f59c2bdf8d
Fix crouch toggle not activating Silver Bullet prone mode.
2023-07-15 20:57:28 +02:00
608c554a40
Remove branching from big biospark arcs (causes an odd visual bug at times).
...
Mortal Rifle should make use of a unique muzzle flash for the overpressure shot.
Update Nana's profile picture so she's actually wearing a turtleneck sweater.
2023-07-15 20:38:49 +02:00
fe69c53d17
oxipng -omax pass for recently quantized PNGs.
2023-07-13 13:43:47 +02:00
fc6cb3319c
Quantize weapon bar icons for size.
2023-07-13 13:42:44 +02:00
bdc16a43d9
Additional character lore entires.
2023-07-13 13:39:27 +02:00
5cd0eb785f
Quantize some large PNGs to reduce filesize.
2023-07-13 13:38:54 +02:00
ebf394f568
More weapon selector work, should be good now.
2023-07-05 17:38:51 +02:00
fa0796396e
Restrict Golden Shell pickups to single units.
2023-07-04 17:35:57 +02:00
8fcfc878b3
Fix weapon bar with automap active.
2023-07-04 17:19:09 +02:00
47b0cad882
Implement a "weapon bar" (optional).
2023-07-04 17:05:21 +02:00
8522b47e69
Fix Grilled Cheese Sandwich teleporting player out of bounds after a death exit.
2023-07-04 13:51:25 +02:00
1640e77c9c
Fix default tag of Voodoo Dolls in stats.
2023-07-04 13:51:01 +02:00
098191dcc6
Fix for some weapon pickups "twitching".
2023-07-01 14:28:00 +02:00
08fdb7a6d7
Tweak dropping from menu after last change.
2023-07-01 14:18:38 +02:00
e35f78035e
Make items drop in "Unreal style" from the player.
2023-07-01 14:12:36 +02:00
e503c8d004
Tiny fix on a text file.
2023-07-01 14:12:16 +02:00
e806f427c4
Tweak materials of Demolitionist IK model.
2023-07-01 14:11:58 +02:00
5ce6c2fe6e
Small visual tweaks to Mortal Rifle canvas.
2023-07-01 14:11:47 +02:00
2d429be2b7
Add debug function to dump defined monsters.
2023-07-01 14:10:50 +02:00
3501b587d3
Fix duplication of SWWMGlobals on map change.
2023-07-01 14:10:36 +02:00
b643167bb1
Fix potential division by zero in DoExplosion.
...
(It has never happened in practice, but just in case)
2023-06-26 23:54:48 +02:00
90a593a6d5
Fix color escapes of dialogue text on console.
2023-06-21 11:38:26 +02:00
ee1ec8c997
Remove full message log (potential buffer overflow).
2023-06-15 22:25:44 +02:00
f75a3a5978
Lorefix: The Hellblazer uses Sydon, not Nokron, as explosive payload.
2023-06-04 11:52:38 +02:00
57464deeed
Slight viewbob adjustment.
2023-06-04 11:43:18 +02:00
8f37783aad
Fix incorrect orientation of pride flag.
2023-06-01 09:05:54 +02:00
fb9e2ff399
Update pride flag design.
2023-06-01 08:59:59 +02:00
6ba357f575
Use proper markdown checkboxes in planning document.
2023-06-01 08:59:41 +02:00
fe7b67591c
Add missing '%' character to zsh-style chat prompt.
2023-05-17 10:48:30 +02:00
7d2aec7053
More view sway progress. This is harder than it looks.
2023-05-10 22:04:27 +02:00
d1890fbea6
Text and credit updates.
2023-04-20 12:51:35 +02:00
8dfbda6a85
Fix Quadravol casing skin assignment.
2023-04-12 21:20:49 +02:00
fc66e36810
Small text update.
2023-04-11 17:25:00 +02:00
9ef480adfd
Stuff I missed.
2023-03-18 22:20:21 +01:00
a2f245b189
More stuff I missed.
2023-03-17 13:31:10 +01:00
4b418e8015
Clean up a text file.
2023-03-17 13:30:34 +01:00
8a9dc41c99
Missed one file.
2023-03-17 13:30:21 +01:00
7f5125b523
An important rewrite that was a long time coming.
...
First, a message: There is a time and a place for everything, and understanding
what is and is not appropriate is a fundamental aspect of how one should behave
in society. I must take steps in correcting my behavior, how I act both through
my interactions with others and through my own creations as well. While this is
only one step in a very, very long road, it is hopefully a step in the right
direction.
Various aspects of the story and lore, dialogues, character interactions, etc.
have been sanitized to be less explicit. I cannot in good conscience have
something like this in a project I'm creating, especially one with such a broad
audience as the one it has garnered.
A couple other things have been removed, such as direct references to
problematic media, and I've decided to forego the H-Doom compatibility that was
added "as a joke".
These changes will also be later applied to the side mods as well.
Should I have still missed anything, I please ask that people notify me and I
will address it as soon as I possibly can.
Furthermore, if any of the people still credited in this mod wish to have their
name and anything they contributed removed from it, I will do so.
2023-03-17 13:30:04 +01:00
a115ff5e19
Clean up disclaimer.
2023-03-16 16:51:33 +01:00
42932d82b3
Revert "When filtering ammo display, include ammo not yet found."
...
This reverts commit 4efe82ab34 .
The feature is actually kinda silly, really.
2023-03-15 18:19:57 +01:00
1af92aa95c
Fix missing nextpos assignment for colliding Biospark beam.
2023-03-15 16:27:30 +01:00
b8313f1def
Make hitscan treat skies as walls (the full unreal-like experience).
...
Also, fix incorrect bounce behavior of candy beams and biospark arcs.
2023-03-11 01:27:09 +01:00
56a8969e2f
Make all projectiles bounce/explode on skies.
2023-03-11 01:07:15 +01:00
2d51dce26d
Fix Candy Gun reselecting if dead mid-throw.
2023-03-11 01:06:32 +01:00
5875530a8e
Fix Elemental Coating having no color in Demolitionist Menu.
2023-03-10 20:36:36 +01:00
e69dfa7e1f
(WIP) View sway, shake, etc. in weapon animations.
2023-03-10 19:37:09 +01:00
613a88f6c3
Fix mouse input in library tab.
2023-03-10 16:04:07 +01:00
5c9292a811
Faster move bob acceleration. More bob when crouching.
2023-03-10 14:18:19 +01:00
bbf89546e3
Allow clearing the message log.
2023-03-10 11:48:21 +01:00
4efe82ab34
When filtering ammo display, include ammo not yet found.
2023-03-10 11:24:32 +01:00