Commit graph

579 commits

Author SHA1 Message Date
4b88bcfe8a Fix crash when players telefrag each other in DM on map start. 2021-02-01 23:09:20 +01:00
0a49697113 Stat screen tweaks. 2021-02-01 23:09:04 +01:00
12e0851984 Fine-tune dog and caco detection. 2021-02-01 21:16:55 +01:00
51726864fe Allow players to remove Nazi textures by using them. 2021-02-01 14:34:52 +01:00
516b0e1294 Weaponize Froggy Chair. Add summon cheat. 2021-02-01 13:38:23 +01:00
f3ca6fc3da Fix some typos. 2021-01-31 18:50:50 +01:00
4b3c875965 Configurable floating number colors. 2021-01-31 17:59:23 +01:00
beff21e5c3 Forced pistol start didn't reset health. 2021-01-30 10:43:53 +01:00
6a8987a53d Actually, fix this properly. 2021-01-30 10:38:52 +01:00
376fd87da3 Fix blood spurts causing divisions by zero at random. 2021-01-30 10:19:42 +01:00
0b589fa81f Try to fix jetpack sound getting stuck sometimes. 2021-01-29 23:05:25 +01:00
b8eb009f43 Add option to force pistol starts.
Slightly increase Explodium Gun speed (by two frames).
Separate Explodium Gun ejected casings into overlays, with varying offsets.
2021-01-29 21:32:43 +01:00
37a05c0db2 Moth plushy pushed to post-release update, replaced by generic cube.
Added lore entries for post-release collectibles.
Fix incorrect scaling of Demolitionist sprites in Doom 2 cast sequence.
2021-01-29 17:21:19 +01:00
da9086d253 Small things.
- Swap all instances of Thinker.TICRATE with the GameTicRate global.
 - Force intermission counters to be enabled (fuck Heretic).
 - Add two more achievements to be used.
2021-01-26 15:20:34 +01:00
6988a9c1a2 Naive method for weapon spawn "progress". 2021-01-25 22:22:48 +01:00
a7f111333b Show owned item amounts in the store (if greater than 1 or ammo). 2021-01-25 21:15:18 +01:00
4fc0713ec2 Implement "emergency melee" for cases where the player has no weapons whatsoever. 2021-01-25 21:14:52 +01:00
67483877c0 Implemented selling at the store (right click / backspace to toggle).
Implemented excess ammo dropping for weapon pickups (previously it was just sold).
Implemented dropped weapon loaded ammo handling (previously this made ammo simply disappear).
Implemented mag splitting for excess ammo pickups (split 'em into individual rounds).
Dropping a Candygun will drop spares first (if any, they will be empty, too).
2021-01-25 17:32:44 +01:00
c6bd4ed2cf I really gotta use git tags properly.
I also went and cleaned up some debug texts.
There's also now a "short version" string that's less verbose for the mismatch checker.
2021-01-25 12:51:59 +01:00
1962df32ea Heretic enemies are still back on their bullshit. 2021-01-24 21:09:54 +01:00
8b94320ca8 Ynykron unload/load animation fixes. 2021-01-23 18:21:57 +01:00
dd603b2257 Biospark Carbine buff. 2021-01-23 18:21:49 +01:00
d45b2c616e Deep Impact tweaks. 2021-01-23 18:21:36 +01:00
3c1031477d Hellblazer buff. 2021-01-23 18:21:25 +01:00
9da8d3582b Eviscerator tweaks. 2021-01-23 18:21:10 +01:00
bd300ebdf4 Major Black Shell rebalance. 2021-01-23 12:45:15 +01:00
2e12edfc3e Player self-light tweaks. 2021-01-22 20:18:02 +01:00
cca2f20f12 Silver Bullet pickup model shows loaded ammo type. 2021-01-22 19:59:30 +01:00
b1f7cb3e86 Smol fix. 2021-01-22 11:23:36 +01:00
3811e15e22 Fix Eviscerator deselecting before last round is chambered.
Picked up Candy Gun spares will leave behind their mag if no more ammo can be held.
Mag Ammo max amounts tweaked again.
2021-01-21 21:56:25 +01:00
55db5ca150 Add debug command to fix item max amounts mid-playthrough. 2021-01-21 18:16:09 +01:00
80a7408d5c Colored trails fun option. 2021-01-21 17:22:26 +01:00
93b9100003 Additional debug commands. 2021-01-21 16:09:18 +01:00
681c7621ab More rebalancing.
Fix 'give keys' cheat.
2021-01-21 13:13:14 +01:00
687f1c534d Rebalance/fix Corrosion debuff.
Parried lost souls get BLASTED flag.
2021-01-21 10:57:49 +01:00
a83354beac Spreadgun ammo change: Napalm → Acid flechettes.
Major tweaks to item rearranging for armors/health/etc.
Slight Ynykron singularity optimization.
Reduced blood/gore effects, possibly less perf heavy.
Fix Eviscerator chunks getting stuck in mid-air / bouncing off inventory items.
Adjust Eviscerator chunk penetration.
Adjust max ammo values.
2021-01-21 09:23:24 +01:00
f7dc7ce222 Wallbuster unload function fixes. 2021-01-20 11:00:17 +01:00
d2673352b7 Slight adjustment. 2021-01-18 01:06:59 +01:00
893b578eac Extra round of buffs:
- Reduce Eviscerator reload delay by 5 tics.
 - Increase dragon's breath base damage by 2.
 - Make dragon's breath radius increase, rather than decrease.
 - Increase Biospark beam damage to 20.
2021-01-17 21:25:42 +01:00
66157c4927 Prevent health decay when frozen. 2021-01-17 21:21:00 +01:00
779b90a435 Fix version mismatch check breaking. 2021-01-17 18:31:00 +01:00
f15023c3f2 VERY IMPORTANT FIX: Keen/BossBrain DEHACKED checks could enter an infinite loop. 2021-01-17 12:04:52 +01:00
6d6b1de3cc Add unload function to Wallbuster.
Don't add vertical push to grenade-type projectiles if underwater.
Destroy sparks and chips on liquid terrain.
2021-01-16 21:31:27 +01:00
eed98c4d72 Allow Elemental Coating to block leaky damage (gzdoom PR not merged as of writing). 2021-01-16 16:58:35 +01:00
b242e34bae Boss Brain only counts as kill if there's a Boss Eye. 2021-01-16 15:51:50 +01:00
de02cd22ff Don't mind this. 2021-01-16 12:19:27 +01:00
5b2e2845c9 Further Eviscerator chunk finetuning. 2021-01-15 23:48:51 +01:00
be56aed4e1 Fix Eviscerator chunks always ripping unconditionally. 2021-01-15 23:03:25 +01:00
33788522ef Fancy teleporter particles. 2021-01-15 18:16:13 +01:00
9a07cec4ad Companion Lamp doesn't spawn until first activation.
Adjust date of Eviternity (shift to 2150, two days was too little).
Small additions to help screen text.
2021-01-15 16:27:44 +01:00