adaf35eeb0
Fix "longest journey" achievement breaking due to movement glitches.
2023-10-10 17:25:58 +02:00
b7cbe75503
Disable achievements for unimplemented weapons.
2023-10-10 17:09:00 +02:00
3b36859992
Fix custom boss tags being overriden in vanilla boss maps.
2023-10-10 17:03:53 +02:00
d3d503cd81
Disable unimplemented weapons and ammo for now.
2023-10-10 14:39:12 +02:00
9aaa247304
Fix float truncations in StatScreen code.
2023-10-04 18:24:25 +02:00
a08b9efeea
Tweaks to HUD for long level names.
2023-10-04 18:20:26 +02:00
191adb9e2a
Fix beam projectiles being missing from minimap.
2023-10-03 21:52:25 +02:00
69b49bb1f3
Tweaks and fixes to Weapon Wheel.
2023-10-03 17:37:33 +02:00
6f4b0bb0b4
Draw keys with a key shape in the minimap to tell them apart from other items.
2023-09-30 20:44:18 +02:00
aa10a38841
Tweak Candygun pops so they're more visibly flashy.
2023-09-30 00:08:15 +02:00
19e460fc3a
Flashes don't need a queue now that interface events exist.
2023-09-29 23:58:46 +02:00
ff7096b526
Small tweak.
2023-09-28 18:53:41 +02:00
6dc25af5a1
Draw Stat Screen using Demolitionist UI frames instead of gradients.
2023-09-28 18:48:26 +02:00
ed30fc062a
Fix typo in minimap projectile validation.
2023-09-28 11:14:27 +02:00
b409d5eb4e
Strip color escapes in DS Map Title text.
2023-09-27 21:01:44 +02:00
e54cfefbc2
Chaos serpents have a hit obituary in recent GZDoom builds.
2023-09-26 12:58:06 +02:00
fbf3e9fee3
Small cleanup. More credits.
2023-09-24 23:35:48 +02:00
749ccd80b6
Small refactoring/cleanup.
2023-09-24 22:21:57 +02:00
aa22b7d3b5
Less abrupt bubble popping using waterdepth check.
2023-09-24 18:44:16 +02:00
da48b8ea63
Chanceboxes won't drop ammo that's already full.
2023-09-24 18:43:53 +02:00
53f8776398
Remove unused Sector pointer from WaterHit class.
...
(This would eventually cause a type error in later GZDoom builds)
2023-09-20 22:16:31 +02:00
2ee5cf2407
Rebrand facerocket achievement.
2023-09-15 11:00:37 +02:00
620db2ffba
Fix abort when using item sense near chanceboxes.
2023-09-14 21:12:20 +02:00
ad60f2310d
Small fixes for VKDoom compatibility.
2023-09-14 12:45:34 +02:00
2632d248f7
Fit intermission tips to 600px like in sidemods.
2023-09-11 22:20:25 +02:00
bb8478af4a
Overhaul stat screen, remove fanart.
2023-09-09 14:47:30 +02:00
1d13d74f19
Slightly nerf Slot 5 (Eviscerator, Sheen HMG).
2023-09-05 23:33:46 +02:00
46c25250a4
Limit stomp/hammer shockwave vertical movement so they no longer hug the floor.
2023-09-04 14:21:31 +02:00
4bcee65ace
Implement dialogue file validator debug event.
2023-09-04 14:08:18 +02:00
529fa48243
Small refactor of dialogue parser.
2023-09-02 10:01:26 +02:00
b349911345
Fix incorrect line count for Saya's dialogue in Seven Portals.
2023-08-28 08:25:42 +02:00
60e21aeb76
Split dialogue file into smaller parts.
2023-08-27 14:38:20 +02:00
4ba1d51bcf
Completely rewrite dialogue message system.
2023-08-27 13:52:44 +02:00
68d3cb0c10
Split dialogues into more sub-functions (really should rewrite the damn thing).
2023-08-26 18:41:52 +02:00
90249379d1
Missing SKYEXPLODE flag for quick grenades.
2023-08-25 23:53:16 +02:00
1111da3f97
Additional MiniHUD font glyphs.
2023-08-25 23:41:08 +02:00
96b334f3de
"exit at low hp" sectors now exit without dealing damage.
2023-08-25 18:16:07 +02:00
55e2279c19
Sunlust MAP29 easter egg.
2023-08-25 15:10:13 +02:00
6d54057a08
Is that a JoJo reference.
2023-08-23 17:25:39 +02:00
e3ada32386
Make PAUSED text cycle colors when bouncing.
2023-08-21 14:21:19 +02:00
96fff41826
Make Demo have a pained default expression at low HP.
2023-08-21 11:38:08 +02:00
f69e02735d
Do not auto-use Elemental Coating if invulnerable.
2023-08-21 11:28:41 +02:00
b014a26965
Hide Lämp after 10 seconds of inactivity.
2023-08-21 11:23:32 +02:00
b8385fc480
Allow manually setting HUD scales (with disregard for potential overlaps).
2023-08-21 11:17:43 +02:00
b833dbff70
Lore fix regarding archdemon Thaar Adarion.
2023-08-20 23:28:24 +02:00
8f93448a32
Corner case where gathered targets for splash damage may become null.
2023-08-20 12:04:01 +02:00
3c6f45d38c
Voodoo dolls should have blob shadows.
2023-08-17 20:19:55 +02:00
964dcf84f9
Various UI changes:
...
* Add optional numeric values to healthbars, like in the standalone mod.
* Remove minimap themes, keep only the Demolitionist color set.
* Draw keys in the minimap using their respective colors.
* Don't send AutoAutosave tokens to the minimap.
* Tweak the minimap color of shootable actors so they look less like usable lines.
* Use smaller font for cumulative damage on boss healthbars.
2023-08-17 20:13:16 +02:00
6c9506a644
Forgot to update a file.
2023-07-30 17:27:20 +02:00
d72b3f78e1
Update patron credits.
2023-07-30 17:24:55 +02:00