eb3a17c50f
linux: fallback in CalculateCPUSpeed() for cases where perf counters are not available.
2025-09-24 17:32:08 +02:00
3b3acebafa
Updated README with some details on why this fork is happening.
2025-09-21 18:49:00 +02:00
57cd21c6bb
Fix ZScript JIT being always unconditionally disabled.
2025-09-21 18:39:49 +02:00
25b5407b09
Merge commit ' 31c8dde32f'
2025-08-13 14:11:06 +02:00
31c8dde32f
Squashed 'libraries/ZWidget/' changes from 96501b6ef..cecd34301
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cecd34301 Delay load DPI-related functions
bfc172f70 Added exception to some unimplemented functions
7c8d469bc Added item modifications functions
847d0e6d9 Improved keyboard navigation
8c4270e0f Dropdown can now be closed by re-selecting it
91402c31e Fix dropdown positioning in x11 and win32
02da8cdc0 Added ListView::GetPreferredWidth, ListView::GetPreferredHeight, ListView::GetMinHeight
04bf153d9 Added event subscriber system
1ce55e5da Added Dropdown Known issues: does not hide when parent widget's visibility changes
git-subtree-dir: libraries/ZWidget
git-subtree-split: cecd34301d369400227eb0f27bad2ab41ad756d2
2025-08-13 14:11:06 +02:00
nashmuhandes
badc7c9b09
Merge branch 'master' of https://github.com/dpjudas/VkDoom
Continuous Integration / macOS | Debug (push) Has been cancelled
Continuous Integration / Linux Clang 11 | Debug (push) Has been cancelled
Continuous Integration / Visual Studio 2022 | Debug (push) Has been cancelled
Continuous Integration / Linux GCC 12 | RelWithDebInfo (push) Has been cancelled
Continuous Integration / Linux GCC 9 | RelWithDebInfo (push) Has been cancelled
Continuous Integration / Visual Studio 2022 | RelWithDebInfo (push) Has been cancelled
Continuous Integration / macOS | Release (push) Has been cancelled
Continuous Integration / Linux Clang 15 | Release (push) Has been cancelled
Continuous Integration / Linux Clang Latest | Release (push) Has been cancelled
Continuous Integration / Linux GCC Latest | Release (push) Has been cancelled
Continuous Integration / Update Latest successful build (push) Has been cancelled
nightly
2025-08-08 23:15:40 +08:00
nashmuhandes
499b8c7f96
Restore VKDoom's loading bar color (this was accidentally overwritten)
2025-08-08 23:15:23 +08:00
Magnus Norddahl
ef0df80856
Fix another compile error
2025-08-08 16:02:56 +02:00
Magnus Norddahl
18a6bc8a48
Fix compile error
2025-08-08 14:29:19 +02:00
Magnus Norddahl
e4aac749dc
Nuke st_start.h from orbit
2025-08-08 13:54:59 +02:00
Magnus Norddahl
17dacefc9b
Merge remote-tracking branch 'gzdoom/master' into big_beautiful_merge
2025-08-08 12:32:34 +02:00
Ricardo Luís Vaz Silva
d411893e44
fix wrong sign comparison
2025-08-08 05:49:30 -03:00
Ricardo Luís Vaz Silva
439d09059e
turn assert into if
2025-08-07 21:04:26 -03:00
Ricardo Luís Vaz Silva
773c534896
remove linked lists entirely from lights
2025-08-07 21:04:26 -03:00
Ricardo Luís Vaz Silva
04c29dcf4b
make sure lights are unlinked, and clear light lists even when loading saves as saves may be from different levels
2025-08-07 21:04:26 -03:00
Ricardo Luís Vaz Silva
807043b995
dynlight optimize attempt
2025-08-07 21:04:26 -03:00
Magnus Norddahl
7601bb039d
The hunt for red zmusic
2025-08-08 00:58:29 +02:00
Magnus Norddahl
e3cde7a9e9
More big beautiful porting
2025-08-08 00:43:45 +02:00
Rachael Alexanderson
1dafe942c8
Convert ENDOOM to ANSI output for terminal (Linux/Mac/Windows 10+11 Console App) ( #3289 )
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- put an ansi endoom out on the console on exit
- add truecolor support, a couple fixes and cleanups in the code
2025-08-07 05:00:25 -04:00
Marcus Minhorst
54b80b96cd
Allow for progress bar completion
2025-08-06 23:48:56 -03:00
Marcus Minhorst
09b77664db
Fix pointer being used as bool
2025-08-06 23:47:45 -03:00
Magnus Norddahl
3fdd22ef91
Merge remote-tracking branch 'gzdoom/master' into big_beautiful_merge
2025-08-06 21:06:53 +02:00
Ricardo Luís Vaz Silva
41baae22c0
minor optimizations to oob/ortho checks
2025-08-06 14:57:34 -03:00
Ricardo Luís Vaz Silva
403b722984
and another or 😭
2025-08-06 00:21:44 -03:00
Ricardo Luís Vaz Silva
35ee1a5806
forgot an or 😅
2025-08-06 00:10:29 -03:00
Ricardo Luís Vaz Silva
01e3ff0709
fix duplicated source file with zmusic static build
2025-08-06 00:00:21 -03:00
nashmuhandes
e129c2d3bd
Default the status bar scale to a more useful size for modern displays.
2025-08-06 08:42:32 +08:00
nashmuhandes
e1c2c93f28
Bump max decals. This isn't year 2000 anymore. Also use a number divisible by 100 as that's the amount the menu slider increases by.
2025-08-06 08:28:59 +08:00
nashmuhandes
cc31619678
Enable filtered sprite edge blending by default. While VKDoom doesn't filter textures initially; should the user choose to enable it, at least make the sprites look better.
2025-08-06 08:27:26 +08:00
nashmuhandes
8ef879f43b
Turn off rocket trails by default (Doom didn't originally have this)
2025-08-06 08:25:40 +08:00
nashmuhandes
24aea22ef2
Move the "custom inverse map" options from Light to Appearance (this option has nothing to do with lighting; it's actually related to the fullscreen inverted effect of the invulnerability powerup)
2025-08-06 08:24:06 +08:00
Rachael Alexanderson
6b951b1ac7
- enable ENABLE_PROCESSED_OUTPUT in console mode in Windows
2025-08-05 14:14:36 -04:00
Magnus Norddahl
23a344b086
Apply sunlight as a true light source for line horizons
2025-08-05 10:53:26 +02:00
Marcus Minhorst
0f26139e10
Added "latest" ubuntu image and compiler configs
2025-08-04 21:41:10 -04:00
dileepvr
798308a511
fix distant z-fighitng in reflective flats
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Z-fighting between flat texture and stencil at long distances was occurring, showing up as a "shimmer" at a long distance from the camera. Just increasing the vertical shift of flat texture.
Addressing this bug: https://github.com/ZDoom/gzdoom/issues/3246
2025-08-04 19:17:04 -03:00
SAN4EZDREAMS
400c327ee1
[BUG] [GCC] warning: comparison fix 1
2025-08-04 18:16:11 -04:00
Madeline Mewmews
ba933a6f80
Flesh out FORCE_INTERNAL_ZMUSIC cmake option
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Signed-off-by: Madeline Mewmews <maddie@mewmews.gay>
2025-08-04 18:13:57 -04:00
Ricardo Luís Vaz Silva
2f52f73b9b
fix cmake
2025-08-04 04:10:11 -03:00
Jon Daniel
c870cb7aa6
use %zu instead of %d for size_t printf
2025-08-04 04:08:20 -03:00
Magnus Norddahl
45c9c281e2
Disable camera frustum clipping for portals
2025-08-04 00:58:48 +02:00
Magnus Norddahl
52ffadb94e
Maybe its in this folder
2025-08-03 23:55:00 +02:00
Magnus Norddahl
9082e16f79
Copy libzmusic.so.1 to artifact package
2025-08-03 23:40:58 +02:00
Magnus Norddahl
f7e17f27b9
Fix atlas free bug
2025-08-03 23:09:09 +02:00
Boondorl
316b18a4d9
Added built-in delta time handling
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Allows tracking time since last-rendered frame in seconds.
2025-08-02 19:44:00 -03:00
DyNaM1Kk
132ce96a10
Made the pause strings wrap
2025-08-02 17:36:29 -03:00
DyNaM1Kk
c98042ed02
Added option to use a string instead of pause graphic
2025-08-02 17:36:29 -03:00
Boondorl
789829f967
Fixed regression with camera while travelling
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Also readds guard for trying to move travellers out of the list at map start.
2025-08-02 17:35:16 -03:00
Boondorl
a1eadc0916
Added travel support for client-side Thinkers
2025-08-02 17:35:16 -03:00
Boondorl
8604830f4c
Prevent thinkers from being set to travel while not changing level
2025-08-02 17:35:16 -03:00
Boondorl
86375c1b79
Move travelling to two-step system
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Mark Actors meant to travel early so their flag can be written into the snapshot, followed by moving them over all at once at the same time as previously. On finish, destroy any marked Actors to prevent duplication in hubs. Switch to a unique function that does the verification instead of ChangeStatNum and lock out STAT_TRAVELLING entirely since it shouldn't be used for regular gameplay.
2025-08-02 17:35:16 -03:00