Commit graph

384 commits

Author SHA1 Message Date
2cd0bc310b Gotta refit that text 2020-06-23 17:48:57 +02:00
d14e2bd580 The guy in the chess pic is Eidolon? Oops. 2020-06-23 17:37:50 +02:00
2781c1bad5 Voodoo dolls have a custom look.
Ynykron impacts no longer deal splash damage through walls.
2020-06-23 16:59:36 +02:00
6de152ebb7 fix cbt divide by zero due to typo 2020-06-23 08:57:22 +02:00
2200bc061f Ynykron finetuning. 2020-06-23 01:52:44 +02:00
535b94ee50 Fix vanilla boss assignments for Hexen. 2020-06-22 23:45:53 +02:00
b33da46ba4 Ynykron progress. Primary fire is functional, may need finetuning. 2020-06-22 22:45:50 +02:00
9658d82bae Important lore addition. 2020-06-21 22:34:04 +02:00
ce1d0a4858 Optimize my PNGs senpai. 2020-06-21 21:46:29 +02:00
64915879a5 Oh look, it's more Ynykron soundwork. 2020-06-21 21:40:38 +02:00
8a4b4ab6a1 Minor detail: current slot stays highlighted when gesturing. 2020-06-21 17:00:29 +02:00
c13cc52016 Use bzip2 for pk3 building. 2020-06-21 14:25:15 +02:00
c996788ebe Ammo spawn adjustments. 2020-06-21 12:30:57 +02:00
54f805800c Fix crash when opening the store.
Reduce selling prices of items, for progression balance.
2020-06-21 12:25:30 +02:00
e8e5df47cf Added scripts for building pk7 and pk3 archives.
Fix Ynykron not being precached because I used the wrong class name.
2020-06-21 12:02:38 +02:00
8b5ecd1954 Beginnings of F1 menu replacement. 2020-06-21 03:22:55 +02:00
202bdce0e2 More finetunin'.
Added forced fall damage option.
2020-06-20 22:20:44 +02:00
aebc24b781 Forgot to add menu option for wallbusting restrictions. 2020-06-20 17:21:12 +02:00
b5947709f7 Final round of tuning for wall busting, it's even more HD-like now.
Add option to disable unrestricted Wallbuster destruction.
Add wall penetration to Silver Bullet JET.
2020-06-20 17:19:13 +02:00
2184079c07 More wallbustin' finetunin'. 2020-06-20 11:49:29 +02:00
eae93b6057 Fix stomp "launching". 2020-06-19 21:05:28 +02:00
ba004ce016 Finetune busting fx.
Reduced dash fuel usage.
2020-06-19 21:02:09 +02:00
289f618d8c Update TODO file. 2020-06-19 19:55:24 +02:00
f5f18eb8c0 Wallbuster busting implemented.
Renamed Demolitionist voice files to prevent mod conflicts.
2020-06-19 19:54:39 +02:00
15cb678975 "Fix" for library "vanishing" on reload after death.
This is a very gross hack, please don't look at it.
2020-06-19 13:29:36 +02:00
8fa56ea950 ext. lore wrangling. 2020-06-18 21:16:25 +02:00
ea3845289d Correct grouped ammo price math. 2020-06-18 20:03:29 +02:00
5f663e2380 Wallbuster visibly shows fired rounds when reloading. 2020-06-18 19:49:28 +02:00
ccf9ab8e6e Fix shader compiling 2020-06-17 08:19:40 +02:00
7ffcdf5d72 owo what's this 2020-06-16 22:22:51 +02:00
502a1cb4f7 Silver Bullet has reduced recoil when crouching (simulates using the bipod).
Add slight delay between Silver Bullet altfire release and re-press, for those with twitchy fingers like me.
"Enhanced" Silver Bullet scope shader by blurring the darkened part of the screen.
2020-06-16 22:08:08 +02:00
d1413da608 Remaining Ynykron weapon sounds added (actual schutt effects, and their sounds, to come later).
Adjusted price of crystal boxes, reasonable considering their rarity.
Subtract prices of obtained ammo from sold weapons.
Give pickup sounds CHANF_OVERLAP (unless happening on the same tic, e.g.: items occupying the same space).
Ragekit now heals like Berserk Pack on activation.
Jump height accounts for Ragekit being active.
2020-06-16 19:50:29 +02:00
f69a3b1ab8 Looks like this won't be needed 2020-06-16 16:58:22 +02:00
02a5d180d1 Remade logo, now animated (with shaders!)
Preload fonts on launch, less stutters
2020-06-16 16:20:09 +02:00
aea3a84024 Disallow dropping weapons out of their ready state, prevents exploits/bugs.
Pusher autoswitches to the next weapon after it (skipping the Deep Impact if possible) when thrown, instead of switching to the best weapon, which may have undesirable consequences.
Added icons for weapons and ammo, this doesn't have any actual use yet, but will in the future if I ever implement a custom alt hud.
2020-06-16 00:36:20 +02:00
20161b17d4 Also forgot these PNGs. 2020-06-14 23:36:25 +02:00
736b0ee607 Forgot to optimize the PNGs. 2020-06-14 23:35:51 +02:00
aec8a71de6 Ynykron initial implementation (not functional).
Removed Chanceboxes completely, they were a dumb idea.
Various itty bitty adjustments.
2020-06-14 23:34:47 +02:00
3e31fd36ac Fix Wallbuster shuffling code. 2020-06-13 23:51:30 +02:00
cbddd2acdc Global poly re-sort pass, why not. 2020-06-13 23:35:07 +02:00
fd85077b62 Re-sort Silver Bullet polys, fixes buggy jet rendering. 2020-06-13 23:31:39 +02:00
d664bc183d Slight Silver Bullet rebalancing. 2020-06-13 22:49:39 +02:00
c501a4e695 Make Silver Bullet JET more lethal. 2020-06-13 22:11:04 +02:00
3b55ed38c2 Missed one lil' spot. 2020-06-13 21:39:59 +02:00
fb56bc50ed GCS activates 3-second invuln on autoactivation. 2020-06-13 21:34:28 +02:00
fb078b7232 Silver Bullet JET fully implemented.
Ammo rebalancing.
Damage boost to Candy Gun.
Various small adjustments.
Grilled Cheese Sandwich now gives 3 seconds of invulnerability on activation.
2020-06-13 21:32:28 +02:00
0975e30107 Ynykron animations done. 2020-06-12 20:53:32 +02:00
b9852fe18d Finished Silver Bullet anims, Ynykron next. 2020-06-12 13:56:42 +02:00
0bc7781da4 Don't mind me. 2020-06-10 21:39:22 +02:00
de330d61d6 Add FORCEXYBILLBOARD to some effects that need it.
Moved things around for future planning.
2020-06-10 20:40:14 +02:00