Commit graph

112 commits

Author SHA1 Message Date
fb0e8c45f3 Add "on-demand" option to only spawn ammo for available weapons.
Add dedicated "Ammo Spawner" class to simplify code.
Small code duplication cleanup.
2021-06-23 01:06:21 +02:00
5acac8f00f New map clear track courtesy of Bouncy. 2021-06-21 20:54:54 +02:00
8c2979326d Add XDeath sprites for Arachnotron and Mancubus. 2021-06-13 18:49:43 +02:00
7a60ecc744 Small tweaks. 2021-06-12 15:08:15 +02:00
d789f72238 Tweak player speeds, allow "always run" to work. 2021-06-05 21:07:46 +02:00
a45943763f Enhance ASS SLAP (now optional).
Also added a "sewercount++" easter egg cheat, just for fun.
2021-06-02 01:16:49 +02:00
9f7d64d1e5 Player movement speed overhaul, separating into three speeds: walk, run, sprint.
Added separate run/walk animations.
Added jump animation independent from boost.
Tweaked boost animation.
Tweaked fall animation.
2021-05-31 16:17:59 +02:00
e3a4c60882 Revert "Sorry."
This reverts commit 665ce948cf.
2021-05-30 03:22:14 +02:00
665ce948cf Sorry. 2021-05-30 02:36:59 +02:00
3500f72db0 Add "exclusive use to pickup" option.
Make "pickup through melee" optional (disabled by default).
Increased leniency of use to pickup (nice for items with small hitboxes).
2021-05-29 23:26:12 +02:00
837fde6de1 Hide weapon swap option. Not needed until DLC1. 2021-05-22 18:56:41 +02:00
8ec2c14b38 Sound precaching for player/weapons.
Adjust collision sizes of projectiles.
Make player self-light toggleable.
2021-05-18 17:17:15 +02:00
387862ee3d Outlined font variants for menus. 2021-05-09 15:38:00 +02:00
2954203fd7 Boss-ify the Cybie in NRFTL MAP08.
QOL tweaks to how the PK7 file is built.
Added a plaintext readme, in classic SWWM style.
Updated credits.
2021-05-06 01:20:12 +02:00
08914cb1d7 Achievements submenu. 2021-05-01 14:56:02 +02:00
d22f9609e0 Show play time in options menu.
Store unlock date for achievements.
2021-04-29 23:25:24 +02:00
68dbb71801 Tweak blob shadows. Due to the addition of sprite shadows in-engine, the "everything" option is no longer needed. 2021-04-25 12:32:06 +02:00
3b3918de8a Migration from libeye to Gutamatics.
Updated credits.
2021-04-02 19:52:13 +02:00
e6f3506814 Add menu option to tweak achievement list filtering. 2021-03-24 19:45:48 +01:00
1e82cf6b09 Remove the 'Mx. Worldwide' achievement, it can't work due to cvars being split between games.
Adjust how the 'Full Set' achievement is handled, for the same reasons.
Don't split the Demolitionist Menu help text, it just complicates code.
2021-03-24 18:10:17 +01:00
8c47601d90 I'm afraid the plans for strife support have been cancelled. 2021-03-21 16:22:55 +01:00
2783141316 Revert cooldown slider to seconds and instead fix the inconsistent keyboard input on the scale slider itself. 2021-03-21 01:13:00 +01:00
ea7775119d Add option to only allow one emergency reboot per map (enforced on nightmare difficulties).
Make Elemental Coating shader less eye-straining.
Leave "ashen remains" when a target is erased by the Ynykron.
Fix crushers not breaking if player isn't taking damage.
2021-03-21 00:57:23 +01:00
f8016516d5 Track projectiles in minimap (toggleable). 2021-03-19 22:16:24 +01:00
431049106c Fix voodoo dolls being always visible in the minimap. 2021-03-19 18:43:47 +01:00
761042e200 Add one extra skill.
Prevent mp items from spawning on skills 5 and 6.
Disable store on skills 5 and 6.
Fix Shotgunners dropping Wallbusters in Doom 1.
Fix episode/skill menus being compacted when they have more than 5 text items.
Tweak message boxes.
2021-03-19 17:14:33 +01:00
7d112ab05c Additional tweakery. Update readme and other stuff. 2021-03-16 22:35:34 +01:00
ec3c1222e0 Tweaks to mission stats listing menu. Show current map stats, add option to merge map revisits. 2021-03-16 13:44:09 +01:00
1da4bd6126 Add option to make single weapons have higher slot priority. 2021-03-09 00:37:15 +01:00
8ceaafc382 Minimap portal overlay support (oh my). 2021-02-24 21:40:54 +01:00
3fb431bde5 Further minimap expansion, and more. 2021-02-23 02:41:02 +01:00
06f79726a8 Add item sparkles.
Tweak Omnisight pickup behavior (shared in mp).
2021-02-22 17:01:58 +01:00
e0ad73305e Minimap zoom implemented.
Minimap now shows solid/shootable things.
Newly visible things in minimap now fade in smoothly.
Other small tweaks to minimap.
2021-02-22 12:49:57 +01:00
9b6c7b0d81 Implement minimap (like radar from SWWM Z but better).
Make item sense detect Chanceboxes too.
Cache LOCKDEFS parsing.
2021-02-21 02:00:43 +01:00
cd9802a705 DRLA Monsters compatibility. 2021-02-18 00:55:57 +01:00
4597ee6d2e Fix tooltip for weapon swaps. 2021-02-16 00:51:55 +01:00
4e2b42a7a9 Per-IWAD secret tab art. 2021-02-13 22:13:59 +01:00
c81fa6fcf1 Clear out files for unimplemented languages.
Refactored and finetuned mklang code.
Fix autouse behavior of health items.
Stats tracking for headpats, kisses, enemies befriended.
Split mission texts into a separate language file.
2021-02-08 18:48:09 +01:00
ae3870f3c1 Parry tweaks. Now parrying on the very first tic will always result in a "perfect parry".
Parry tracking on stats tab.
Parry kill score bonuses.
Small optimizations.
2021-02-07 17:57:20 +01:00
4b3c875965 Configurable floating number colors. 2021-01-31 17:59:23 +01:00
b8eb009f43 Add option to force pistol starts.
Slightly increase Explodium Gun speed (by two frames).
Separate Explodium Gun ejected casings into overlays, with varying offsets.
2021-01-29 21:32:43 +01:00
67483877c0 Implemented selling at the store (right click / backspace to toggle).
Implemented excess ammo dropping for weapon pickups (previously it was just sold).
Implemented dropped weapon loaded ammo handling (previously this made ammo simply disappear).
Implemented mag splitting for excess ammo pickups (split 'em into individual rounds).
Dropping a Candygun will drop spares first (if any, they will be empty, too).
2021-01-25 17:32:44 +01:00
80a7408d5c Colored trails fun option. 2021-01-21 17:22:26 +01:00
6d6b1de3cc Add unload function to Wallbuster.
Don't add vertical push to grenade-type projectiles if underwater.
Destroy sparks and chips on liquid terrain.
2021-01-16 21:31:27 +01:00
9a07cec4ad Companion Lamp doesn't spawn until first activation.
Adjust date of Eviternity (shift to 2150, two days was too little).
Small additions to help screen text.
2021-01-15 16:27:44 +01:00
7887ca9716 Spanish localization fixes (+ added gendered SWWM_SELLEXTRA string). 2020-12-29 15:41:35 +01:00
4cff29ab73 Add option to always show map stats in HUD.
Fix broken propagation of cvars in combat trackers if some are dormant.
2020-12-22 16:13:54 +01:00
061829bb8f Some optimizations. 2020-12-22 00:19:52 +01:00
1f649790dd Prep work for future DLC Weaponset.
DLC Weaponset: Slot 0 weapon added.
2020-12-15 20:47:51 +01:00
ad2a96b676 Hellblazer pickups have translucent glass and show ammo state.
Added cvar for controlling blob shadow render distance.
Folder reorganizing for post-release updates.
Updated patron list.
2020-12-14 12:18:05 +01:00