8fcfc878b3
Fix weapon bar with automap active.
2023-07-04 17:19:09 +02:00
47b0cad882
Implement a "weapon bar" (optional).
2023-07-04 17:05:21 +02:00
8522b47e69
Fix Grilled Cheese Sandwich teleporting player out of bounds after a death exit.
2023-07-04 13:51:25 +02:00
1640e77c9c
Fix default tag of Voodoo Dolls in stats.
2023-07-04 13:51:01 +02:00
098191dcc6
Fix for some weapon pickups "twitching".
2023-07-01 14:28:00 +02:00
08fdb7a6d7
Tweak dropping from menu after last change.
2023-07-01 14:18:38 +02:00
e35f78035e
Make items drop in "Unreal style" from the player.
2023-07-01 14:12:36 +02:00
5ce6c2fe6e
Small visual tweaks to Mortal Rifle canvas.
2023-07-01 14:11:47 +02:00
2d429be2b7
Add debug function to dump defined monsters.
2023-07-01 14:10:50 +02:00
3501b587d3
Fix duplication of SWWMGlobals on map change.
2023-07-01 14:10:36 +02:00
b643167bb1
Fix potential division by zero in DoExplosion.
...
(It has never happened in practice, but just in case)
2023-06-26 23:54:48 +02:00
90a593a6d5
Fix color escapes of dialogue text on console.
2023-06-21 11:38:26 +02:00
ee1ec8c997
Remove full message log (potential buffer overflow).
2023-06-15 22:25:44 +02:00
57464deeed
Slight viewbob adjustment.
2023-06-04 11:43:18 +02:00
fe7b67591c
Add missing '%' character to zsh-style chat prompt.
2023-05-17 10:48:30 +02:00
7d2aec7053
More view sway progress. This is harder than it looks.
2023-05-10 22:04:27 +02:00
d1890fbea6
Text and credit updates.
2023-04-20 12:51:35 +02:00
8dfbda6a85
Fix Quadravol casing skin assignment.
2023-04-12 21:20:49 +02:00
9ef480adfd
Stuff I missed.
2023-03-18 22:20:21 +01:00
a2f245b189
More stuff I missed.
2023-03-17 13:31:10 +01:00
7f5125b523
An important rewrite that was a long time coming.
...
First, a message: There is a time and a place for everything, and understanding
what is and is not appropriate is a fundamental aspect of how one should behave
in society. I must take steps in correcting my behavior, how I act both through
my interactions with others and through my own creations as well. While this is
only one step in a very, very long road, it is hopefully a step in the right
direction.
Various aspects of the story and lore, dialogues, character interactions, etc.
have been sanitized to be less explicit. I cannot in good conscience have
something like this in a project I'm creating, especially one with such a broad
audience as the one it has garnered.
A couple other things have been removed, such as direct references to
problematic media, and I've decided to forego the H-Doom compatibility that was
added "as a joke".
These changes will also be later applied to the side mods as well.
Should I have still missed anything, I please ask that people notify me and I
will address it as soon as I possibly can.
Furthermore, if any of the people still credited in this mod wish to have their
name and anything they contributed removed from it, I will do so.
2023-03-17 13:30:04 +01:00
42932d82b3
Revert "When filtering ammo display, include ammo not yet found."
...
This reverts commit 4efe82ab34 .
The feature is actually kinda silly, really.
2023-03-15 18:19:57 +01:00
1af92aa95c
Fix missing nextpos assignment for colliding Biospark beam.
2023-03-15 16:27:30 +01:00
b8313f1def
Make hitscan treat skies as walls (the full unreal-like experience).
...
Also, fix incorrect bounce behavior of candy beams and biospark arcs.
2023-03-11 01:27:09 +01:00
56a8969e2f
Make all projectiles bounce/explode on skies.
2023-03-11 01:07:15 +01:00
2d51dce26d
Fix Candy Gun reselecting if dead mid-throw.
2023-03-11 01:06:32 +01:00
5875530a8e
Fix Elemental Coating having no color in Demolitionist Menu.
2023-03-10 20:36:36 +01:00
e69dfa7e1f
(WIP) View sway, shake, etc. in weapon animations.
2023-03-10 19:37:09 +01:00
613a88f6c3
Fix mouse input in library tab.
2023-03-10 16:04:07 +01:00
5c9292a811
Faster move bob acceleration. More bob when crouching.
2023-03-10 14:18:19 +01:00
bbf89546e3
Allow clearing the message log.
2023-03-10 11:48:21 +01:00
4efe82ab34
When filtering ammo display, include ammo not yet found.
2023-03-10 11:24:32 +01:00
208b0afd36
Small visual tweaks to stat screen:
...
- Show "N/A" for 0/0 cases.
- Always show times in at least mm:ss format.
- Account for potential trailing whitespace in map names
(can becaused by DEHACKED string replacements).
2023-03-10 11:15:56 +01:00
238dbd4340
Reduce momentum transfer of Hellblazer afterburn.
2023-03-10 11:00:12 +01:00
8d1886ad15
Fix warp to NaN when crouching with Silver Bullet.
2023-03-10 00:20:09 +01:00
e98f870b5b
Fix silent broken crushers.
2023-03-10 00:00:24 +01:00
a3e7e4a622
Even less slippery player movement.
2023-03-09 23:58:43 +01:00
588fb5dd8d
Remove small per-step speed boost.
2023-03-09 20:38:53 +01:00
9187b65469
Add critical messages and obituaries to message log.
2023-03-07 08:11:15 +01:00
046ac1f212
Make scripted chat messages use the chat message color.
2023-03-07 07:53:38 +01:00
e51068adc0
HUD fix for level names with trailing whitespace.
2023-03-06 17:02:54 +01:00
d71d5b665c
Fix incorrect check for viewpitch workaround.
2023-03-03 20:50:50 +01:00
be405824c2
Experimental bob-synced footsteps in first person.
2023-03-03 20:23:17 +01:00
61f12c6c58
Player and base weapons converted to IQM. Gestures are next.
2023-02-27 23:54:59 +01:00
4226dd8c95
Migrate DLC1 first person models to IQM.
2023-02-25 20:50:14 +01:00
7b6f367bfa
Tweak golden shell drop chance math.
2023-02-19 20:24:02 +01:00
a2855dfc9a
Don't use inventory tokens for mapper-toggleable store/revive. Tokens are icky.
2023-02-18 11:54:30 +01:00
dc39f4a6fb
Update patrons.
2023-02-18 11:54:24 +01:00
844201260a
VISALWAYSFAIL has been renamed to MVISBLOCKED (just bleeding edge things™).
2023-02-15 18:48:56 +01:00
b080a8283a
Splash damage issue was quickly addressed.
2023-02-15 16:59:12 +01:00