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f1943b4d5a
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Update README with notes on VKDoom's sprite lighting and shadow mapping settings.
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2025-02-03 11:15:32 +01:00 |
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8ea3b3a621
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How did I NOT notice this massive oopsie?
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2025-01-25 14:25:21 +01:00 |
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f90c16b36d
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More robust Demolitionist Menu item use/drop handling.
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2025-01-25 14:18:42 +01:00 |
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44a0e2e8fb
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OK no turns out I'm dumb and screwed the math further.
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2025-01-17 14:53:24 +01:00 |
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12f0139d11
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weaponwheel: fix crappy alpha calculation.
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2025-01-17 14:44:28 +01:00 |
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05dadea4ae
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Add wrap-around to the alternate weapon selector, so it's a proper carousel.
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2025-01-17 14:24:30 +01:00 |
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67d8235459
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Overhaul the "swap weapon" prompt display.
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2025-01-15 16:49:55 +01:00 |
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507126b7b1
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Also don't log empty string MidPrints to console.
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2025-01-15 13:48:46 +01:00 |
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7b15b30cfa
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Tweak ProcessMidPrint so it doesn't spam duplicate messages to console.
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2025-01-15 13:44:56 +01:00 |
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42b3a84bcf
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Spanish proofreading pass.
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2025-01-13 13:43:21 +01:00 |
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3050f5e244
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Critical MidPrint fixes.
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2024-12-03 09:53:07 +01:00 |
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793be87179
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Re-save all model sources so Blender doesn't take ages to load them.
(This issue is fixed in Blender 4.3, but I'm still on 4.2.3 so yeah...)
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2024-11-17 16:24:53 +01:00 |
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23492b8e62
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Fix ridiculously oversized smoke from lava terrain.
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2024-11-08 23:33:38 +01:00 |
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0cbf90423d
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Update credits with new patreon backer.
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2024-11-06 15:33:00 +01:00 |
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8f4b962ed1
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Commence VKDoom exclusivity.
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2024-11-06 13:18:57 +01:00 |
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d47eb2f1e3
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Add support for E1M4B and E1M8B as part of Wadfusion.
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2024-10-20 13:58:22 +02:00 |
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8f4a7445c6
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Oops, tiny readme changes.
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2024-10-07 10:51:27 +02:00 |
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272b5083ca
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Eviternity II voiced oneliners added.
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2024-10-05 16:16:10 +02:00 |
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acc4341206
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Revert "We should not manipulate the FRIENDLY flag directly, apparently."
This reverts commit 68704316e7.
Turns out this wasn't really necessary here, as I was already doing the "bookkeeping" myself.
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2024-10-04 23:00:50 +02:00 |
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68704316e7
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We should not manipulate the FRIENDLY flag directly, apparently.
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2024-10-04 19:24:59 +02:00 |
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0e43224f2d
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Some corrections, Eviternity 2 final boss is she/her.
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2024-09-30 21:39:42 +02:00 |
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a1dbf71aa6
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Oops, can't do this here.
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2024-09-30 21:25:58 +02:00 |
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d3ce281abb
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Eviternity 2 changed some monsters.
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2024-09-30 21:24:34 +02:00 |
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816d9b6b25
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Eviternity 2 final release, update map checksums.
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2024-09-30 20:47:23 +02:00 |
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2ee5700130
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Weh...
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2024-09-17 09:58:32 +02:00 |
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f62cbb51bd
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Main Handler: Missed a couple checksums to update here.
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2024-09-07 13:07:27 +02:00 |
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6bb21a015a
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Level Postprocessor: Update Eviternity II map checksums to RC6.
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2024-09-07 12:59:26 +02:00 |
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cf70d61873
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Disable liquid splashes from Sheen HMG shots, they can tank performance.
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2024-08-28 11:05:46 +02:00 |
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0e57fc5572
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Fix "level finished" box going offscreen when maps have author names set.
(The extra 32px padding was NOT needed, after all)
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2024-08-24 21:17:38 +02:00 |
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76817fbe42
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Update patron credits (+ include Ko-fi as well).
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2024-08-24 15:03:05 +02:00 |
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c72e8c2ea3
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Clear extraneous executable flags on some sound files.
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2024-08-14 13:43:52 +02:00 |
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fe4cc2bd13
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Remove unused command.
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2024-08-02 15:27:21 +02:00 |
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70e9e6ae96
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Noticed a typo in Demolitionist GLDEFS.
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2024-07-18 15:53:00 +02:00 |
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3c2b083aa1
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Possibly fix an esoteric bug with the Lämp?
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2024-07-18 15:38:19 +02:00 |
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68c01dbd63
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Implement score increase/decrease accumulator in HUD.
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2024-07-18 14:22:35 +02:00 |
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a064184777
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Fix incorrect math for excess gib spawn throttling.
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2024-07-18 13:36:37 +02:00 |
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46dca37ae5
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GZDoom is removing the ability to disable network prediction, so... No more multiplayer.
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2024-07-07 10:25:49 +02:00 |
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a37df064d6
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Lorefix: Scale of White Scar. Let's be realistic here.
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2024-06-28 09:31:26 +02:00 |
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77b1ad89a9
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Begin VisualThinker migration. Some effects still pending.
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2024-06-21 19:32:13 +02:00 |
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af8f8fc6ee
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Adapt some shaders for VKDoom inter-compatibility.
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2024-06-13 16:27:13 +02:00 |
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6985a6e230
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Stats Tab: Use function pointers for general stat items.
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2024-06-12 21:35:03 +02:00 |
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7ff82de39c
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Hotfix for widescreen titlepics in some WADs being incorrectly offset.
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2024-05-29 12:16:06 +02:00 |
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450865322f
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Update notes for mappers.
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2024-05-06 09:33:38 +02:00 |
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d2bb60b559
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Oops... Forgot to change some references here.
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2024-05-04 18:37:52 +02:00 |
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2246b83de2
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Trigger chancebox specials AFTER drop, avoids repeated all clear/unclear events.
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2024-05-02 10:19:12 +02:00 |
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cabadc0f27
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Small README update.
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2024-05-02 10:19:03 +02:00 |
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f38db38751
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Updates for GZDoom 4.12, part 1 (new functions, variables, flags, etc.).
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2024-04-22 14:35:02 +02:00 |
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1fb4c27383
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Tiny Nashgore compat fix.
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2024-04-18 20:02:26 +02:00 |
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e9c5b67d57
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Get rid of the gib sprites since we're no longer using 'em.
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2024-04-10 12:41:17 +02:00 |
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c757acf7aa
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Generic gib models (for now).
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2024-04-10 12:40:45 +02:00 |
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