Commit graph

1,522 commits

Author SHA1 Message Date
9ce5ee591f Fix very wrong™ fract() implementation. 2022-11-28 17:54:45 +01:00
537ae7b265 The environment mapping madness continues. 2022-11-28 13:51:17 +01:00
bcc1f22153 Tiny insignificant change. 2022-11-28 00:35:00 +01:00
4762e67fe7 Fix ceiling blood flickering 2022-11-26 22:13:48 +01:00
c77eaea56d More compatible nashgore footprints (load order agnostic). 2022-11-26 21:18:08 +01:00
23947d8471 Remove unnecessary uses of "action" and "invoker". 2022-11-26 11:57:17 +01:00
4ad26239d4 Remove first person key gestures. 2022-11-26 03:42:35 +01:00
8c2772b823 Converted some models to IQM (more later). 2022-11-25 20:55:26 +01:00
c5f9e3b5a7 Fix incorrect YBeam math. 2022-11-25 20:55:19 +01:00
b9698e1aaa Experimental Unreal-style view bob. 2022-11-24 12:49:11 +01:00
7f6b66b149 The Silver Bullet is an AMR, not a sniper rifle.
Unify YBeam size/orientation math into one utility function.
2022-11-22 23:05:20 +01:00
75adec38d2 Put dialogues into the console using PRINT_NONOTIFY. 2022-11-22 11:06:39 +01:00
94de5fb957 Rewrite second half of Heresiarch's Seminary dialogue to be less awkward. 2022-11-22 10:55:39 +01:00
7a1e7a41a4 Mikoportal compatibility for voodoo dolls.
Includes VM abort fix for KDiKDiZD (though both mods are incompatible).
2022-11-20 20:30:45 +01:00
d4e8cf7844 Tweak hammer spin to make it slightly less chaotic. 2022-11-17 16:54:08 +01:00
706a3488d1 Adjust ammo amounts again. Remove 12/16 shell pickups. 2022-11-16 22:35:32 +01:00
d8bf8a6063 Fix incorrect values in HUD for unobtained ammo. 2022-11-16 22:34:26 +01:00
f9eef83dff (Try to) fix auto-heal sounds stacking when hit multiple times in one tic. 2022-11-15 11:47:07 +01:00
2e41da4022 Fix odd interpolation for blob shadows on floor height change. 2022-11-14 00:41:37 +01:00
24dfc887a9 Clean up no longer needed TRACE_HitNone special handing in various spots. 2022-11-14 00:18:38 +01:00
87266edc32 Accidentally made all projectiles anti-gravity. 2022-11-11 01:52:16 +01:00
31ea4f73b1 Fix wacky-ass water physics for projectiles. 2022-11-11 01:46:39 +01:00
67a899aaa9 Fix crosshair drawing for scoped weapons. 2022-11-11 00:08:54 +01:00
047946bb3d Increase air control and disallow "front kicking" walls (very exploitable). 2022-11-09 12:33:43 +01:00
db4f6e317f Use meta variables where needed. 2022-11-08 13:01:16 +01:00
a2509e76e1 Make some dialogues appear once per IWAD. 2022-11-06 19:21:52 +01:00
843a79ac42 Use textured particles. 2022-11-06 17:06:54 +01:00
aa8e152e0f Strip newline on messages directly, rather than when appending. 2022-11-06 16:24:25 +01:00
4d1c4eed5b Ensure dead player height does not go below crouch height, for safety. 2022-11-06 16:24:15 +01:00
ab9023d3ee Add freezetics support to all actors that need it.
Remove Demoslayer fun option.
2022-10-31 15:08:30 +01:00
098cc0ef89 Allow mappers to flag sectors as bustable/unbustable. 2022-10-30 22:39:32 +01:00
b4d1c05e28 Some stuff that was missed. Also, fuck Hexen. 2022-10-28 17:36:03 +02:00
c770276bd7 Various changes related to items:
- All items now have vanilla hitbox sizes for compatibility.
 - Removed extended hitboxes (no longer needed).
 - Blob shadows are now exclusive to players (and eventually monsters).
 - Glows and sparkles are no longer toggleable.
 - Glows and sparkles have fixed size/radius.
 - Item sparkles are now handled by the glows, rather than the player.
2022-10-28 16:49:14 +02:00
b73d622bf4 Don't enable fast monsters on Hardcore. 2022-10-28 14:07:27 +02:00
e6d1808218 Add slider for healthbar fade distance. 2022-10-26 14:17:19 +02:00
02ae172777 Use unfinished Sparkster Rifle model in placeholders. 2022-10-25 10:56:43 +02:00
0414061cac Respect screen blend intensity cvars in various effects. 2022-10-25 10:55:54 +02:00
635c736080 Add cooldown for wall busting oneliner. 2022-10-24 20:33:17 +02:00
591e9dcf28 Don't track fall damage if monster fall damage is disabled. 2022-10-23 23:36:51 +02:00
632c99b21c Start work on Sparkster Rifle model.
Fix heart trail.
2022-10-23 12:17:20 +02:00
db86853195 Allow debug view of player hitbox when using chasecam. 2022-10-21 12:43:41 +02:00
5bf0b73c70 Fix achievement bars in stats tab overflowing. 2022-10-20 23:25:11 +02:00
164c5c8390 Bail early on ProcessNotify if not on a level. 2022-10-20 23:22:53 +02:00
2f00137a30 Missing Plasma Blaster collision sizes. 2022-10-20 20:27:20 +02:00
4d4272c621 Only show player name in death screen on multiplayer. 2022-10-15 17:24:52 +02:00
9284216a8b A small oopsie here. 2022-10-15 17:24:44 +02:00
4bb3a1e85a Several optimizations on non-interactive actors. 2022-10-14 21:45:21 +02:00
4a46817881 HUD face now also affected by tag color.
Added two more tag colors to round up to 16.
Fixed tag light color not updating when changed.
Recalculated tag light colors.
2022-10-13 13:43:32 +02:00
505e86cfd0 Rearrange par and total time in stat screen so it matches sidemods. 2022-10-13 13:02:56 +02:00
008ccd7bd4 Allow the Spreadgun, Wallbuster and Silver Bullet to auto-reload.
This will be made toggleable for ALL weapons in 1.4.
2022-10-12 23:28:02 +02:00