|
|
318e9b526c
|
Slight correction of odd statement about powerups.
|
2023-12-18 23:21:59 +01:00 |
|
|
|
7eb5c0f747
|
Update MariFX link in README.
|
2023-12-18 23:08:57 +01:00 |
|
|
|
3864c8440b
|
Tiny text tweak. Milkbreads are comparable to brioche.
|
2023-12-16 09:54:14 +01:00 |
|
|
|
a2b6ec001b
|
Draw boss healthbar with the same scaling factor as other healthbars.
|
2023-12-16 08:54:35 +01:00 |
|
|
|
952c6eba1a
|
Update Anti-BD script to detect newer versions of Project Brutality.
In addition, reword the top comment block on the file into a less aggressive
explanation as to why the script exists in the first place.
|
2023-12-14 22:02:41 +01:00 |
|
|
|
894ecc665b
|
Several adjustments, some fixes, just stuff.
|
2023-12-13 18:17:42 +01:00 |
|
|
|
adb0eac431
|
Enemy healthbar redesign.
|
2023-12-11 10:56:47 +01:00 |
|
|
|
38ae42c8dd
|
Even more tweaks to the overpressure shot.
|
2023-12-10 10:56:48 +01:00 |
|
|
|
625feb0c6e
|
Mortal Rifle overpressure shot was accidentally too OP.
|
2023-12-10 10:48:24 +01:00 |
|
|
|
ca2df207cb
|
Try to make slot 5 ammo spawns more generous.
|
2023-12-09 09:35:09 +01:00 |
|
|
|
673cdc6d8f
|
Bypass A_SetViewPitch to not trigger the "never-will-be-fixed" bug.
|
2023-12-08 22:56:41 +01:00 |
|
|
|
13b2cb53b3
|
Add player path tracing in minimap.
|
2023-12-07 23:17:27 +01:00 |
|
|
|
820f10c9f8
|
Crosshair rendering tweaks.
|
2023-12-07 18:12:07 +01:00 |
|
|
|
a9add84ecd
|
Small text fix
|
2023-12-07 16:39:32 +01:00 |
|
|
|
2d7ee950e8
|
Force omnisight markers in minimap to use centered offsets.
(Unfortunately, this can't be done for the automap)
|
2023-12-07 13:25:18 +01:00 |
|
|
|
cca0492de5
|
Shorten boss bar by 50px when using tight scaling.
|
2023-12-07 13:23:25 +01:00 |
|
|
|
9485ceb032
|
Tweaks to README.
|
2023-12-05 14:09:18 +01:00 |
|
|
|
e53b6c1ca7
|
Implement alternate, less visually intense All Clear fx.
|
2023-12-02 13:47:00 +01:00 |
|
|
|
c3f36e08b7
|
Add hardware requirements section to readme.
(These are not too precise due to lack of testing, so there's plenty of room
for improvement)
|
2023-12-02 13:03:50 +01:00 |
|
|
|
ed538f7efe
|
Use dark gray instead of black for Korax's chat lines.
This is mainly because GZDoom uses literal BLACK to print those to the terminal
and, obviously, black text on a black background isn't legible.
|
2023-11-30 13:08:01 +01:00 |
|
|
|
a855a632d6
|
Fix incorrect draw offset of hammer charge bar.
|
2023-11-29 11:32:43 +01:00 |
|
|
|
560b3c8f80
|
Fix incorrect ')' placement in chancebox spark unit requirement.
|
2023-11-29 10:26:35 +01:00 |
|
|
|
2db08970f6
|
Oh god how did I not notice this
|
2023-11-28 17:10:15 +01:00 |
|
|
|
333c974ba6
|
I had to rebrand this achievement, really had to.
|
2023-11-28 13:28:26 +01:00 |
|
|
|
0f0094fe65
|
Prevent players from selling the Deep Impact.
|
2023-11-28 12:33:41 +01:00 |
|
|
|
3948454866
|
Heretic hack to guarantee one mace spawn per map.
|
2023-11-28 12:23:13 +01:00 |
|
|
|
a9b69e37f0
|
Consistently declare damagetypes as names.
|
2023-11-28 11:23:44 +01:00 |
|
|
|
f9da352077
|
Fix unexpected rip sounds in Heretic and Hexen.
|
2023-11-28 11:23:31 +01:00 |
|
|
|
18894663e5
|
Tiny rebalancing of Eviscerator and Hellblazer ammo caps.
|
2023-11-27 18:09:19 +01:00 |
|
|
|
c35261a34f
|
Additional slot 5 trail colors.
|
2023-11-27 16:04:44 +01:00 |
|
|
|
6a6c26f307
|
Reset weapon pickup voicelines only when inventory is wiped.
|
2023-11-27 15:44:23 +01:00 |
|
|
|
50b124f1a1
|
Draw active powerups in columns of 3.
|
2023-11-26 20:45:51 +01:00 |
|
|
|
5a53f52472
|
Tiny tweak to generic ammo display to match sidemods.
|
2023-11-26 18:33:53 +01:00 |
|
|
|
cc1f1b8577
|
Adjustments to dashing.
|
2023-11-26 16:32:09 +01:00 |
|
|
|
b13e3db930
|
Some more stuff I missed.
|
2023-11-25 23:10:51 +01:00 |
|
|
|
ea931d4298
|
Missed a spot.
|
2023-11-25 23:08:08 +01:00 |
|
|
|
aa2921e67e
|
Some ultrawide accommodations.
|
2023-11-25 22:56:24 +01:00 |
|
|
|
1fb0b7a7f5
|
Tweak color range of healthbar values.
Also, add healthbar values to player healthbars as well.
|
2023-11-25 17:23:23 +01:00 |
|
|
|
f3a6899b61
|
Fix incorrect line break widths for hud message box.
|
2023-11-25 17:22:43 +01:00 |
|
|
|
1ab60369b8
|
Fix detection of exit and teleport lines in the minimap.
|
2023-11-22 19:49:39 +01:00 |
|
|
|
7fd2eed00b
|
Darken zero-padding in score box.
|
2023-11-22 19:49:24 +01:00 |
|
|
|
5410ffee3b
|
Some text tweaks.
|
2023-11-21 12:11:03 +01:00 |
|
|
|
f028e23ee3
|
Small oops in the statscreen drawer.
|
2023-11-20 13:29:36 +01:00 |
|
|
|
62bd871741
|
Slightly reduce max ammo amounts for slot 9.
|
2023-11-20 13:03:00 +01:00 |
|
|
|
b2f3355b7b
|
Adjust scaling of statscreen to be "tighter".
|
2023-11-20 11:51:49 +01:00 |
|
|
|
b7493d867d
|
Tweak kill oneliner chances.
|
2023-11-20 11:51:34 +01:00 |
|
|
|
07ad8fd41b
|
Skip attemting to strip author name from level name if already defined.
|
2023-11-19 22:44:32 +01:00 |
|
|
|
319d967d39
|
Add a 8px offset to healthbars, might help against blocking out faraway monsters.
|
2023-11-19 20:10:39 +01:00 |
|
|
|
e802327ca5
|
Readme cleanup.
+ Replace an old crash sfx
+ Detect VKDoom to customize crash handler text
|
2023-11-19 16:35:26 +01:00 |
|
|
|
b72bd2dde1
|
Re-render all README.md images.
|
2023-11-18 20:55:46 +01:00 |
|