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bbc8e55afd
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Un-hide DLC content (even if not implemented).
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2022-03-27 01:12:47 +01:00 |
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13f32a9196
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Store tab implemented.
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2022-03-26 20:40:04 +01:00 |
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ac3843625b
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Inventory/Keychain added. ONE TAB LEFT TO GO!
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2022-03-26 00:45:42 +01:00 |
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3e1153c477
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Remove mp version checker code.
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2022-03-25 18:54:04 +01:00 |
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c7b8adec69
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Fix hud using wrong brokenlines for messages.
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2022-03-25 18:42:01 +01:00 |
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f18d223a62
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Clean some unneeded code.
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2022-03-25 18:40:55 +01:00 |
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df49a27ddb
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Re-add pre-1.2 voice as optional.
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2022-03-25 18:39:59 +01:00 |
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04b5767a90
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Uncap Demolitionist Menu height (for 4:3 and 5:4).
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2022-03-24 18:37:34 +01:00 |
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b59e1ba285
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Messages tab implemented.
Reorganized some code.
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2022-03-24 18:08:38 +01:00 |
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c78041fa6e
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Pachinko code tab implemented.
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2022-03-24 16:28:58 +01:00 |
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33f8e060b7
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Multiplayer end of support. Simplify for ease of maintenance.
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2022-03-23 10:50:12 +01:00 |
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dc47dd3a42
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Custom mission log clock support for lore library filters.
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2022-03-11 18:49:54 +01:00 |
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a5897626a5
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Oops
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2022-03-11 18:49:48 +01:00 |
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8769496e36
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Various tweaks to menu code.
Add "mission log" thinker for use in custom maps.
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2022-03-11 18:24:17 +01:00 |
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4d5e23e4b7
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Reinit textbox if library sidebar gains a scrollbar from related entries.
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2022-03-10 13:38:59 +01:00 |
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cb7aa8b333
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"Niceify" usage of BrokenLines in many spots.
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2022-03-10 13:33:37 +01:00 |
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15d259be36
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Hitscan locational damage compatibility.
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2022-03-08 14:54:32 +01:00 |
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7a4ec53e16
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Some easter egg tweaks.
Backport placeholder textures from common library.
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2022-03-07 23:24:13 +01:00 |
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356bf0202a
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Minimap perf improvement by using a less naive early clipping algorithm.
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2022-03-06 21:10:33 +01:00 |
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6b4432fdf8
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Fix intermission tip filtering.
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2022-03-05 18:54:42 +01:00 |
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0680b2f382
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Sometimes plans change. DLC Weaponsets merged into one.
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2022-03-05 18:26:20 +01:00 |
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130c36656a
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So turns out MENUDEF has an undocumented feature.
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2022-03-01 18:58:34 +01:00 |
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a7eda2702a
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Migrate various thinkers to plain objects.
WIP: Gib models currently in progress.
WIP: IK re-rigging of Demolitionist in progress.
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2022-02-28 23:45:18 +01:00 |
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65b129b716
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Use a separate class for voodoo dolls.
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2022-02-28 17:31:35 +01:00 |
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1a15ebf911
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Add option to disable death exits.
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2022-02-26 20:33:58 +01:00 |
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f6b891c9fe
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Refactor SWWMHandler profiling routines.
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2022-02-25 16:51:20 +01:00 |
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ba6a01a190
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Make weapon tooltips less view-intrusive.
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2022-02-24 18:50:20 +01:00 |
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33b338899e
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Reduce frequency of combat comments.
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2022-02-19 23:51:04 +01:00 |
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0ca14ab4f3
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Implement dummy puff class (to be used by all hitscan).
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2022-02-19 16:08:32 +01:00 |
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12f89a172c
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Fix a sprite conflict with Hexen (oops).
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2022-02-19 16:01:58 +01:00 |
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39f40ad639
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Fix VM abort if InvinciballArmor.HandleDamage is called right as the powerup ends.
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2022-02-19 00:38:39 +01:00 |
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678b1c9fd2
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Fix sprite conflict with Pandemonia.
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2022-02-17 10:32:26 +01:00 |
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9604881926
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Fix sprite conflict with Colorful Hell.
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2022-02-17 10:07:43 +01:00 |
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7b6f9ccf71
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Mykradvo should still spawn in Deathmatch.
(Especially because it is an essential part of DM-TheBase5)
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2022-02-16 17:58:52 +01:00 |
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a545fc4d9c
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Mouse input added to Library tab.
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2022-02-14 20:09:39 +01:00 |
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5bac1614c4
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Fix more wrong code (constant arrays not declared as "static const)
This fixes a crash in recent GZDoom devbuilds.
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2022-02-14 01:23:14 +01:00 |
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aee46bfc3c
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Fix some badly written code.
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2022-02-14 01:14:50 +01:00 |
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d3725d855e
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Library partially implemented (mouse support pending).
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2022-02-13 23:13:14 +01:00 |
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bf4c2f4ec6
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Remove "Unchecked Capitalism" achievement.
As funny as the joke was at first, it's a real detriment for completionists.
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2022-02-12 18:50:15 +01:00 |
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ffa752e0da
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Update checksums of Kinsie's Test Map in swwm_compat.zsc.
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2022-02-12 12:30:54 +01:00 |
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d827806393
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Tweak Kirin plush kiss healing.
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2022-02-11 18:06:31 +01:00 |
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cce76b52ec
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Achievement Stats tab now fully functional.
Optimize menu item list drawing by skipping off-screen items.
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2022-02-10 21:23:31 +01:00 |
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b36b2f808c
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Dual Explodium guns can now reload independently.
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2022-02-10 13:38:58 +01:00 |
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31d4b5f5b6
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Voodoo doll redesign.
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2022-02-06 02:15:05 +01:00 |
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2b4437a1be
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New intermission art by Monsoon-Soft.
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2022-02-01 11:51:42 +01:00 |
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a87e845b5a
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Update patrons
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2022-01-28 20:39:20 +01:00 |
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6a6e91cc13
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Don't draw dots in minimap for keys if their map markers are already visible.
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2022-01-25 17:56:45 +01:00 |
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db4985555e
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Ensure newly spawned markers auto-enable if level.allmap is true.
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2022-01-25 17:52:08 +01:00 |
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59426a1316
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Use the SWWMArmor class for its intended purpose instead of doing gross hacks.
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2022-01-25 17:03:58 +01:00 |
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6caff7c4c7
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Oops accidentally left this in.
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2022-01-25 01:48:51 +01:00 |
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