Commit graph

827 commits

Author SHA1 Message Date
d913752e31 Deathkings of the Dark Citadel support. 2021-02-11 23:25:16 +01:00
cb3d828e43 The Eviscerator was built by Cyrus Enterprises. 2021-02-11 00:43:26 +01:00
4182e3465a I have no idea what I did here. 2021-02-10 18:39:08 +01:00
d870c82a16 Assortment of Equinox compat fixes. 2021-02-10 11:37:30 +01:00
8f1846191c Compat for NRFTL MAP08 (exit cheese).
Compat for Micro Slaughter Community Project MAP13 (excessive number of cell packs).
2021-02-10 10:40:54 +01:00
308b17702c Mission and cluster texts for Sigil and No Rest for the Living.
Tweak and reformat all cluster texts to fit a width of 300 pixels.
2021-02-10 01:10:30 +01:00
1003c85048 Ultrafancify ALL CLEAR visuals. 2021-02-09 18:40:56 +01:00
c81fa6fcf1 Clear out files for unimplemented languages.
Refactored and finetuned mklang code.
Fix autouse behavior of health items.
Stats tracking for headpats, kisses, enemies befriended.
Split mission texts into a separate language file.
2021-02-08 18:48:09 +01:00
f8de0e3635 Remove unused cvar for a feature that was discarded. 2021-02-07 18:12:41 +01:00
ae3870f3c1 Parry tweaks. Now parrying on the very first tic will always result in a "perfect parry".
Parry tracking on stats tab.
Parry kill score bonuses.
Small optimizations.
2021-02-07 17:57:20 +01:00
2d8eee48c4 Adjustments to Sheen HMG lore entry. 2021-02-05 23:52:59 +01:00
8c3139bfdd Increase base damage of dashing (15 → 30). 2021-02-05 23:03:49 +01:00
f353a056a1 Spreadgun can now be unloaded and left empty (hold altfire + tap fire).
Buffed golden shell splash damage.
2021-02-03 18:13:49 +01:00
b9b989bf99 Slight typofix 2021-02-03 13:58:22 +01:00
027b620933 Offset ERROR model so it faces own angle. 2021-02-01 23:19:25 +01:00
4b88bcfe8a Fix crash when players telefrag each other in DM on map start. 2021-02-01 23:09:20 +01:00
0a49697113 Stat screen tweaks. 2021-02-01 23:09:04 +01:00
12e0851984 Fine-tune dog and caco detection. 2021-02-01 21:16:55 +01:00
51726864fe Allow players to remove Nazi textures by using them. 2021-02-01 14:34:52 +01:00
516b0e1294 Weaponize Froggy Chair. Add summon cheat. 2021-02-01 13:38:23 +01:00
f3ca6fc3da Fix some typos. 2021-01-31 18:50:50 +01:00
4b3c875965 Configurable floating number colors. 2021-01-31 17:59:23 +01:00
7aa1d85081 OptiPNG pass with -o7 -zm1-9, just for fun. 2021-01-30 22:56:20 +01:00
beff21e5c3 Forced pistol start didn't reset health. 2021-01-30 10:43:53 +01:00
6a8987a53d Actually, fix this properly. 2021-01-30 10:38:52 +01:00
376fd87da3 Fix blood spurts causing divisions by zero at random. 2021-01-30 10:19:42 +01:00
0b589fa81f Try to fix jetpack sound getting stuck sometimes. 2021-01-29 23:05:25 +01:00
b8eb009f43 Add option to force pistol starts.
Slightly increase Explodium Gun speed (by two frames).
Separate Explodium Gun ejected casings into overlays, with varying offsets.
2021-01-29 21:32:43 +01:00
37a05c0db2 Moth plushy pushed to post-release update, replaced by generic cube.
Added lore entries for post-release collectibles.
Fix incorrect scaling of Demolitionist sprites in Doom 2 cast sequence.
2021-01-29 17:21:19 +01:00
da9086d253 Small things.
- Swap all instances of Thinker.TICRATE with the GameTicRate global.
 - Force intermission counters to be enabled (fuck Heretic).
 - Add two more achievements to be used.
2021-01-26 15:20:34 +01:00
6988a9c1a2 Naive method for weapon spawn "progress". 2021-01-25 22:22:48 +01:00
a7f111333b Show owned item amounts in the store (if greater than 1 or ammo). 2021-01-25 21:15:18 +01:00
4fc0713ec2 Implement "emergency melee" for cases where the player has no weapons whatsoever. 2021-01-25 21:14:52 +01:00
67483877c0 Implemented selling at the store (right click / backspace to toggle).
Implemented excess ammo dropping for weapon pickups (previously it was just sold).
Implemented dropped weapon loaded ammo handling (previously this made ammo simply disappear).
Implemented mag splitting for excess ammo pickups (split 'em into individual rounds).
Dropping a Candygun will drop spares first (if any, they will be empty, too).
2021-01-25 17:32:44 +01:00
c6bd4ed2cf I really gotta use git tags properly.
I also went and cleaned up some debug texts.
There's also now a "short version" string that's less verbose for the mismatch checker.
2021-01-25 12:51:59 +01:00
1962df32ea Heretic enemies are still back on their bullshit. 2021-01-24 21:09:54 +01:00
fe0fd4da9c Fix left hand clipping during Wallbuster reload animations. 2021-01-23 18:27:52 +01:00
8b94320ca8 Ynykron unload/load animation fixes. 2021-01-23 18:21:57 +01:00
dd603b2257 Biospark Carbine buff. 2021-01-23 18:21:49 +01:00
d45b2c616e Deep Impact tweaks. 2021-01-23 18:21:36 +01:00
3c1031477d Hellblazer buff. 2021-01-23 18:21:25 +01:00
9da8d3582b Eviscerator tweaks. 2021-01-23 18:21:10 +01:00
bd300ebdf4 Major Black Shell rebalance. 2021-01-23 12:45:15 +01:00
2e12edfc3e Player self-light tweaks. 2021-01-22 20:18:02 +01:00
cca2f20f12 Silver Bullet pickup model shows loaded ammo type. 2021-01-22 19:59:30 +01:00
b1f7cb3e86 Smol fix. 2021-01-22 11:23:36 +01:00
ba34665761 Some adjustments to Spreadgun/Wallbuster lore entries. 2021-01-22 10:56:43 +01:00
3811e15e22 Fix Eviscerator deselecting before last round is chambered.
Picked up Candy Gun spares will leave behind their mag if no more ammo can be held.
Mag Ammo max amounts tweaked again.
2021-01-21 21:56:25 +01:00
55db5ca150 Add debug command to fix item max amounts mid-playthrough. 2021-01-21 18:16:09 +01:00
80a7408d5c Colored trails fun option. 2021-01-21 17:22:26 +01:00