dd62ce665b
Quadravol pickup models done.
2022-08-13 11:53:37 +02:00
b4408b6c33
WIP Quadravol model.
2022-08-13 03:03:35 +02:00
b6138aa396
Itamex Hammer fully implemented.
2022-08-12 14:48:33 +02:00
3da96ba3f1
Fix third person animations.
2022-08-11 16:44:29 +02:00
311bf6e899
Combat hammer tertiary fire implemented.
2022-08-11 16:25:01 +02:00
0193ad5874
Primary fire now functional in Combat Hammer.
2022-08-11 01:54:40 +02:00
515d8bc21c
Almost forgot the polysort pass.
2022-08-10 22:54:07 +02:00
3903dc636e
Add combat hammer main menu pose.
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Also, rename the pickup model (oops).
2022-08-10 22:53:32 +02:00
e7d113766a
Tweak hammer material.
2022-08-10 21:59:47 +02:00
e6fa4884fa
Itamex Hammer model (WIP).
2022-08-10 21:27:34 +02:00
64d256777b
Saya's Mug collectible.
2022-08-06 15:11:33 +02:00
3c83945d84
Fix incorrect material index in Silver Bullet mag model.
2022-08-06 13:59:32 +02:00
2497167b5c
Clean out unused models.
2022-08-05 23:31:58 +02:00
bc870daaa1
Reference IK first person arms model.
2022-08-05 17:30:39 +02:00
965a29870b
Fixes, rebalances, tweaks... Idk, weather hot, brain hurt.
2022-08-01 17:22:37 +02:00
7d86143fb4
Updates for recent A_ChangeModel fix.
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Use a canvas texture for the titlescreen fade.
2022-07-27 13:17:18 +02:00
12515e9107
Wrist tags in first person also update now.
2022-07-26 21:11:06 +02:00
2d2dcf7ad5
Tag colors and animated face using A_ChangeModel.
2022-07-26 18:36:38 +02:00
b77498781a
Fully functional scripted texture for Sheen HMG.
2022-07-25 02:07:07 +02:00
24e15f1b0f
Thaw player when skipping a death exit. Fixes freeze in E2M1.
2022-07-24 13:30:55 +02:00
b97712c42a
Small texture edit.
2022-07-23 16:49:11 +02:00
57253d5434
Sheen HMG fully functional. May need touchups later.
2022-07-22 20:20:58 +02:00
1ba22e8eb6
Sheen HMG progress (still not functional).
2022-07-21 22:01:41 +02:00
de0ee36829
Placeholder Sheen display.
2022-07-21 13:25:16 +02:00
14d55e3235
Sheen HMG pickup model done.
2022-07-20 20:55:47 +02:00
11076bc0a1
WIP Sheen HMG model.
2022-07-20 11:27:19 +02:00
e296c02608
Remove Dragon's Breath shells.
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Nuggets can no longer be stored as spares.
2022-06-04 22:09:46 +02:00
984b2c39ba
The Pusher is gone.
2022-05-16 16:39:11 +02:00
27bba4605c
Goodbye matcaps, hello envmaps.
2022-05-07 22:39:40 +02:00
0680b2f382
Sometimes plans change. DLC Weaponsets merged into one.
2022-03-05 18:26:20 +01:00
1d00a9706d
So turns out IK can be a nightmare.
2022-03-01 02:29:55 +01:00
a7eda2702a
Migrate various thinkers to plain objects.
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WIP: Gib models currently in progress.
WIP: IK re-rigging of Demolitionist in progress.
2022-02-28 23:45:18 +01:00
b36b2f808c
Dual Explodium guns can now reload independently.
2022-02-10 13:38:58 +01:00
31d4b5f5b6
Voodoo doll redesign.
2022-02-06 02:15:05 +01:00
c782fec486
Weapon swap adjustments for dual-wieldables.
...
Weapon swap fix for Candygun.
2021-12-30 01:52:21 +01:00
14c831d35e
Brightmaps were zero bytes in size for some reason.
2021-10-14 18:24:12 +02:00
d793354288
Stuff from master again.
2021-10-14 17:04:45 +02:00
8a657e4272
Moth plushy added. All other planned collectibles discarded.
2021-09-17 19:12:25 +02:00
c1de57b376
Major ammo overhaul.
...
DoExplosion sector portal fix.
2021-09-12 19:09:00 +02:00
ccab16a7a9
All new achievement icons added.
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One more intermission art added.
Small folder reorganization.
2021-09-11 21:15:52 +02:00
b917ac95b1
Divine Sprite fully implemented.
2021-09-06 13:02:14 +02:00
cdd65f11a3
Safety Tether implemented.
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VIP items cannot be bought.
VIP items have a special color in the inventory/store.
Boost Devastation Sigil sounds.
Fix Teleport() calls using A_Teleport() flags (oops).
Give cheat tweaks.
2021-09-04 21:18:37 +02:00
555530c164
Devastation sigil fully implemented.
...
Removed old ragekit shader entirely, always use alt now.
VIP powerups no longer spawn if the player has max amount.
2021-09-01 18:53:53 +02:00
dc4bd4d45d
Initial 1.1 development setup.
2021-09-01 09:56:20 +02:00
6a1172491e
Verdant Citadel compatibility fixes.
2021-08-28 18:06:11 +02:00
60617f2501
1.0 release.
2021-08-12 16:29:51 +02:00
5f01001891
Explodium Gun and Candy Gun now have a slide lock.
2021-08-08 19:32:39 +02:00
7a8459f9d5
All collectible pickup animations implemented.
2021-06-30 19:55:45 +02:00
9f7d64d1e5
Player movement speed overhaul, separating into three speeds: walk, run, sprint.
...
Added separate run/walk animations.
Added jump animation independent from boost.
Tweaked boost animation.
Tweaked fall animation.
2021-05-31 16:17:59 +02:00
dd54cde585
Small achievement rebalance.
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Some more planned collectibles.
Try to make wraithverge ghosts properly parryable.
2021-05-30 21:27:55 +02:00