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8e952f412f
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4.10 support update (unfinished and untested).
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2022-12-05 02:10:56 +01:00 |
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75adec38d2
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Put dialogues into the console using PRINT_NONOTIFY.
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2022-11-22 11:06:39 +01:00 |
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4bb3a1e85a
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Several optimizations on non-interactive actors.
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2022-10-14 21:45:21 +02:00 |
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dbd887e8db
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Remove redundant second argument in various TexMan.CheckForTexture calls.
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2022-09-30 12:53:56 +02:00 |
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afce3c6582
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Some savegame nonsense with certain hudmessages.
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2022-09-24 21:46:21 +02:00 |
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e023f70124
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Delay dialogues until map title text disappears.
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2022-09-16 16:54:05 +02:00 |
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75eda90182
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Touch up achievements. I think I was being too generous with some.
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2022-09-15 15:56:44 +02:00 |
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466978f44a
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Some more ui font color changes.
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2022-09-03 19:55:16 +02:00 |
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0d73be34a8
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Souls-style area name display from sidemods.
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2022-08-22 18:11:32 +02:00 |
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fa6eec038c
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SFX from sidemods.
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2022-08-22 17:51:39 +02:00 |
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5e54940069
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It's about time this tired joke was put down.
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2022-08-11 23:39:58 +02:00 |
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7797f46513
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Use System.GetTimeFrac() on all hudmessage-based classes.
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2022-08-07 23:41:07 +02:00 |
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8cde3cd400
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Reduce Biospark combo screen flash.
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2022-08-07 23:39:16 +02:00 |
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473e7ad5e8
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Fit hud scaling to 16:9 minimum. Ultrawide be damned.
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2022-05-08 18:43:42 +02:00 |
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e17837d034
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Make screen flashes additive like in Unreal.
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2022-04-22 12:51:02 +02:00 |
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f776ab126b
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Revert font overhaul. Back to non-replacing fonts.
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2022-04-05 12:29:16 +02:00 |
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cb7aa8b333
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"Niceify" usage of BrokenLines in many spots.
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2022-03-10 13:33:37 +01:00 |
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7a4ec53e16
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Some easter egg tweaks.
Backport placeholder textures from common library.
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2022-03-07 23:24:13 +01:00 |
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ba6a01a190
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Make weapon tooltips less view-intrusive.
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2022-02-24 18:50:20 +01:00 |
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af3161ff71
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Add Silver Bullet "wasted ammo" easter egg.
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2021-12-26 12:44:00 +01:00 |
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a0e1f2f7a6
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Re-do HUD scaling.
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2021-12-18 02:07:11 +01:00 |
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d22d9c4b9a
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font gen updated, fonts re-made, adjustments to compensate.
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2021-12-17 19:57:23 +01:00 |
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7f70eb03af
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I gave in and did the font cleanup already.
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2021-12-16 22:07:20 +01:00 |
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343539aac0
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More menu work.
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2021-10-16 12:47:27 +02:00 |
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06db94d0e8
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Implement interpolation on a couple HUD things that didn't have it.
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2021-10-10 01:37:13 +02:00 |
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46e2819759
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Ass.
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2021-10-07 19:50:34 +02:00 |
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651376f182
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Original voice acting (batch 1). Plus other stuff.
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2021-10-05 19:22:34 +02:00 |
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8be723477f
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Pull in more changes from master.
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2021-10-03 23:49:20 +02:00 |
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bc0b63516e
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Ported fixups from master.
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2021-09-20 23:36:13 +02:00 |
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10bab27e36
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More stuff with tooltips.
Add commands to reset cvars.
Show progress counters in achievement menu.
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2021-09-16 18:52:43 +02:00 |
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894f2ed46a
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Implement weapon first-use tooltips.
Change some cvar defaults.
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2021-09-16 16:31:44 +02:00 |
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f6f2854bf6
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Fun with dialogues.
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2021-09-14 18:40:22 +02:00 |
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d7598865c9
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Difficulty damage scale tuning (have fun).
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2021-06-17 17:06:08 +02:00 |
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a45943763f
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Enhance ASS SLAP (now optional).
Also added a "sewercount++" easter egg cheat, just for fun.
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2021-06-02 01:16:49 +02:00 |
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38a07102f5
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Update readme.
Append old cheats easter egg text to chat log.
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2021-05-18 15:39:04 +02:00 |
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873070939d
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GRAAAAAAAAAAAAAAAF
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2021-05-17 18:53:37 +02:00 |
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917c251f03
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Patch up some code for 4.6 compatibility.
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2021-05-17 14:59:35 +02:00 |
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e6133c8a25
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More cheat stuff (includes a flag!).
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2021-04-29 23:26:34 +02:00 |
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e463314b78
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Remove abort/cheat achievements, as they're not "normally" obtainable.
Add a little easter egg to using SWWM Platinum cheats for the first time.
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2021-04-23 23:25:43 +02:00 |
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41b592f19c
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Fix punch use achievement double increment.
Fix division by zero.
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2021-03-26 08:08:26 +01:00 |
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d0afd69d34
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Optimize achievement loading.
Add a new achievement (heh).
Don't show achievement notifications while the level is ending.
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2021-03-24 17:41:38 +01:00 |
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f5c9733c65
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Major achievement progress.
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2021-03-24 02:25:38 +01:00 |
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1cbfd4b97d
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Begginings of achievement system.
Fix projectile detection.
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2021-03-22 01:26:15 +01:00 |
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c5abe83831
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Major code refactoring. SWWMHandler could still use some more, though.
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2021-02-27 23:59:40 +01:00 |
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