9f7d64d1e5
Player movement speed overhaul, separating into three speeds: walk, run, sprint.
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Added separate run/walk animations.
Added jump animation independent from boost.
Tweaked boost animation.
Tweaked fall animation.
2021-05-31 16:17:59 +02:00
dd54cde585
Small achievement rebalance.
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Some more planned collectibles.
Try to make wraithverge ghosts properly parryable.
2021-05-30 21:27:55 +02:00
d4d07e3b04
Fix mag clipping during Explodium Gun reload.
2021-05-15 12:53:55 +02:00
4eda66a660
Fix weird pixel in flag texture.
2021-05-09 15:47:56 +02:00
c343de8746
Demolitionist Plush pickup anim added.
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Small wallbusting fx tweaks.
Fix missing weapon select sound after item gestures.
2021-05-08 19:26:59 +02:00
e6133c8a25
More cheat stuff (includes a flag!).
2021-04-29 23:26:34 +02:00
4ff7d89ab4
Offscreen Wallbuster reload animation tweaks.
2021-04-21 09:37:17 +02:00
ea7775119d
Add option to only allow one emergency reboot per map (enforced on nightmare difficulties).
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Make Elemental Coating shader less eye-straining.
Leave "ashen remains" when a target is erased by the Ynykron.
Fix crushers not breaking if player isn't taking damage.
2021-03-21 00:57:23 +01:00
b205527576
Mykradvo Artifact implemented.
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Replace some electric damage types with plasma, as it should be expected.
2021-03-17 20:16:17 +01:00
402cc42966
Fix and re-render Demolitionist action shot scene.
2021-03-11 16:29:19 +01:00
140513adae
Saya bean pickup gesture.
2021-03-08 20:55:24 +01:00
feee32345d
You can now plant quick grenades when aiming at any solid surface.
2021-03-08 00:27:48 +01:00
caa6ad7c8e
Pickup gestures for Akari Project, Love Signals CD, Nutatco Bar, Frispy Corn.
2021-03-05 21:18:49 +01:00
8a30140679
Perfectly Generic Cube pickup gesture added.
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Make dummy sprites not blank, so people complaining models are invisible know exactly why it's happening.
2021-03-05 19:51:54 +01:00
0eec40e723
Biospark Carbine double stacc.
2021-02-27 17:49:58 +01:00
c517d7404e
Move matcaps to a separate folder.
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Add unique matcap for Biospark Carbine, fits the colors better.
2021-02-22 00:58:07 +01:00
e30df13c2f
Add shine effect to Biospark Carbine.
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Add glow and light to Spark Units.
2021-02-21 21:26:05 +01:00
4ee1df5d8f
Major cleanup of CVar usage. Switches a whole lot of clientside-only CVars to the "nosave" type.
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Auto-merge overlapping Embiggeners into bulk items.
Increase backpack amounts of many ammo types.
Allow trading of Embiggeners in multiplayer.
Fix trading dual-wield weapons.
Fix trading Candygun spares.
2021-02-21 17:43:11 +01:00
3004400470
Small player model tweaks (less exaggerated fire anim).
2021-02-19 14:20:14 +01:00
aa13d3370e
Add Ynykron Crystal Rod model, just for fun.
2021-02-16 22:59:42 +01:00
b17fbd9a7d
Remove 8+ size variants of shells. Allow dropping of 2/4 golden shells.
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Use overlays for Eviscerator casing eject, add random offsets like with Explodium Gun.
Fix Candy Gun not being consistent with new animation changes of Explodium Gun.
Fix Explodium Gun not showing the loaded bullet when checking the chamber.
Give random offsets to Silver Bullet ejection overlays.
Some small texture wrangling.
Add projectile models for Silver Bullet (this will be used in the future).
Remove InterHubAmount from MagAmmo classes (not needed as this property is only used by items with the INVBAR flag).
Reduce BackpackMaxAmount of Ynykron Ammo to 3.
Adjust how Chanceboxes randomize their "dud" probability.
Tweak some of the Chancebox drops.
Set DROPPED flag to false for all Chancebox drops, so they don't get crushed.
Add 25% Crush damage factor to Demolitionist (in a future update, will try to make it so crushers have a chance to break while touching the player).
2021-02-15 23:46:04 +01:00
1003c85048
Ultrafancify ALL CLEAR visuals.
2021-02-09 18:40:56 +01:00
f353a056a1
Spreadgun can now be unloaded and left empty (hold altfire + tap fire).
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Buffed golden shell splash damage.
2021-02-03 18:13:49 +01:00
7aa1d85081
OptiPNG pass with -o7 -zm1-9, just for fun.
2021-01-30 22:56:20 +01:00
b8eb009f43
Add option to force pistol starts.
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Slightly increase Explodium Gun speed (by two frames).
Separate Explodium Gun ejected casings into overlays, with varying offsets.
2021-01-29 21:32:43 +01:00
37a05c0db2
Moth plushy pushed to post-release update, replaced by generic cube.
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Added lore entries for post-release collectibles.
Fix incorrect scaling of Demolitionist sprites in Doom 2 cast sequence.
2021-01-29 17:21:19 +01:00
67483877c0
Implemented selling at the store (right click / backspace to toggle).
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Implemented excess ammo dropping for weapon pickups (previously it was just sold).
Implemented dropped weapon loaded ammo handling (previously this made ammo simply disappear).
Implemented mag splitting for excess ammo pickups (split 'em into individual rounds).
Dropping a Candygun will drop spares first (if any, they will be empty, too).
2021-01-25 17:32:44 +01:00
fe0fd4da9c
Fix left hand clipping during Wallbuster reload animations.
2021-01-23 18:27:52 +01:00
80a7408d5c
Colored trails fun option.
2021-01-21 17:22:26 +01:00
a83354beac
Spreadgun ammo change: Napalm → Acid flechettes.
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Major tweaks to item rearranging for armors/health/etc.
Slight Ynykron singularity optimization.
Reduced blood/gore effects, possibly less perf heavy.
Fix Eviscerator chunks getting stuck in mid-air / bouncing off inventory items.
Adjust Eviscerator chunk penetration.
Adjust max ammo values.
2021-01-21 09:23:24 +01:00
f7dc7ce222
Wallbuster unload function fixes.
2021-01-20 11:00:17 +01:00
6d6b1de3cc
Add unload function to Wallbuster.
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Don't add vertical push to grenade-type projectiles if underwater.
Destroy sparks and chips on liquid terrain.
2021-01-16 21:31:27 +01:00
0acdce0327
Eviscerator chunks leave visible trails, sparks also, sparkles from Ynykron singularity explosions too, this looks absolutely amazing let me tell ya.
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Alternate sprites for Hellblazer explosion trails.
Alternate sprites for Eviscerator explosion ring.
A couple extra things that will be needed in the future.
2021-01-14 20:27:21 +01:00
5668505a3c
Voodoo dolls shouldn't run most of the player Tick override.
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Demolitionist blender models are updated to have proper brightmaps (don't mind this one).
2021-01-12 09:57:56 +01:00
daea2d2afa
Guess there's a new DLC weapon to be added, oops.
2021-01-09 22:40:42 +01:00
abfd697daf
Add ability to punch while key animations are playing.
2020-12-30 23:52:15 +01:00
ca24d63f1f
Add key gesture items.
2020-12-30 22:30:44 +01:00
354ab676aa
Haunted Saya Bean Plush That Eats Your Snacks And Calls You A Horny.
2020-12-22 20:42:59 +01:00
b91a253c37
Attempt to reduce fps drops on some effects (Dragon's Breath, Saltshot, Biospark beams, Ynykron).
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Slight rebalances to Dragon's Breath and Biospark beam.
Ynykron actually has to cool down after fire (as originally intended).
2020-12-18 00:58:35 +01:00
82053dfd15
Love Signals CD collectible added.
2020-12-16 00:44:30 +01:00
1f649790dd
Prep work for future DLC Weaponset.
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DLC Weaponset: Slot 0 weapon added.
2020-12-15 20:47:51 +01:00
ad2a96b676
Hellblazer pickups have translucent glass and show ammo state.
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Added cvar for controlling blob shadow render distance.
Folder reorganizing for post-release updates.
Updated patron list.
2020-12-14 12:18:05 +01:00
1ed441a0ef
Gesture "weapon" fixups, to prepare for collectibles.
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Split quick grenade into a separate model.
2020-12-11 17:49:22 +01:00
28eb322504
Add milk breads model.
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Fix scaling of some collectibles.
Add some sounds that might be used somewhere?
2020-12-04 17:56:25 +01:00
b8fba1f39e
Don't mind me.
2020-12-02 23:29:56 +01:00
004baa4965
Add extra frames to Hellblazer reload, to make it feel more natural.
2020-11-29 10:58:52 +01:00
5d51b18c3f
Rewrite physics of lightweight actors. Now using Linetrace-based approach.
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Fix up: Moths shouldn't cast blob shadows, Lamp should cast them.
2020-11-27 17:18:05 +01:00
4acd02d7b5
Tweak cell replacement pool.
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Fix incorrect condition for lore entry replacement.
Add extra model notes for post-release.
2020-11-27 14:23:13 +01:00
30682bf369
Allow Silver Bullet to eject unfired rounds (hold altfire + press fire).
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Polysort pass on some models.
Fix a broken color escape in the Akari Project lore entry.
2020-11-27 13:11:29 +01:00
7fb504c161
Book collectible textures finished.
2020-11-25 14:06:00 +01:00