|
|
dc4bd4d45d
|
Initial 1.1 development setup.
1.1pre
|
2021-09-01 09:56:20 +02:00 |
|
|
|
685b7d6f91
|
Break spike traps in Hexen when standing on them.
1.0.9
|
2021-08-28 18:56:23 +02:00 |
|
|
|
0ca52146a0
|
Separate achievement cvars by game to unclutter ini.
Add a couple more future achievements.
|
2021-08-28 18:10:36 +02:00 |
|
|
|
e1bf5ad57e
|
Fix Steppy achievement triggering for friendlies.
|
2021-08-28 18:06:48 +02:00 |
|
|
|
6a1172491e
|
Verdant Citadel compatibility fixes.
|
2021-08-28 18:06:11 +02:00 |
|
|
|
124ab4b5f9
|
Fix recursive parrying (e.g.: when using time freeze).
1.0.8
|
2021-08-22 10:46:17 +02:00 |
|
|
|
275a16d1bf
|
Fix infinite loop in silver bullet trace.
1.0.7
|
2021-08-20 22:19:29 +02:00 |
|
|
|
1b41ffea5a
|
Fix crash when trading items if using keyboard input.
|
2021-08-20 21:49:27 +02:00 |
|
|
|
b57c71683f
|
Sync intermission art/tip changes in mp.
|
2021-08-20 21:49:13 +02:00 |
|
|
|
b046c04733
|
Fix inability to close demolitionist menu in mp (hopefully).
|
2021-08-20 21:48:46 +02:00 |
|
|
|
5fa179708f
|
Fix key sharing in coop.
|
2021-08-20 21:20:07 +02:00 |
|
|
|
bed560c6e4
|
Unity re-release IWAD support.
1.0.6
|
2021-08-20 11:22:12 +02:00 |
|
|
|
9ee1340761
|
Fix incorrect gibhealth handling in hitscan.
1.0.5
|
2021-08-17 15:13:01 +02:00 |
|
|
|
465d626749
|
Spreadgun: Don't consume ammo until chambered.
1.0.4
|
2021-08-17 09:15:42 +02:00 |
|
|
|
147c9223cb
|
Add option to pistol start between clusters only.
1.0.3
Fix missing bilinear filtering in new art.
Tweak ammo spawns slightly.
|
2021-08-15 16:59:32 +02:00 |
|
|
|
db0d2d6081
|
Adjust Silver Bullet bracing to prevent the player from getting stuck.
1.0.2
Fix missing intermission art.
|
2021-08-14 15:42:32 +02:00 |
|
|
|
57684c03b1
|
Hotfix for yet another case where shit destroys itself on death on the same tic for fuck's sake why do you people keep doing this shit can't you fucking learn for once to code death states properly you goddamn maniacs.
1.0.1
Also added another intermission art while I was at it, because why not.
|
2021-08-13 18:05:21 +02:00 |
|
|
|
60617f2501
|
1.0 release.
|
2021-08-12 16:29:51 +02:00 |
|
|
|
0f81569ba8
|
Terrain fx finetuning.
|
2021-08-11 22:31:58 +02:00 |
|
|
|
47f38a3380
|
Cheap self-made terrain fx (ugly?).
|
2021-08-11 21:50:51 +02:00 |
|
|
|
19c0c462ac
|
Explodium Gun / Candy Gun sound overhaul.
|
2021-08-11 17:46:12 +02:00 |
|
|
|
1d6a7fb0c6
|
Oh look another oopsie.
|
2021-08-11 14:21:18 +02:00 |
|
|
|
ab1f8ac125
|
Additional gore tweaks.
|
2021-08-10 23:41:54 +02:00 |
|
|
|
2c6cf8a804
|
Allow Ynykron alt+primary combo (even though it makes no sense).
|
2021-08-10 22:23:08 +02:00 |
|
|
|
198580e78a
|
Second Explodium Gun should also be unchambered.
|
2021-08-10 14:27:52 +02:00 |
|
|
|
075c99d745
|
Update Gutamatics library.
|
2021-08-10 14:27:43 +02:00 |
|
|
|
dbf802165e
|
Explodium Gun starts unchambered (otherwise a certain animation will never be seen).
Gross hackery regarding pistol starts.
|
2021-08-08 20:14:09 +02:00 |
|
|
|
5f01001891
|
Explodium Gun and Candy Gun now have a slide lock.
|
2021-08-08 19:32:39 +02:00 |
|
|
|
fc549703fa
|
BIG OOPSIE WENT UNNOTICED
|
2021-08-07 23:17:38 +02:00 |
|
|
|
d8b35848a3
|
Fix gib health handling in penetrating hitscan.
|
2021-08-05 22:02:35 +02:00 |
|
|
|
6af3c415d9
|
Fancify blood a bit more with particles.
|
2021-08-05 22:02:26 +02:00 |
|
|
|
670d8a601f
|
Spent mag dropping is now optional and disabled by default.
|
2021-08-05 15:39:35 +02:00 |
|
|
|
73d98ec4f7
|
Lore tweakery.
|
2021-07-30 18:52:08 +02:00 |
|
|
|
c166501b15
|
Don't flag embiggeners with COUNTITEM (fixes inability to get 100% items in Akeldama MAP02).
Small code cleanup.
|
2021-07-25 16:46:47 +02:00 |
|
|
|
7c9d5f4bbb
|
4.6.1 compatibility for joke exit option.
|
2021-07-25 16:25:29 +02:00 |
|
|
|
dfe383d77f
|
Don't mind me.
|
2021-07-24 02:59:06 +02:00 |
|
|
|
b239b44cb4
|
Extrapolated menu sounds.
Custom menu slider graphics.
|
2021-07-21 14:24:33 +02:00 |
|
|
|
727b2efc56
|
Recompress fonts (reduced by 1MB, but still worth it).
|
2021-07-20 12:35:29 +02:00 |
|
|
|
810b92b5e4
|
Gore finetuning.
|
2021-07-20 12:08:22 +02:00 |
|
|
|
045560672d
|
Reduce performance impact of item glows.
|
2021-07-13 17:04:42 +02:00 |
|
|
|
8f4630ae8b
|
Add distant item glows.
|
2021-07-09 13:21:28 +02:00 |
|
|
|
8ae651d1da
|
Fix: Pusher projectile did not respect "use to pickup" option.
|
2021-07-09 11:29:37 +02:00 |
|
|
|
72ba15858c
|
Just remembered that the term "cylinder" exists.
|
2021-07-06 17:11:36 +02:00 |
|
|
|
9035220433
|
Add joke option to turn off the engine.
|
2021-07-03 13:18:16 +02:00 |
|
|
|
0041b30fac
|
Article detailing the Demon Invasion.
|
2021-07-01 17:49:37 +02:00 |
|
|
|
0540ecf08b
|
Let's not get ahead of ourselves.
|
2021-07-01 13:28:17 +02:00 |
|
|
|
9ddaa01545
|
Don't mind me.
|
2021-07-01 12:43:08 +02:00 |
|
|
|
2278e50a31
|
Safeguard against possible divide by zero in boss healthbar.
|
2021-07-01 10:09:16 +02:00 |
|
|
|
7a8459f9d5
|
All collectible pickup animations implemented.
|
2021-06-30 19:55:45 +02:00 |
|
|
|
735a5cfe3e
|
Fix load/save menu class.
|
2021-06-30 17:16:02 +02:00 |
|