Ricardo Luís Vaz Silva
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3a31008aa8
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implement global shaders
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2025-01-08 18:25:36 +08:00 |
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Ricardo Luís Vaz Silva
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5938204fa9
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add default values, vec4 uniforms, and cvar uniforms to post-process uniforms
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2025-01-07 00:42:50 +01:00 |
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Ricardo Luís Vaz Silva
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9073fb8501
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add shadowMinQuality property and gl_light_shadow_max_quality CVar
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2025-01-03 07:30:54 +01:00 |
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Ricardo Luís Vaz Silva
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e75d8d35eb
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move gl_light_shadow_filter from HWViewpointUniforms to VkShaderKey
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2025-01-03 07:30:54 +01:00 |
|
Magnus Norddahl
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55144b3330
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Explicitly set the symbol options, image and pdb paths
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2025-01-02 02:16:05 +01:00 |
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Magnus Norddahl
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c85b0096a2
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Maybe we also need the image path
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2025-01-02 01:49:44 +01:00 |
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Magnus Norddahl
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e5648eae9d
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Explicitly add the executable directory to the windbg search path
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2025-01-02 01:23:18 +01:00 |
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Magnus Norddahl
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3cf479fff8
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Check if PDB file can be found as it seem people either don't install it or windbg doesn't always use it?
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2025-01-01 23:31:28 +01:00 |
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Boondorl
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3a179ec1c6
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Make coronas array global
Correctly collect all coronas to be drawn across all view points
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2025-01-01 23:12:48 +01:00 |
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Boondorl
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616d201dfc
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Updated fogball sorting
Take sector portals into account.
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2025-01-01 23:12:48 +01:00 |
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nashmuhandes
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00f5e68268
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Fix SSAO poking on top of fogballs
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2025-01-02 03:22:01 +08:00 |
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Boondorl
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d3fe5a1946
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Fixed corona appearing in wrong world position
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2025-01-01 13:27:51 +08:00 |
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Boondorl
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4c5375c553
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Fixed coronas not respecting static portals
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2025-01-01 13:27:51 +08:00 |
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Ricardo Luís Vaz Silva
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9d9938cccc
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Fix cache while trace isn't moved to GPU
isn't the fastest or most memory efficient fix, but should hopefully only be temporary
|
2024-12-31 04:43:27 +08:00 |
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Ricardo Luís Vaz Silva
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728b6c0039
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add portals/midtextures to ray-traced dynamic lights
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2024-12-30 20:37:18 +01:00 |
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Ricardo Luís Vaz Silva
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f0efface7b
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deduplicate rayquery code
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2024-12-30 20:37:18 +01:00 |
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Ricardo Luís Vaz Silva
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eab97f826d
|
forgot these 😅
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2024-12-30 01:18:46 +01:00 |
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Ricardo Luís Vaz Silva
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aa51ac7b6d
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only lightmap updated tiles once they're visible
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2024-12-22 00:28:03 +01:00 |
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nashmuhandes
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ca61ae470f
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Affect Actors with the sun intensity
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2024-12-21 17:48:17 +01:00 |
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nashmuhandes
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c2808809b7
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Add customizable sunlight intensity (both to ZDRayInfo and ZScript)
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2024-12-21 17:48:17 +01:00 |
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nashmuhandes
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22eb817db1
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Don't save the lm_ao and lm_bounce CVARs as they're meant to be used during the baking step only, on top of being too slow for realtime use.
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2024-12-21 18:57:20 +08:00 |
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nashmuhandes
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f455990b7b
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Bump the lightmap lump version to invalidate really old (ZDRay) lightmaps.
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2024-12-21 18:43:07 +08:00 |
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Ricardo Luís Vaz Silva
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af5497c6dd
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force updated lights to ignore actor trace cache
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2024-12-20 05:29:05 +01:00 |
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Ricardo Luís Vaz Silva
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d35195bded
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mark old tiles for update
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2024-12-20 01:41:06 +01:00 |
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Ricardo Luís Vaz Silva
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46eab8409e
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mark tiles for update for flicker/pulse lights
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2024-12-20 01:41:06 +01:00 |
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Ricardo Luís Vaz Silva
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bca75ef346
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check if color changes for lightmap update
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2024-12-19 15:34:58 +08:00 |
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Ricardo Luís Vaz Silva
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9bc8b50521
|
move condition to outside the loop
(better for debug builds)
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2024-12-19 15:34:58 +08:00 |
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Ricardo Luís Vaz Silva
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79a7d53364
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auto-mark tiles for update if a lightmap light moves or changes radius or toggles
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2024-12-19 15:34:58 +08:00 |
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Ricardo Luís Vaz Silva
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ecf0382005
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don't run 2d shadowmap for rt dynlights
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2024-12-19 12:53:17 +08:00 |
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Ricardo Luís Vaz Silva
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5d35ae9b4d
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also do Actor Trace for non-lightmaplights if gl_light_shadows is 2
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2024-12-19 12:53:17 +08:00 |
|
Magnus Norddahl
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bd6101bf13
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Fix crash if the BLAS turned out to be completely empty
|
2024-12-19 03:31:18 +01:00 |
|
Magnus Norddahl
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6f1f33e90d
|
Merge pull request #99 from madame-rachelle/gzd4-14-merge
Gzd4 14 merge
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2024-12-18 23:27:24 +01:00 |
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Rachael Alexanderson
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b85b7c18da
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Merge branch '4.14' of c:/projects/gzdoom into gzd4-14-merge
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2024-12-18 10:23:00 -05:00 |
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Rachael Alexanderson
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c2bce2760b
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Merge commit 'e73969d' into gzd4-12-merge
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2024-12-18 10:20:53 -05:00 |
|
Rachael Alexanderson
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25ec8a689d
|
- language update
Continuous Integration / macOS | Debug (push) Has been cancelled
Continuous Integration / Linux Clang 11 | Debug (push) Has been cancelled
Continuous Integration / Visual Studio 2022 | Debug (push) Has been cancelled
Continuous Integration / Linux GCC 12 | MinSizeRel (push) Has been cancelled
Continuous Integration / Linux GCC 9 | RelWithDebInfo (push) Has been cancelled
Continuous Integration / macOS | Release (push) Has been cancelled
Continuous Integration / Linux Clang 15 | Release (push) Has been cancelled
Continuous Integration / Visual Studio 2019 | Release (push) Has been cancelled
Continuous Integration / Visual Studio 2022 | Release (push) Has been cancelled
g4.14.0
|
2024-12-17 14:18:45 -05:00 |
|
Ricardo Luís Vaz Silva
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b37b95aa04
|
Fix damage being skipped for spectral puffs
|
2024-12-17 02:55:59 -05:00 |
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nashmuhandes
|
be36118017
|
Exclude fullbright stuff from tracelighting
|
2024-12-17 10:07:44 +08:00 |
|
Magnus Norddahl
|
acdf49ee7a
|
Don't use glcycle_t
|
2024-12-17 00:39:38 +01:00 |
|
Magnus Norddahl
|
e30831a409
|
Clean up the ranges code a bit
|
2024-12-16 22:17:18 +01:00 |
|
Magnus Norddahl
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0d87875003
|
Add some more null checks
|
2024-12-16 11:32:39 +01:00 |
|
Rachael Alexanderson
|
2a940a7418
|
- this is version 4.14.0
|
2024-12-16 04:38:27 -05:00 |
|
Ricardo Luís Vaz Silva
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b5b3fe1b5e
|
remove "DECORATE" from error string
* print warning count as well
* allow treating warnings as errors
|
2024-12-16 04:36:48 -05:00 |
|
Magnus Norddahl
|
e0a7e2e8cc
|
Add build time to cpublasinfo
|
2024-12-15 22:42:24 +01:00 |
|
Magnus Norddahl
|
82e748cb49
|
Fix typo
|
2024-12-15 16:41:24 +01:00 |
|
Magnus Norddahl
|
e002697598
|
Add cpublasinfo ccmd
|
2024-12-15 16:30:19 +01:00 |
|
Boondorl
|
419fc91522
|
Stop interpolators constantly force updating mesh
|
2024-12-14 06:08:49 +08:00 |
|
Boondorl
|
8b03f32ce6
|
Fixed missing 3D floor trace check
|
2024-12-14 06:08:38 +08:00 |
|
Boondorl
|
4d5bba8d02
|
Clean up decal behavior
Only update the mesh if a decal was truly created/destroyed
|
2024-12-14 05:40:45 +08:00 |
|
Ricardo Luís Vaz Silva
|
c2901404d5
|
ensure non-dynamic tiles are baked first
|
2024-12-14 05:40:32 +08:00 |
|
Magnus Norddahl
|
36d74cf8f9
|
Try try again
|
2024-12-12 23:21:45 +01:00 |
|