.
* Draw keys in the minimap using their respective colors.
* Don't send AutoAutosave tokens to the minimap.
* Tweak the minimap color of shootable actors so they look less like usable lines.
* Use smaller font for cumulative damage on boss healthbars.
2023-08-17 20:13:16 +02:00
ea86ab99d0
Tweaks to level stats display in HUD.
2023-07-29 12:25:53 +02:00
ebf394f568
More weapon selector work, should be good now.
2023-07-05 17:38:51 +02:00
47b0cad882
Implement a "weapon bar" (optional).
2023-07-04 17:05:21 +02:00
90a593a6d5
Fix color escapes of dialogue text on console.
2023-06-21 11:38:26 +02:00
ee1ec8c997
Remove full message log (potential buffer overflow).
2023-06-15 22:25:44 +02:00
fe7b67591c
Add missing '%' character to zsh-style chat prompt.
2023-05-17 10:48:30 +02:00