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9cf984cea8
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Prevent misinterpretation of deep impact altfire.
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2022-01-22 17:17:41 +01:00 |
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edc342fc6b
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More of those rebalances.
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2022-01-22 17:06:49 +01:00 |
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7e04a87e36
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Rebalancing of the lower end of the arsenal.
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2022-01-22 16:38:26 +01:00 |
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9c99690722
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Additions to DoExplosion.
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2022-01-22 16:38:17 +01:00 |
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0b334bfab8
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Fix DUMP 3 compat still having huge text.
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2022-01-22 14:21:02 +01:00 |
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677d92f8dd
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Re-render all the fonts (again).
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2022-01-21 21:23:00 +01:00 |
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a673de7732
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mkfont has migrated: https://github.com/OrdinaryMagician/stuff/
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2022-01-21 20:55:26 +01:00 |
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3f0174ec91
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DUMP 2 and 3 compat fixes.
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2022-01-18 13:41:29 +01:00 |
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bf95882f91
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Crop menu poses to save space.
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2022-01-16 02:34:02 +01:00 |
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470e4f5eb9
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Even more main menu poses.
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2022-01-15 23:29:53 +01:00 |
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e6d26f6076
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WTF no don't use "double" in GLSL!
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2022-01-15 17:10:06 +01:00 |
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d821d0b0a8
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This is what I get for copypasting code.
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2022-01-15 15:39:44 +01:00 |
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07b918b9a0
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Oops another mistake.
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2022-01-15 15:38:34 +01:00 |
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ff949e4703
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Oops missing semicolon.
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2022-01-15 15:38:09 +01:00 |
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be1f1d083f
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Additional branding changes.
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2022-01-15 15:37:29 +01:00 |
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8783aad55f
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Some small cleanup.
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2022-01-13 15:40:17 +01:00 |
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4c17c145f1
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Mod rebranding to "Codename: Demolitionist".
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2022-01-13 00:27:14 +01:00 |
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35b0ad1b2b
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Achievement system fixes and stackable chanceboxes.
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2022-01-11 02:18:38 +01:00 |
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fc87562758
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More official renders for intermission art.
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2022-01-08 17:52:30 +01:00 |
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56dca15b52
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Title sequence has more "oomph" added.
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2022-01-05 20:42:03 +01:00 |
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505fbd2808
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Happy new year.
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2022-01-01 17:33:39 +01:00 |
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c782fec486
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Weapon swap adjustments for dual-wieldables.
Weapon swap fix for Candygun.
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2021-12-30 01:52:21 +01:00 |
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d20773a56f
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Additional exit marker types.
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2021-12-29 21:46:20 +01:00 |
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b22be796bd
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Backported map marker drawing from common library.
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2021-12-29 21:41:34 +01:00 |
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aa881b5cde
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Purple Skull Key had no brightmap.
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2021-12-29 13:57:43 +01:00 |
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cef2ee988a
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Lorefix: Saya doesn't hate the Mixom CEO.
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2021-12-29 13:18:54 +01:00 |
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0f47790a50
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Omit 0/0 entries in level stats.
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2021-12-26 12:44:34 +01:00 |
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af3161ff71
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Add Silver Bullet "wasted ammo" easter egg.
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2021-12-26 12:44:00 +01:00 |
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5e8824843c
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planning update.
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2021-12-26 12:43:20 +01:00 |
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a82a531b6b
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Pause display is now text-based (also has an extra).
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2021-12-22 17:30:37 +01:00 |
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f10b3b0d6d
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Fix animated logo glitching on some GPUs.
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2021-12-21 22:03:38 +01:00 |
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25345003c7
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Just some palettes.
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2021-12-21 22:03:30 +01:00 |
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92f0290621
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Merge "duplicate" monster kill stats.
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2021-12-21 22:03:10 +01:00 |
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a0e1f2f7a6
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Re-do HUD scaling.
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2021-12-18 02:07:11 +01:00 |
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7cd5b22296
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Don't enforce monster fall damage on bosses.
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2021-12-18 00:50:11 +01:00 |
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f1f12f1556
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Guarantee 100% chance to replace chainsaw with a pistol if the player has all melee weapons.
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2021-12-18 00:07:54 +01:00 |
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2724f77389
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Fix broken math on Ghost Artifact shader.
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2021-12-18 00:03:22 +01:00 |
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3ed76fc228
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Use better underline chars in help tab
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2021-12-17 20:41:55 +01:00 |
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9b961f0c8e
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Fix background drawing over back button in credits menu.
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2021-12-17 20:36:53 +01:00 |
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d22d9c4b9a
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font gen updated, fonts re-made, adjustments to compensate.
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2021-12-17 19:57:23 +01:00 |
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330e1321d4
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Fix dialogue lines after font changes.
Add debug function to quickly test dialogue line counts.
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2021-12-17 00:24:38 +01:00 |
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3147f989f2
|
Oops, forgot to update MENUDEF
|
2021-12-16 22:08:53 +01:00 |
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7f70eb03af
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I gave in and did the font cleanup already.
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2021-12-16 22:07:20 +01:00 |
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00790e9cd2
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Add kills and level stats to Stats tab.
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2021-12-14 22:45:29 +01:00 |
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0d3e14739b
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Fix clicks "passing through" after clicking on the tab bar.
|
2021-12-14 22:44:47 +01:00 |
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1cbe0cca00
|
Update statistic about Java usage.
|
2021-12-14 19:25:03 +01:00 |
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d87312ff74
|
Readme / Plans update.
|
2021-12-12 22:30:21 +01:00 |
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756cda963d
|
Fix polyobj crush/bust achievements.
|
2021-12-12 22:29:54 +01:00 |
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1d556c37b9
|
Initial work on Stats tab, first section fully functional.
|
2021-12-08 19:58:46 +01:00 |
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69b38e5e9b
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Fix Elemental Coating breaking "End Level" damage sectors.
|
2021-12-08 18:07:02 +01:00 |
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