6dee65ef2f
Tweak ammo spawns again.
2023-01-20 22:38:45 +01:00
8a719cfce5
Unimplemented weapons trigger special on touch, to avoid potential softlocks.
2023-01-19 22:40:26 +01:00
3aaa77f9e1
Blocking checks for mirror interaction (forgot about them).
2023-01-19 10:25:09 +01:00
8965884358
Mirror interaction.
2023-01-19 10:13:21 +01:00
ae67e4691c
More voice changes:
...
* Additional kiss voices
* Mirror interaction lines (not yet implemented)
* Intonation changes for two existing lines
* Fix randomization of some voices (grunts and whatnot)
2023-01-19 10:11:24 +01:00
e4ffad02ed
Ghost Artifact no longer changes player render style.
2023-01-18 23:31:15 +01:00
06e2e2c55c
Deprecate use of ROTATING. Fix rotation of many items.
2023-01-11 20:05:53 +01:00
f2a4dffcdf
Fix accumulated damage causing armor hit sfx to stack.
2023-01-09 18:39:06 +01:00
75ffce1627
Somewhat less hacky menu code.
2022-12-31 13:08:09 +01:00
03dc2d8c7d
Fix for rare Quadravol crash corner case.
2022-12-30 23:30:52 +01:00
eff2a9a69b
Add MapRange utility function (currently unused).
2022-12-30 23:16:36 +01:00
f3946f832b
Fix magnetized items being blocked by "monster block" lines.
2022-12-30 23:16:16 +01:00
3a00eac766
Optimize item sparkles + distance fade teleport sparkles.
2022-12-30 11:38:33 +01:00
2b41ba0225
CVar caching is no longer needed.
2022-12-29 13:20:08 +01:00
9f529afb3c
Set DROPOFF flag on magnetized items, hopefully fixes them getting stuck on some lines.
2022-12-29 10:44:53 +01:00
21e10bce86
Remove credits for removed assets.
2022-12-28 22:22:48 +01:00
8c9daed1b5
Remove XDeath injection. It is a gross hack and it should not be used.
2022-12-28 22:20:01 +01:00
aa591989be
Fix some sprite conflicts with monster mods.
2022-12-28 22:18:03 +01:00
22179fdcd8
Tweak viewbob and deceleration.
2022-12-28 21:31:00 +01:00
081402251f
Critical typo fix in minimap code.
2022-12-28 11:45:45 +01:00
4000d095df
Some broader support for old map author text handling.
2022-12-28 11:44:29 +01:00
7b8111c40d
Finally fix gestures breaking on weapon switch.
2022-12-26 23:22:30 +01:00
ac709f0aac
Allow legacy BobWeapon to work with non-mod guns.
2022-12-26 13:45:36 +01:00
9135f594f1
BobWeapon3D implemented (but commented out for now).
2022-12-24 15:16:13 +01:00
116bca4b0b
Show "all keys" doors as multicolor in the minimap.
...
Deprecate IsValidLockNum and GetLockColor utility functions.
2022-12-23 18:26:12 +01:00
9ac0cb2a6f
Proper SCALEDNOLERP usage.
2022-12-19 16:46:13 +01:00
dca677f74f
Another function that doesn't need to play scoped.
2022-12-18 21:47:24 +01:00
dd7070b453
UseLinePos doesn't need to be play scoped.
2022-12-18 21:42:00 +01:00
e5cb32bc02
Remove redundant "clearscope" from utility functions.
2022-12-18 20:12:17 +01:00
b1683dae8e
Generalized hitnormal functions (where possible).
2022-12-18 20:03:36 +01:00
fef9d69f46
Move some files around.
2022-12-15 17:15:42 +01:00
44f39d1024
Split player and utility code.
2022-12-15 17:12:53 +01:00
1fe50b5c32
Split item code.
2022-12-15 14:31:43 +01:00
3ba2e921bc
Split statscreen code for each game mode.
2022-12-15 14:07:15 +01:00
1aef77f0ac
Split HUD code into multiple files.
2022-12-15 13:59:44 +01:00
d54202d533
Add option to filter healthbars to monsters only.
2022-12-15 13:22:40 +01:00
4ad2e4c7ba
Replace 8-unit shell pickup with a 6-unit one.
...
Some other tweaks to ammo as well.
2022-12-13 19:16:41 +01:00
661e4739d8
Blazer missiles won't auto-detonate unless player is out of blast radius.
2022-12-12 23:30:26 +01:00
32d1037d66
Remove leftover old "for" loop below "foreach" in some places.
...
Add SWWMUtility.ToAngles(), temporarily until next Gutamatics update.
Some note stuff.
2022-12-12 22:07:03 +01:00
79c5678656
Fix particles glitching when loading saves.
2022-12-11 00:44:51 +01:00
70181c26e3
Fix the fix.
2022-12-11 00:31:21 +01:00
caa1a07e25
Fix VERY WRONG math.
2022-12-11 00:21:36 +01:00
3fd551d865
Fix viewangles not interpolating. Reduce jump bump.
2022-12-10 23:17:48 +01:00
bdafd4f959
Slight view bump tweak on landing.
2022-12-10 22:48:48 +01:00
133cd382cc
A couple others.
2022-12-10 22:31:50 +01:00
102564c3a9
Oops, missed this one.
2022-12-10 22:26:48 +01:00
80fb76c000
ViewAngles + ViewPos awareness in various places.
2022-12-10 22:17:06 +01:00
a632c8edf7
Projectiles/explosions should use AMF_EMITFROMTARGET flag on A_AlertMonsters.
2022-12-08 20:06:41 +01:00
dc2e3d0a55
Fix Eviscerator chunks passing through solids.
2022-12-08 14:42:13 +01:00
64a748541e
Fix typo resulting in inconsistent 3D floor boundaries on minimap.
2022-12-08 00:28:03 +01:00