Commit graph

25 commits

Author SHA1 Message Date
cbb1b2a8cb Sigil 2 (v1.0) and Eviternity 2 (RC5) support.
+ Invinciball activation now voiced by Demo (thanks, Vyolette).
+ Retooled exit line merging (should fix those pesky duplicate exit markers).

Note: Oneliners for the Eviternity 2 final boss are not voiced yet.
2024-01-04 19:50:26 +01:00
55e2279c19 Sunlust MAP29 easter egg. 2023-08-25 15:10:13 +02:00
a8f6417781 An important rewrite that was a long time coming.
First, a message: There is a time and a place for everything, and understanding
what is and is not appropriate is a fundamental aspect of how one should behave
in society. I must take steps in correcting my behavior, how I act both through
my interactions with others and through my own creations as well. While this is
only one step in a very, very long road, it is hopefully a step in the right
direction.

Various aspects of the story and lore, dialogues, character interactions, etc.
have been sanitized to be less explicit. I cannot in good conscience have
something like this in a project I'm creating, especially one with such a broad
audience as the one it has garnered.

A couple other things have been removed, such as direct references to
problematic media, and I've decided to forego the H-Doom compatibility that was
added "as a joke".

These changes will also be later applied to the side mods as well.

Should I have still missed anything, I please ask that people notify me and I
will address it as soon as I possibly can.

Furthermore, if any of the people still credited in this mod wish to have their
name and anything they contributed removed from it, I will do so.
2023-03-17 12:56:38 +01:00
ea39b3753c Remove legacy voice pack. 2023-03-07 08:15:41 +01:00
ae67e4691c More voice changes:
* Additional kiss voices
* Mirror interaction lines (not yet implemented)
* Intonation changes for two existing lines
* Fix randomization of some voices (grunts and whatnot)
2023-01-19 10:11:24 +01:00
edbc19ce64 Unique voices for Mortal Rifle touchscreen and finger flick. 2022-09-24 14:56:35 +02:00
311bf6e899 Combat hammer tertiary fire implemented. 2022-08-11 16:25:01 +02:00
82c6be5cdc Sheen kill taunts + some fixes. 2022-07-23 17:54:41 +02:00
6f579ae102 Reorganize sndinfo. 2022-06-09 17:16:42 +02:00
6cca0eb623 Even more voice stuff. 2022-06-07 18:27:52 +02:00
984b2c39ba The Pusher is gone. 2022-05-16 16:39:11 +02:00
24d8772796 Add ass/ball kill oneliner variants. 2022-04-12 17:49:07 +02:00
e9cb1005ac Additional voicelines (incomplete). 2022-03-29 22:35:06 +02:00
df49a27ddb Re-add pre-1.2 voice as optional. 2022-03-25 18:39:59 +01:00
0680b2f382 Sometimes plans change. DLC Weaponsets merged into one. 2022-03-05 18:26:20 +01:00
d6ce6ef068 Additional voice lines because fun. 2021-10-29 20:09:35 +02:00
b9206521fd Fix boss oneliners and boss detection. 2021-10-20 00:15:43 +02:00
fef9db20d0 Fourth batch of voices, we're almost there. 2021-10-19 22:56:03 +02:00
192071140f Third batch of voice lines (Korax responses). 2021-10-10 01:58:12 +02:00
486b79edac Second batch of voice lines. 2021-10-09 21:31:40 +02:00
651376f182 Original voice acting (batch 1). Plus other stuff. 2021-10-05 19:22:34 +02:00
f39d2ae42e combat taunt tweaks. 2020-04-28 23:42:47 +02:00
94bcf2095d Made lore library easier to maintain. 2020-04-28 22:42:13 +02:00
a9d1f0d691 Replaced gib sound (sorry).
Finetuned DoBlast/DoKnockback behavior.
Added separate voice line for friend kills.
HDoom detection.
More sneaky stuff for future Strife compat.
2020-04-27 20:10:44 +02:00
4a59622978 Hellblazer partially implemented, doesn't shoot yet.
Various lore adjustments.
Various bugfixes (mostly related to bouncing projectiles and others).
Divided language files for easier maintenance.
Corrected the 1.150 XSG bullet model so it looks more realistic.
Extra language strings (vanilla obituaries).
Added a replacement gib sound (I'm sorry).
Tease the fact Strife support might happen (don't get your hopes up).
Activating things with your balls is optional now (disabled by default).
Added some extra voice lines for "jammed" doors (has lock number, but no key exists for it), not used yet.
2020-04-15 21:47:56 +02:00