Commit graph

2,376 commits

Author SHA1 Message Date
da48b8ea63 Chanceboxes won't drop ammo that's already full. 2023-09-24 18:43:53 +02:00
53f8776398 Remove unused Sector pointer from WaterHit class.
(This would eventually cause a type error in later GZDoom builds)
2023-09-20 22:16:31 +02:00
2ee5cf2407 Rebrand facerocket achievement. 2023-09-15 11:00:37 +02:00
620db2ffba Fix abort when using item sense near chanceboxes. 2023-09-14 21:12:20 +02:00
ad60f2310d Small fixes for VKDoom compatibility. 2023-09-14 12:45:34 +02:00
2632d248f7 Fit intermission tips to 600px like in sidemods. 2023-09-11 22:20:25 +02:00
bb8478af4a Overhaul stat screen, remove fanart. 2023-09-09 14:47:30 +02:00
1d13d74f19 Slightly nerf Slot 5 (Eviscerator, Sheen HMG). 2023-09-05 23:33:46 +02:00
46c25250a4 Limit stomp/hammer shockwave vertical movement so they no longer hug the floor. 2023-09-04 14:21:31 +02:00
4bcee65ace Implement dialogue file validator debug event. 2023-09-04 14:08:18 +02:00
529fa48243 Small refactor of dialogue parser. 2023-09-02 10:01:26 +02:00
b349911345 Fix incorrect line count for Saya's dialogue in Seven Portals. 2023-08-28 08:25:42 +02:00
60e21aeb76 Split dialogue file into smaller parts. 2023-08-27 14:38:20 +02:00
4ba1d51bcf Completely rewrite dialogue message system. 2023-08-27 13:52:44 +02:00
68d3cb0c10 Split dialogues into more sub-functions (really should rewrite the damn thing). 2023-08-26 18:41:52 +02:00
90249379d1 Missing SKYEXPLODE flag for quick grenades. 2023-08-25 23:53:16 +02:00
1111da3f97 Additional MiniHUD font glyphs. 2023-08-25 23:41:08 +02:00
96b334f3de "exit at low hp" sectors now exit without dealing damage. 2023-08-25 18:16:07 +02:00
55e2279c19 Sunlust MAP29 easter egg. 2023-08-25 15:10:13 +02:00
6d54057a08 Is that a JoJo reference. 2023-08-23 17:25:39 +02:00
e3ada32386 Make PAUSED text cycle colors when bouncing. 2023-08-21 14:21:19 +02:00
96fff41826 Make Demo have a pained default expression at low HP. 2023-08-21 11:38:08 +02:00
f69e02735d Do not auto-use Elemental Coating if invulnerable. 2023-08-21 11:28:41 +02:00
b014a26965 Hide Lämp after 10 seconds of inactivity. 2023-08-21 11:23:32 +02:00
b8385fc480 Allow manually setting HUD scales (with disregard for potential overlaps). 2023-08-21 11:17:43 +02:00
b833dbff70 Lore fix regarding archdemon Thaar Adarion. 2023-08-20 23:28:24 +02:00
8f93448a32 Corner case where gathered targets for splash damage may become null. 2023-08-20 12:04:01 +02:00
3c6f45d38c Voodoo dolls should have blob shadows. 2023-08-17 20:19:55 +02:00
964dcf84f9 Various UI changes:
* Add optional numeric values to healthbars, like in the standalone mod.
 * Remove minimap themes, keep only the Demolitionist color set.
 * Draw keys in the minimap using their respective colors.
 * Don't send AutoAutosave tokens to the minimap.
 * Tweak the minimap color of shootable actors so they look less like usable lines.
 * Use smaller font for cumulative damage on boss healthbars.
2023-08-17 20:13:16 +02:00
6c9506a644 Forgot to update a file. 2023-07-30 17:27:20 +02:00
d72b3f78e1 Update patron credits. 2023-07-30 17:24:55 +02:00
a66330a704 Remove Captain J's fanart. 2023-07-30 17:23:31 +02:00
9e201febd1 Tidy up boydancer state machine. 2023-07-29 18:14:49 +02:00
7653d7d09f New Anti-BD script. >:3 2023-07-29 18:00:28 +02:00
e85883f2bb Merge branch 'experimental' into devel
I can't be bothered to keep these two separate anymore, it's annoying.
2023-07-29 15:05:24 +02:00
09f5bfd2f6 Retire the "suckables list" + some fixes. 2023-07-29 15:03:26 +02:00
c5e7c0edb8 Reimplement reverted commit but with some important safety checks. 2023-07-29 15:02:24 +02:00
7c9869052d Tweaks to level stats display in HUD. 2023-07-29 15:01:17 +02:00
ea7582852b Retire the "suckables list" + some fixes. 2023-07-29 14:44:34 +02:00
d4043c2353 Reimplement reverted commit but with some important safety checks. 2023-07-29 14:02:52 +02:00
3b10e684b6 Revert "Replace usage of ThinkerIterator and BlockThingsIterator in various places where we can instead loop through sector thing lists."
This reverts commit 2bd1cb0657.
2023-07-29 13:48:33 +02:00
2bd1cb0657 Replace usage of ThinkerIterator and BlockThingsIterator in various places where we can instead loop through sector thing lists.
While in the latter case this may result in longer loops, it also reduces GC thrashing by not needing to allocate an iterator every time.
This also simplifies the DoBlast code as there is no longer a need to manually traverse portals vertically.
2023-07-29 13:15:34 +02:00
ea86ab99d0 Tweaks to level stats display in HUD. 2023-07-29 12:25:53 +02:00
e7551387ba Fix color corruption in Nana's profile picture. 2023-07-15 21:03:30 +02:00
4fdf27d8ec Fix crouch toggle not activating Silver Bullet prone mode. 2023-07-15 21:03:20 +02:00
aaccf58108 Fix color corruption in Nana's profile picture. 2023-07-15 21:01:23 +02:00
f59c2bdf8d Fix crouch toggle not activating Silver Bullet prone mode. 2023-07-15 20:57:28 +02:00
df3b437ffe Remove branching from big biospark arcs (causes an odd visual bug at times).
Mortal Rifle should make use of a unique muzzle flash for the overpressure shot.
Update Nana's profile picture so she's actually wearing a turtleneck sweater.
2023-07-15 20:41:50 +02:00
608c554a40 Remove branching from big biospark arcs (causes an odd visual bug at times).
Mortal Rifle should make use of a unique muzzle flash for the overpressure shot.
Update Nana's profile picture so she's actually wearing a turtleneck sweater.
2023-07-15 20:38:49 +02:00
6eb4678f78 oxipng -omax pass for recently quantized PNGs. 2023-07-13 13:45:12 +02:00