8e952f412f
4.10 support update (unfinished and untested).
2022-12-05 02:10:56 +01:00
eb624f15e3
Fix zero-damage hits spawning blood.
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(Can't apply to Spreadgun/Wallbuster due to Damage Accumulator use)
2022-12-03 15:05:09 +01:00
b33e85c1ef
Potentially fix some missing notification strings.
2022-12-01 10:20:49 +01:00
e5cb2700f0
Fix cloaked face not cropping in hud.
2022-12-01 09:47:27 +01:00
cf227e3a77
More "attention to detail" in weapon pickup models.
2022-11-30 20:22:29 +01:00
6ce0c7b312
Slight run/sprint speed tweaks.
2022-11-29 20:28:54 +01:00
3373a53a21
Convert all weapon pickups to IQM.
2022-11-28 22:11:11 +01:00
f12ee1735c
Fix facelight height not updating.
2022-11-28 21:05:29 +01:00
9ce5ee591f
Fix very wrong™ fract() implementation.
2022-11-28 17:54:45 +01:00
537ae7b265
The environment mapping madness continues.
2022-11-28 13:51:17 +01:00
bcc1f22153
Tiny insignificant change.
2022-11-28 00:35:00 +01:00
4762e67fe7
Fix ceiling blood flickering
2022-11-26 22:13:48 +01:00
c77eaea56d
More compatible nashgore footprints (load order agnostic).
2022-11-26 21:18:08 +01:00
23947d8471
Remove unnecessary uses of "action" and "invoker".
2022-11-26 11:57:17 +01:00
4ad26239d4
Remove first person key gestures.
2022-11-26 03:42:35 +01:00
8c2772b823
Converted some models to IQM (more later).
2022-11-25 20:55:26 +01:00
c5f9e3b5a7
Fix incorrect YBeam math.
2022-11-25 20:55:19 +01:00
b9698e1aaa
Experimental Unreal-style view bob.
2022-11-24 12:49:11 +01:00
7f6b66b149
The Silver Bullet is an AMR, not a sniper rifle.
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Unify YBeam size/orientation math into one utility function.
2022-11-22 23:05:20 +01:00
75adec38d2
Put dialogues into the console using PRINT_NONOTIFY.
2022-11-22 11:06:39 +01:00
94de5fb957
Rewrite second half of Heresiarch's Seminary dialogue to be less awkward.
2022-11-22 10:55:39 +01:00
7a1e7a41a4
Mikoportal compatibility for voodoo dolls.
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Includes VM abort fix for KDiKDiZD (though both mods are incompatible).
2022-11-20 20:30:45 +01:00
d4e8cf7844
Tweak hammer spin to make it slightly less chaotic.
2022-11-17 16:54:08 +01:00
706a3488d1
Adjust ammo amounts again. Remove 12/16 shell pickups.
2022-11-16 22:35:32 +01:00
d8bf8a6063
Fix incorrect values in HUD for unobtained ammo.
2022-11-16 22:34:26 +01:00
f9eef83dff
(Try to) fix auto-heal sounds stacking when hit multiple times in one tic.
2022-11-15 11:47:07 +01:00
2e41da4022
Fix odd interpolation for blob shadows on floor height change.
2022-11-14 00:41:37 +01:00
24dfc887a9
Clean up no longer needed TRACE_HitNone special handing in various spots.
2022-11-14 00:18:38 +01:00
87266edc32
Accidentally made all projectiles anti-gravity.
2022-11-11 01:52:16 +01:00
31ea4f73b1
Fix wacky-ass water physics for projectiles.
2022-11-11 01:46:39 +01:00
67a899aaa9
Fix crosshair drawing for scoped weapons.
2022-11-11 00:08:54 +01:00
047946bb3d
Increase air control and disallow "front kicking" walls (very exploitable).
2022-11-09 12:33:43 +01:00
db4f6e317f
Use meta variables where needed.
2022-11-08 13:01:16 +01:00
a2509e76e1
Make some dialogues appear once per IWAD.
2022-11-06 19:21:52 +01:00
843a79ac42
Use textured particles.
2022-11-06 17:06:54 +01:00
aa8e152e0f
Strip newline on messages directly, rather than when appending.
2022-11-06 16:24:25 +01:00
4d1c4eed5b
Ensure dead player height does not go below crouch height, for safety.
2022-11-06 16:24:15 +01:00
ab9023d3ee
Add freezetics support to all actors that need it.
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Remove Demoslayer fun option.
2022-10-31 15:08:30 +01:00
098cc0ef89
Allow mappers to flag sectors as bustable/unbustable.
2022-10-30 22:39:32 +01:00
b4d1c05e28
Some stuff that was missed. Also, fuck Hexen.
2022-10-28 17:36:03 +02:00
c770276bd7
Various changes related to items:
...
- All items now have vanilla hitbox sizes for compatibility.
- Removed extended hitboxes (no longer needed).
- Blob shadows are now exclusive to players (and eventually monsters).
- Glows and sparkles are no longer toggleable.
- Glows and sparkles have fixed size/radius.
- Item sparkles are now handled by the glows, rather than the player.
2022-10-28 16:49:14 +02:00
b73d622bf4
Don't enable fast monsters on Hardcore.
2022-10-28 14:07:27 +02:00
e6d1808218
Add slider for healthbar fade distance.
2022-10-26 14:17:19 +02:00
02ae172777
Use unfinished Sparkster Rifle model in placeholders.
2022-10-25 10:56:43 +02:00
0414061cac
Respect screen blend intensity cvars in various effects.
2022-10-25 10:55:54 +02:00
635c736080
Add cooldown for wall busting oneliner.
2022-10-24 20:33:17 +02:00
591e9dcf28
Don't track fall damage if monster fall damage is disabled.
2022-10-23 23:36:51 +02:00
632c99b21c
Start work on Sparkster Rifle model.
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Fix heart trail.
2022-10-23 12:17:20 +02:00
db86853195
Allow debug view of player hitbox when using chasecam.
2022-10-21 12:43:41 +02:00
5bf0b73c70
Fix achievement bars in stats tab overflowing.
2022-10-20 23:25:11 +02:00