Commit graph

13 commits

Author SHA1 Message Date
f7c175d1bb Ported MariENB tonemappers. 2023-09-04 23:43:11 +02:00
e8b7b1c29f Keep old naive dither as an option. 2023-03-04 18:19:38 +01:00
05b33078fb Tweak the dither math. 2023-02-26 18:03:11 +01:00
a0521259a7 Less naive palette shader. 2023-02-26 16:31:20 +01:00
7efc84adb5 Add "simplified" grain option, for extra performance.
Uses PRNG calls instead of texture fetches, so it tends to look more harsh and have patterning issues depending on the GPU.
2022-11-10 16:11:44 +01:00
2336f4cbd9 Rename SWWM GZ palette to DEMOLITIONIST palette. 2022-10-20 16:23:29 +02:00
5f654d973e Additional LUTs. 2022-01-01 17:38:49 +01:00
fd8701dd25 Add global toggle option. 2021-12-06 15:16:12 +01:00
595159703c New update:
- Added Paint filter.
 - Tweaked order of shaders.
 - Allow more grain parameters to be configured.
2021-11-06 17:26:03 +01:00
0380e56f90 LUT Grading and Technicolor added.
Preset save/load added.
Fixed a typo.
2021-10-20 23:49:10 +02:00
232ec85941 Major MariFX update:
- Complete RetroFX filter (downscale+palette).
 - Additional palettes, extending to the full range of 64.
 - Localization support (just English for now).
 - Better slider input (shift for 10x increments, alt for 5x increments)
 - Use nosave cvars for performance and so they don't end up in savegames.
 - A lot of cleanup.
2021-10-07 19:51:47 +02:00
7fc7ae2500 Additional palettes. 2019-10-21 23:17:33 +02:00
b6f74dc880 Localization support.
Additional palettes (CGA set).
Extended ranges for some parameters.
2019-06-14 20:49:14 +02:00