Commit graph

51 commits

Author SHA1 Message Date
816d9b6b25 Eviternity 2 final release, update map checksums. 2024-09-30 20:47:23 +02:00
2ee5700130 Weh... 2024-09-17 09:58:32 +02:00
6bb21a015a Level Postprocessor: Update Eviternity II map checksums to RC6. 2024-09-07 12:59:26 +02:00
1325eca52a The autosaves are kinda unnecessary, just let players handle it if they want. 2024-02-02 11:19:49 +01:00
7555d52818 Misc. comment changes, additional planned stuff. 2024-01-10 20:40:17 +01:00
cbb1b2a8cb Sigil 2 (v1.0) and Eviternity 2 (RC5) support.
+ Invinciball activation now voiced by Demo (thanks, Vyolette).
+ Retooled exit line merging (should fix those pesky duplicate exit markers).

Note: Oneliners for the Eviternity 2 final boss are not voiced yet.
2024-01-04 19:50:26 +01:00
1a0b5b6d07 Cleaning up various debug prints. 2023-12-26 11:41:49 +01:00
308636000f More Eviternity 2 MAP33 compat work. 2023-12-24 17:56:05 +01:00
952c6eba1a Update Anti-BD script to detect newer versions of Project Brutality.
In addition, reword the top comment block on the file into a less aggressive
explanation as to why the script exists in the first place.
2023-12-14 22:02:41 +01:00
3948454866 Heretic hack to guarantee one mace spawn per map. 2023-11-28 12:23:13 +01:00
67e637bd94 Some cleaning up. 2023-10-18 22:51:34 +02:00
4ba1d51bcf Completely rewrite dialogue message system. 2023-08-27 13:52:44 +02:00
9e201febd1 Tidy up boydancer state machine. 2023-07-29 18:14:49 +02:00
7653d7d09f New Anti-BD script. >:3 2023-07-29 18:00:28 +02:00
95dd4a715a More stuff I missed. 2023-03-17 13:25:54 +01:00
a8f6417781 An important rewrite that was a long time coming.
First, a message: There is a time and a place for everything, and understanding
what is and is not appropriate is a fundamental aspect of how one should behave
in society. I must take steps in correcting my behavior, how I act both through
my interactions with others and through my own creations as well. While this is
only one step in a very, very long road, it is hopefully a step in the right
direction.

Various aspects of the story and lore, dialogues, character interactions, etc.
have been sanitized to be less explicit. I cannot in good conscience have
something like this in a project I'm creating, especially one with such a broad
audience as the one it has garnered.

A couple other things have been removed, such as direct references to
problematic media, and I've decided to forego the H-Doom compatibility that was
added "as a joke".

These changes will also be later applied to the side mods as well.

Should I have still missed anything, I please ask that people notify me and I
will address it as soon as I possibly can.

Furthermore, if any of the people still credited in this mod wish to have their
name and anything they contributed removed from it, I will do so.
2023-03-17 12:56:38 +01:00
bb6e926e0d Cleaning up. 2023-02-11 17:13:54 +01:00
8e952f412f 4.10 support update (unfinished and untested). 2022-12-05 02:10:56 +01:00
7c3e88c217 MSTime() un-deprecated, no more casting to int. 2022-10-09 15:31:54 +02:00
dbd887e8db Remove redundant second argument in various TexMan.CheckForTexture calls. 2022-09-30 12:53:56 +02:00
a4830f6008 Mapper-settable boss healthbar support. 2022-09-11 13:58:49 +02:00
64d256777b Saya's Mug collectible. 2022-08-06 15:11:33 +02:00
91dc82ca00 Fix legitimate signed/unsigned comparison warnings. 2022-08-05 21:30:11 +02:00
2500f497e9 Remove Heretic E4M8 multiplayer fix, merged into GZDoom. 2022-05-04 11:54:46 +02:00
1cf4ce0d08 Adapt code to use MSTimeF(). 2022-04-29 16:40:57 +02:00
f776ab126b Revert font overhaul. Back to non-replacing fonts. 2022-04-05 12:29:16 +02:00
ffa752e0da Update checksums of Kinsie's Test Map in swwm_compat.zsc. 2022-02-12 12:30:54 +01:00
154fba7146 Finetune BD detection. 2022-01-23 20:46:40 +01:00
0b334bfab8 Fix DUMP 3 compat still having huge text. 2022-01-22 14:21:02 +01:00
3f0174ec91 DUMP 2 and 3 compat fixes. 2022-01-18 13:41:29 +01:00
6fac78c94f The crimes™. 2021-10-16 14:48:42 +02:00
651376f182 Original voice acting (batch 1). Plus other stuff. 2021-10-05 19:22:34 +02:00
ef735548e8 I really need to get to work on this branch, but alas, here I am still pulling in changes from master. 2021-10-03 14:36:51 +02:00
5dea5ab4d6 More changes from master. 2021-09-29 18:47:23 +02:00
9f54ec6f62 More changes from master. 2021-09-22 19:39:44 +02:00
8a657e4272 Moth plushy added. All other planned collectibles discarded. 2021-09-17 19:12:25 +02:00
f6f2854bf6 Fun with dialogues. 2021-09-14 18:40:22 +02:00
8e3a26487c Explicitly warn against unsupported IWADs.
Extend repertoire of crash sounds.
2021-06-16 17:47:21 +02:00
dd54cde585 Small achievement rebalance.
Some more planned collectibles.
Try to make wraithverge ghosts properly parryable.
2021-05-30 21:27:55 +02:00
6f3638189e More 4.6.0 stuff. 2021-05-18 21:36:22 +02:00
2954203fd7 Boss-ify the Cybie in NRFTL MAP08.
QOL tweaks to how the PK7 file is built.
Added a plaintext readme, in classic SWWM style.
Updated credits.
2021-05-06 01:20:12 +02:00
cc3b4366fc Fix possible null dereference in heart. 2021-04-28 09:14:53 +02:00
4d7cd9c564 Some spicing up of the Doom 2 secret maps.
More achievement icons.
2021-04-09 20:57:49 +02:00
b54bbd0170 Tweaks to compat code (again). 2021-03-28 12:30:45 +02:00
6aa83cce52 Fix backpack trimming in MAP07 not working. 2021-03-25 15:06:40 +01:00
517f49ded5 Fix a bunch of unfortunate typos.
Add placeholder classes for post-release collectibles.
2021-03-24 19:00:08 +01:00
f5c9733c65 Major achievement progress. 2021-03-24 02:25:38 +01:00
7d401bdb61 I completely forgot what I changed. 2021-03-23 17:03:51 +01:00
5b6854078c Optimize ammo validation for embiggener / fabricator / give ammo cheat. 2021-03-19 21:26:10 +01:00
67972dc910 Update Micro Slaughter CP compat fix to RC1. 2021-03-19 00:17:10 +01:00