Commit graph

84 commits

Author SHA1 Message Date
be1f1d083f Additional branding changes. 2022-01-15 15:37:29 +01:00
56dca15b52 Title sequence has more "oomph" added. 2022-01-05 20:42:03 +01:00
5e8824843c planning update. 2021-12-26 12:43:20 +01:00
7f70eb03af I gave in and did the font cleanup already. 2021-12-16 22:07:20 +01:00
1cbe0cca00 Update statistic about Java usage. 2021-12-14 19:25:03 +01:00
d87312ff74 Readme / Plans update. 2021-12-12 22:30:21 +01:00
14e643b40a Shift Sparkster x3 (DLC2) to slot 7.
This way you can have both it and the Quadravol simultaneously.
It would be unfair to not let you hold both "iconic" UnSX weapons at once.
2021-12-03 12:11:05 +01:00
c5392fc5ce I swear I'll continue work on this soon. 2021-11-28 21:55:56 +01:00
20bc5e7ce6 Show changes of hardest skills in message box. 2021-11-07 11:15:49 +01:00
14c831d35e Brightmaps were zero bytes in size for some reason. 2021-10-14 18:24:12 +02:00
651376f182 Original voice acting (batch 1). Plus other stuff. 2021-10-05 19:22:34 +02:00
8176b21b8c Achievement system overhaul.
Continuin the menu rewrite.
2021-09-20 19:22:42 +02:00
8a657e4272 Moth plushy added. All other planned collectibles discarded. 2021-09-17 19:12:25 +02:00
f6f2854bf6 Fun with dialogues. 2021-09-14 18:40:22 +02:00
c1de57b376 Major ammo overhaul.
DoExplosion sector portal fix.
2021-09-12 19:09:00 +02:00
0420d511a6 New achievements coded (Most icons still not done).
Various random tweaks and fixes.
Reformatted and cleaned up Future Plans file.
2021-09-08 21:09:13 +02:00
112129d8f8 Cleanup. 2021-09-07 11:57:21 +02:00
dc4bd4d45d Initial 1.1 development setup. 2021-09-01 09:56:20 +02:00
0ca52146a0 Separate achievement cvars by game to unclutter ini.
Add a couple more future achievements.
2021-08-28 18:10:36 +02:00
5f01001891 Explodium Gun and Candy Gun now have a slide lock. 2021-08-08 19:32:39 +02:00
dfe383d77f Don't mind me. 2021-07-24 02:59:06 +02:00
045560672d Reduce performance impact of item glows. 2021-07-13 17:04:42 +02:00
0540ecf08b Let's not get ahead of ourselves. 2021-07-01 13:28:17 +02:00
1a8b6c176c Small future planning changes. 2021-06-22 17:35:28 +02:00
a45943763f Enhance ASS SLAP (now optional).
Also added a "sewercount++" easter egg cheat, just for fun.
2021-06-02 01:16:49 +02:00
dd54cde585 Small achievement rebalance.
Some more planned collectibles.
Try to make wraithverge ghosts properly parryable.
2021-05-30 21:27:55 +02:00
38a07102f5 Update readme.
Append old cheats easter egg text to chat log.
2021-05-18 15:39:04 +02:00
0d626432cc "Pre-allocate" 1.1 achievements.
Discard the extra items, we're not doing that.
2021-05-15 21:56:18 +02:00
1991b8ed80 Lore adjustments. 2021-05-12 13:28:16 +02:00
9bd7670ce0 Hellblazer burst fire + lock-on. 2021-05-09 02:39:34 +02:00
c343de8746 Demolitionist Plush pickup anim added.
Small wallbusting fx tweaks.
Fix missing weapon select sound after item gestures.
2021-05-08 19:26:59 +02:00
2954203fd7 Boss-ify the Cybie in NRFTL MAP08.
QOL tweaks to how the PK7 file is built.
Added a plaintext readme, in classic SWWM style.
Updated credits.
2021-05-06 01:20:12 +02:00
08914cb1d7 Achievements submenu. 2021-05-01 14:56:02 +02:00
4ff7d89ab4 Offscreen Wallbuster reload animation tweaks. 2021-04-21 09:37:17 +02:00
eb269aacc9 Even more icons, 13 to go. 2021-04-13 20:26:29 +02:00
4d319e6a8a Two more intermission art renders. 2021-04-11 19:49:21 +02:00
4d7cd9c564 Some spicing up of the Doom 2 secret maps.
More achievement icons.
2021-04-09 20:57:49 +02:00
98012daf26 A couple tweaks. 2021-04-08 15:57:28 +02:00
11bc7fa9a1 More achievement icons done. Halfway there. 2021-03-30 19:04:11 +02:00
517f49ded5 Fix a bunch of unfortunate typos.
Add placeholder classes for post-release collectibles.
2021-03-24 19:00:08 +01:00
7d401bdb61 I completely forgot what I changed. 2021-03-23 17:03:51 +01:00
8c47601d90 I'm afraid the plans for strife support have been cancelled. 2021-03-21 16:22:55 +01:00
bb51a77ad6 Replace certain tips with something more heartfelt.
Change a couple plans around.
2021-03-12 20:08:40 +01:00
feee32345d You can now plant quick grenades when aiming at any solid surface. 2021-03-08 00:27:48 +01:00
36b00f4c3d In-depth PNG optimization + sprite cropping. 2021-03-04 20:04:08 +01:00
2ab8115b39 Vanilla doom/heretic episode interconnectedness (includes wadsmoosh support). 2021-02-22 20:16:26 +01:00
0e12ca15c8 Remove global 50% damage reduction for players (a bit too cheap).
Add 50% crusher damage reduction + chance to break crushers.
Don't spawn gibs when using 'kill monsters'.
Allow player to "fake pick up" unsupported vanilla armor, so specials and item counters can still work.
2021-02-18 20:53:28 +01:00
b17fbd9a7d Remove 8+ size variants of shells. Allow dropping of 2/4 golden shells.
Use overlays for Eviscerator casing eject, add random offsets like with Explodium Gun.
Fix Candy Gun not being consistent with new animation changes of Explodium Gun.
Fix Explodium Gun not showing the loaded bullet when checking the chamber.
Give random offsets to Silver Bullet ejection overlays.
Some small texture wrangling.
Add projectile models for Silver Bullet (this will be used in the future).
Remove InterHubAmount from MagAmmo classes (not needed as this property is only used by items with the INVBAR flag).
Reduce BackpackMaxAmount of Ynykron Ammo to 3.
Adjust how Chanceboxes randomize their "dud" probability.
Tweak some of the Chancebox drops.
Set DROPPED flag to false for all Chancebox drops, so they don't get crushed.
Add 25% Crush damage factor to Demolitionist (in a future update, will try to make it so crushers have a chance to break while touching the player).
2021-02-15 23:46:04 +01:00
f353a056a1 Spreadgun can now be unloaded and left empty (hold altfire + tap fire).
Buffed golden shell splash damage.
2021-02-03 18:13:49 +01:00
4b3c875965 Configurable floating number colors. 2021-01-31 17:59:23 +01:00