Commit graph

1,336 commits

Author SHA1 Message Date
9cf984cea8 Prevent misinterpretation of deep impact altfire. 2022-01-22 17:17:41 +01:00
edc342fc6b More of those rebalances. 2022-01-22 17:06:49 +01:00
7e04a87e36 Rebalancing of the lower end of the arsenal. 2022-01-22 16:38:26 +01:00
9c99690722 Additions to DoExplosion. 2022-01-22 16:38:17 +01:00
0b334bfab8 Fix DUMP 3 compat still having huge text. 2022-01-22 14:21:02 +01:00
677d92f8dd Re-render all the fonts (again). 2022-01-21 21:23:00 +01:00
a673de7732 mkfont has migrated: https://github.com/OrdinaryMagician/stuff/ 2022-01-21 20:55:26 +01:00
3f0174ec91 DUMP 2 and 3 compat fixes. 2022-01-18 13:41:29 +01:00
bf95882f91 Crop menu poses to save space. 2022-01-16 02:34:02 +01:00
470e4f5eb9 Even more main menu poses. 2022-01-15 23:29:53 +01:00
e6d26f6076 WTF no don't use "double" in GLSL! 2022-01-15 17:10:06 +01:00
d821d0b0a8 This is what I get for copypasting code. 2022-01-15 15:39:44 +01:00
07b918b9a0 Oops another mistake. 2022-01-15 15:38:34 +01:00
ff949e4703 Oops missing semicolon. 2022-01-15 15:38:09 +01:00
be1f1d083f Additional branding changes. 2022-01-15 15:37:29 +01:00
8783aad55f Some small cleanup. 2022-01-13 15:40:17 +01:00
4c17c145f1 Mod rebranding to "Codename: Demolitionist". 2022-01-13 00:27:14 +01:00
35b0ad1b2b Achievement system fixes and stackable chanceboxes. 2022-01-11 02:18:38 +01:00
fc87562758 More official renders for intermission art. 2022-01-08 17:52:30 +01:00
56dca15b52 Title sequence has more "oomph" added. 2022-01-05 20:42:03 +01:00
505fbd2808 Happy new year. 2022-01-01 17:33:39 +01:00
c782fec486 Weapon swap adjustments for dual-wieldables.
Weapon swap fix for Candygun.
2021-12-30 01:52:21 +01:00
d20773a56f Additional exit marker types. 2021-12-29 21:46:20 +01:00
b22be796bd Backported map marker drawing from common library. 2021-12-29 21:41:34 +01:00
aa881b5cde Purple Skull Key had no brightmap. 2021-12-29 13:57:43 +01:00
cef2ee988a Lorefix: Saya doesn't hate the Mixom CEO. 2021-12-29 13:18:54 +01:00
0f47790a50 Omit 0/0 entries in level stats. 2021-12-26 12:44:34 +01:00
af3161ff71 Add Silver Bullet "wasted ammo" easter egg. 2021-12-26 12:44:00 +01:00
5e8824843c planning update. 2021-12-26 12:43:20 +01:00
a82a531b6b Pause display is now text-based (also has an extra). 2021-12-22 17:30:37 +01:00
f10b3b0d6d Fix animated logo glitching on some GPUs. 2021-12-21 22:03:38 +01:00
25345003c7 Just some palettes. 2021-12-21 22:03:30 +01:00
92f0290621 Merge "duplicate" monster kill stats. 2021-12-21 22:03:10 +01:00
a0e1f2f7a6 Re-do HUD scaling. 2021-12-18 02:07:11 +01:00
7cd5b22296 Don't enforce monster fall damage on bosses. 2021-12-18 00:50:11 +01:00
f1f12f1556 Guarantee 100% chance to replace chainsaw with a pistol if the player has all melee weapons. 2021-12-18 00:07:54 +01:00
2724f77389 Fix broken math on Ghost Artifact shader. 2021-12-18 00:03:22 +01:00
3ed76fc228 Use better underline chars in help tab 2021-12-17 20:41:55 +01:00
9b961f0c8e Fix background drawing over back button in credits menu. 2021-12-17 20:36:53 +01:00
d22d9c4b9a font gen updated, fonts re-made, adjustments to compensate. 2021-12-17 19:57:23 +01:00
330e1321d4 Fix dialogue lines after font changes.
Add debug function to quickly test dialogue line counts.
2021-12-17 00:24:38 +01:00
3147f989f2 Oops, forgot to update MENUDEF 2021-12-16 22:08:53 +01:00
7f70eb03af I gave in and did the font cleanup already. 2021-12-16 22:07:20 +01:00
00790e9cd2 Add kills and level stats to Stats tab. 2021-12-14 22:45:29 +01:00
0d3e14739b Fix clicks "passing through" after clicking on the tab bar. 2021-12-14 22:44:47 +01:00
1cbe0cca00 Update statistic about Java usage. 2021-12-14 19:25:03 +01:00
d87312ff74 Readme / Plans update. 2021-12-12 22:30:21 +01:00
756cda963d Fix polyobj crush/bust achievements. 2021-12-12 22:29:54 +01:00
1d556c37b9 Initial work on Stats tab, first section fully functional. 2021-12-08 19:58:46 +01:00
69b38e5e9b Fix Elemental Coating breaking "End Level" damage sectors. 2021-12-08 18:07:02 +01:00