38ae42c8dd
Even more tweaks to the overpressure shot.
2023-12-10 10:56:48 +01:00
625feb0c6e
Mortal Rifle overpressure shot was accidentally too OP.
2023-12-10 10:48:24 +01:00
ca2df207cb
Try to make slot 5 ammo spawns more generous.
2023-12-09 09:35:09 +01:00
673cdc6d8f
Bypass A_SetViewPitch to not trigger the "never-will-be-fixed" bug.
2023-12-08 22:56:41 +01:00
13b2cb53b3
Add player path tracing in minimap.
2023-12-07 23:17:27 +01:00
820f10c9f8
Crosshair rendering tweaks.
2023-12-07 18:12:07 +01:00
a9add84ecd
Small text fix
2023-12-07 16:39:32 +01:00
2d7ee950e8
Force omnisight markers in minimap to use centered offsets.
...
(Unfortunately, this can't be done for the automap)
2023-12-07 13:25:18 +01:00
cca0492de5
Shorten boss bar by 50px when using tight scaling.
2023-12-07 13:23:25 +01:00
9485ceb032
Tweaks to README.
2023-12-05 14:09:18 +01:00
e53b6c1ca7
Implement alternate, less visually intense All Clear fx.
2023-12-02 13:47:00 +01:00
c3f36e08b7
Add hardware requirements section to readme.
...
(These are not too precise due to lack of testing, so there's plenty of room
for improvement)
2023-12-02 13:03:50 +01:00
ed538f7efe
Use dark gray instead of black for Korax's chat lines.
...
This is mainly because GZDoom uses literal BLACK to print those to the terminal
and, obviously, black text on a black background isn't legible.
2023-11-30 13:08:01 +01:00
a855a632d6
Fix incorrect draw offset of hammer charge bar.
2023-11-29 11:32:43 +01:00
560b3c8f80
Fix incorrect ')' placement in chancebox spark unit requirement.
2023-11-29 10:26:35 +01:00
2db08970f6
Oh god how did I not notice this
2023-11-28 17:10:15 +01:00
333c974ba6
I had to rebrand this achievement, really had to.
2023-11-28 13:28:26 +01:00
0f0094fe65
Prevent players from selling the Deep Impact.
2023-11-28 12:33:41 +01:00
3948454866
Heretic hack to guarantee one mace spawn per map.
2023-11-28 12:23:13 +01:00
a9b69e37f0
Consistently declare damagetypes as names.
2023-11-28 11:23:44 +01:00
f9da352077
Fix unexpected rip sounds in Heretic and Hexen.
2023-11-28 11:23:31 +01:00
18894663e5
Tiny rebalancing of Eviscerator and Hellblazer ammo caps.
2023-11-27 18:09:19 +01:00
c35261a34f
Additional slot 5 trail colors.
2023-11-27 16:04:44 +01:00
6a6c26f307
Reset weapon pickup voicelines only when inventory is wiped.
2023-11-27 15:44:23 +01:00
50b124f1a1
Draw active powerups in columns of 3.
2023-11-26 20:45:51 +01:00
5a53f52472
Tiny tweak to generic ammo display to match sidemods.
2023-11-26 18:33:53 +01:00
cc1f1b8577
Adjustments to dashing.
2023-11-26 16:32:09 +01:00
b13e3db930
Some more stuff I missed.
2023-11-25 23:10:51 +01:00
ea931d4298
Missed a spot.
2023-11-25 23:08:08 +01:00
aa2921e67e
Some ultrawide accommodations.
2023-11-25 22:56:24 +01:00
1fb0b7a7f5
Tweak color range of healthbar values.
...
Also, add healthbar values to player healthbars as well.
2023-11-25 17:23:23 +01:00
f3a6899b61
Fix incorrect line break widths for hud message box.
2023-11-25 17:22:43 +01:00
1ab60369b8
Fix detection of exit and teleport lines in the minimap.
2023-11-22 19:49:39 +01:00
7fd2eed00b
Darken zero-padding in score box.
2023-11-22 19:49:24 +01:00
5410ffee3b
Some text tweaks.
2023-11-21 12:11:03 +01:00
f028e23ee3
Small oops in the statscreen drawer.
2023-11-20 13:29:36 +01:00
62bd871741
Slightly reduce max ammo amounts for slot 9.
2023-11-20 13:03:00 +01:00
b2f3355b7b
Adjust scaling of statscreen to be "tighter".
2023-11-20 11:51:49 +01:00
b7493d867d
Tweak kill oneliner chances.
2023-11-20 11:51:34 +01:00
07ad8fd41b
Skip attemting to strip author name from level name if already defined.
2023-11-19 22:44:32 +01:00
319d967d39
Add a 8px offset to healthbars, might help against blocking out faraway monsters.
2023-11-19 20:10:39 +01:00
e802327ca5
Readme cleanup.
...
+ Replace an old crash sfx
+ Detect VKDoom to customize crash handler text
2023-11-19 16:35:26 +01:00
b72bd2dde1
Re-render all README.md images.
2023-11-18 20:55:46 +01:00
2d91274e1f
Various graphical adjustments.
...
+ Add lore for 1.4 collectible.
2023-11-16 19:55:32 +01:00
d573caf10b
Removal of simple options addition no longer needed for vkdoom compat.
2023-11-10 20:35:34 +01:00
cb54def1fb
Fix usage of AddInventory instead of AttachToOwner in gestures.
...
- While this didn't really cause any major issues, it did have the problem of
leaving lingering instances of the gesture actors as invisible, untouchable
weapon pickups at 0,0 coordinates (which could block use to pickup of any
other pickups located in the same position).
- For existing savegames, the Used and Touch functions have been overriden
so these actions just "pass through", fixing the blockage. Still, it's
recommended to either start a fresh game, or, as a sort of hotfix, use the
`take` console command to remove the gesture weapons from your inventory,
as they will be automatically re-added next time a gesture is to be played.
2023-11-08 21:34:44 +01:00
7b6c0df00b
Re-add "tight" hud scaling, for those who play at odd resolutions (e.g.: the dragon).
2023-11-07 14:48:33 +01:00
39cd363f54
Increase size of minimap (w/ small variant for large hud scales)
...
and increase width of small variant of chat box (it was shortened too much).
Also, cap hud margin to 10px instead of 20px, and set the default to 5px.
20px was honestly too much.
2023-11-07 14:24:53 +01:00
9eb1de4a66
Ray-Khom is open bolt (also remove unused second clipcount variable).
2023-11-06 23:50:09 +01:00
5bb9006659
Touched up sprites, muzzle flashes, etc. for Rafan-Kos.
2023-11-06 23:37:54 +01:00