Commit graph

1,665 commits

Author SHA1 Message Date
ebf394f568 More weapon selector work, should be good now. 2023-07-05 17:38:51 +02:00
fa0796396e Restrict Golden Shell pickups to single units. 2023-07-04 17:35:57 +02:00
8fcfc878b3 Fix weapon bar with automap active. 2023-07-04 17:19:09 +02:00
47b0cad882 Implement a "weapon bar" (optional). 2023-07-04 17:05:21 +02:00
8522b47e69 Fix Grilled Cheese Sandwich teleporting player out of bounds after a death exit. 2023-07-04 13:51:25 +02:00
1640e77c9c Fix default tag of Voodoo Dolls in stats. 2023-07-04 13:51:01 +02:00
098191dcc6 Fix for some weapon pickups "twitching". 2023-07-01 14:28:00 +02:00
08fdb7a6d7 Tweak dropping from menu after last change. 2023-07-01 14:18:38 +02:00
e35f78035e Make items drop in "Unreal style" from the player. 2023-07-01 14:12:36 +02:00
5ce6c2fe6e Small visual tweaks to Mortal Rifle canvas. 2023-07-01 14:11:47 +02:00
2d429be2b7 Add debug function to dump defined monsters. 2023-07-01 14:10:50 +02:00
3501b587d3 Fix duplication of SWWMGlobals on map change. 2023-07-01 14:10:36 +02:00
b643167bb1 Fix potential division by zero in DoExplosion.
(It has never happened in practice, but just in case)
2023-06-26 23:54:48 +02:00
90a593a6d5 Fix color escapes of dialogue text on console. 2023-06-21 11:38:26 +02:00
ee1ec8c997 Remove full message log (potential buffer overflow). 2023-06-15 22:25:44 +02:00
57464deeed Slight viewbob adjustment. 2023-06-04 11:43:18 +02:00
fe7b67591c Add missing '%' character to zsh-style chat prompt. 2023-05-17 10:48:30 +02:00
7d2aec7053 More view sway progress. This is harder than it looks. 2023-05-10 22:04:27 +02:00
d1890fbea6 Text and credit updates. 2023-04-20 12:51:35 +02:00
8dfbda6a85 Fix Quadravol casing skin assignment. 2023-04-12 21:20:49 +02:00
9ef480adfd Stuff I missed. 2023-03-18 22:20:21 +01:00
a2f245b189 More stuff I missed. 2023-03-17 13:31:10 +01:00
7f5125b523 An important rewrite that was a long time coming.
First, a message: There is a time and a place for everything, and understanding
what is and is not appropriate is a fundamental aspect of how one should behave
in society. I must take steps in correcting my behavior, how I act both through
my interactions with others and through my own creations as well. While this is
only one step in a very, very long road, it is hopefully a step in the right
direction.

Various aspects of the story and lore, dialogues, character interactions, etc.
have been sanitized to be less explicit. I cannot in good conscience have
something like this in a project I'm creating, especially one with such a broad
audience as the one it has garnered.

A couple other things have been removed, such as direct references to
problematic media, and I've decided to forego the H-Doom compatibility that was
added "as a joke".

These changes will also be later applied to the side mods as well.

Should I have still missed anything, I please ask that people notify me and I
will address it as soon as I possibly can.

Furthermore, if any of the people still credited in this mod wish to have their
name and anything they contributed removed from it, I will do so.
2023-03-17 13:30:04 +01:00
42932d82b3 Revert "When filtering ammo display, include ammo not yet found."
This reverts commit 4efe82ab34.

The feature is actually kinda silly, really.
2023-03-15 18:19:57 +01:00
1af92aa95c Fix missing nextpos assignment for colliding Biospark beam. 2023-03-15 16:27:30 +01:00
b8313f1def Make hitscan treat skies as walls (the full unreal-like experience).
Also, fix incorrect bounce behavior of candy beams and biospark arcs.
2023-03-11 01:27:09 +01:00
56a8969e2f Make all projectiles bounce/explode on skies. 2023-03-11 01:07:15 +01:00
2d51dce26d Fix Candy Gun reselecting if dead mid-throw. 2023-03-11 01:06:32 +01:00
5875530a8e Fix Elemental Coating having no color in Demolitionist Menu. 2023-03-10 20:36:36 +01:00
e69dfa7e1f (WIP) View sway, shake, etc. in weapon animations. 2023-03-10 19:37:09 +01:00
613a88f6c3 Fix mouse input in library tab. 2023-03-10 16:04:07 +01:00
5c9292a811 Faster move bob acceleration. More bob when crouching. 2023-03-10 14:18:19 +01:00
bbf89546e3 Allow clearing the message log. 2023-03-10 11:48:21 +01:00
4efe82ab34 When filtering ammo display, include ammo not yet found. 2023-03-10 11:24:32 +01:00
208b0afd36 Small visual tweaks to stat screen:
- Show "N/A" for 0/0 cases.
 - Always show times in at least mm:ss format.
 - Account for potential trailing whitespace in map names
   (can becaused by DEHACKED string replacements).
2023-03-10 11:15:56 +01:00
238dbd4340 Reduce momentum transfer of Hellblazer afterburn. 2023-03-10 11:00:12 +01:00
8d1886ad15 Fix warp to NaN when crouching with Silver Bullet. 2023-03-10 00:20:09 +01:00
e98f870b5b Fix silent broken crushers. 2023-03-10 00:00:24 +01:00
a3e7e4a622 Even less slippery player movement. 2023-03-09 23:58:43 +01:00
588fb5dd8d Remove small per-step speed boost. 2023-03-09 20:38:53 +01:00
9187b65469 Add critical messages and obituaries to message log. 2023-03-07 08:11:15 +01:00
046ac1f212 Make scripted chat messages use the chat message color. 2023-03-07 07:53:38 +01:00
e51068adc0 HUD fix for level names with trailing whitespace. 2023-03-06 17:02:54 +01:00
d71d5b665c Fix incorrect check for viewpitch workaround. 2023-03-03 20:50:50 +01:00
be405824c2 Experimental bob-synced footsteps in first person. 2023-03-03 20:23:17 +01:00
61f12c6c58 Player and base weapons converted to IQM. Gestures are next. 2023-02-27 23:54:59 +01:00
4226dd8c95 Migrate DLC1 first person models to IQM. 2023-02-25 20:50:14 +01:00
7b6f367bfa Tweak golden shell drop chance math. 2023-02-19 20:24:02 +01:00
a2855dfc9a Don't use inventory tokens for mapper-toggleable store/revive. Tokens are icky. 2023-02-18 11:54:30 +01:00
dc39f4a6fb Update patrons. 2023-02-18 11:54:24 +01:00