Commit graph

188 commits

Author SHA1 Message Date
984b2c39ba The Pusher is gone. 2022-05-16 16:39:11 +02:00
27bba4605c Goodbye matcaps, hello envmaps. 2022-05-07 22:39:40 +02:00
0680b2f382 Sometimes plans change. DLC Weaponsets merged into one. 2022-03-05 18:26:20 +01:00
1d00a9706d So turns out IK can be a nightmare. 2022-03-01 02:29:55 +01:00
a7eda2702a Migrate various thinkers to plain objects.
WIP: Gib models currently in progress.
WIP: IK re-rigging of Demolitionist in progress.
2022-02-28 23:45:18 +01:00
b36b2f808c Dual Explodium guns can now reload independently. 2022-02-10 13:38:58 +01:00
31d4b5f5b6 Voodoo doll redesign. 2022-02-06 02:15:05 +01:00
c782fec486 Weapon swap adjustments for dual-wieldables.
Weapon swap fix for Candygun.
2021-12-30 01:52:21 +01:00
14c831d35e Brightmaps were zero bytes in size for some reason. 2021-10-14 18:24:12 +02:00
d793354288 Stuff from master again. 2021-10-14 17:04:45 +02:00
8a657e4272 Moth plushy added. All other planned collectibles discarded. 2021-09-17 19:12:25 +02:00
c1de57b376 Major ammo overhaul.
DoExplosion sector portal fix.
2021-09-12 19:09:00 +02:00
ccab16a7a9 All new achievement icons added.
One more intermission art added.
Small folder reorganization.
2021-09-11 21:15:52 +02:00
b917ac95b1 Divine Sprite fully implemented. 2021-09-06 13:02:14 +02:00
cdd65f11a3 Safety Tether implemented.
VIP items cannot be bought.
VIP items have a special color in the inventory/store.
Boost Devastation Sigil sounds.
Fix Teleport() calls using A_Teleport() flags (oops).
Give cheat tweaks.
2021-09-04 21:18:37 +02:00
555530c164 Devastation sigil fully implemented.
Removed old ragekit shader entirely, always use alt now.
VIP powerups no longer spawn if the player has max amount.
2021-09-01 18:53:53 +02:00
dc4bd4d45d Initial 1.1 development setup. 2021-09-01 09:56:20 +02:00
6a1172491e Verdant Citadel compatibility fixes. 2021-08-28 18:06:11 +02:00
60617f2501 1.0 release. 2021-08-12 16:29:51 +02:00
5f01001891 Explodium Gun and Candy Gun now have a slide lock. 2021-08-08 19:32:39 +02:00
7a8459f9d5 All collectible pickup animations implemented. 2021-06-30 19:55:45 +02:00
9f7d64d1e5 Player movement speed overhaul, separating into three speeds: walk, run, sprint.
Added separate run/walk animations.
Added jump animation independent from boost.
Tweaked boost animation.
Tweaked fall animation.
2021-05-31 16:17:59 +02:00
dd54cde585 Small achievement rebalance.
Some more planned collectibles.
Try to make wraithverge ghosts properly parryable.
2021-05-30 21:27:55 +02:00
d4d07e3b04 Fix mag clipping during Explodium Gun reload. 2021-05-15 12:53:55 +02:00
4eda66a660 Fix weird pixel in flag texture. 2021-05-09 15:47:56 +02:00
c343de8746 Demolitionist Plush pickup anim added.
Small wallbusting fx tweaks.
Fix missing weapon select sound after item gestures.
2021-05-08 19:26:59 +02:00
e6133c8a25 More cheat stuff (includes a flag!). 2021-04-29 23:26:34 +02:00
4ff7d89ab4 Offscreen Wallbuster reload animation tweaks. 2021-04-21 09:37:17 +02:00
ea7775119d Add option to only allow one emergency reboot per map (enforced on nightmare difficulties).
Make Elemental Coating shader less eye-straining.
Leave "ashen remains" when a target is erased by the Ynykron.
Fix crushers not breaking if player isn't taking damage.
2021-03-21 00:57:23 +01:00
b205527576 Mykradvo Artifact implemented.
Replace some electric damage types with plasma, as it should be expected.
2021-03-17 20:16:17 +01:00
402cc42966 Fix and re-render Demolitionist action shot scene. 2021-03-11 16:29:19 +01:00
140513adae Saya bean pickup gesture. 2021-03-08 20:55:24 +01:00
feee32345d You can now plant quick grenades when aiming at any solid surface. 2021-03-08 00:27:48 +01:00
caa6ad7c8e Pickup gestures for Akari Project, Love Signals CD, Nutatco Bar, Frispy Corn. 2021-03-05 21:18:49 +01:00
8a30140679 Perfectly Generic Cube pickup gesture added.
Make dummy sprites not blank, so people complaining models are invisible know exactly why it's happening.
2021-03-05 19:51:54 +01:00
0eec40e723 Biospark Carbine double stacc. 2021-02-27 17:49:58 +01:00
c517d7404e Move matcaps to a separate folder.
Add unique matcap for Biospark Carbine, fits the colors better.
2021-02-22 00:58:07 +01:00
e30df13c2f Add shine effect to Biospark Carbine.
Add glow and light to Spark Units.
2021-02-21 21:26:05 +01:00
4ee1df5d8f Major cleanup of CVar usage. Switches a whole lot of clientside-only CVars to the "nosave" type.
Auto-merge overlapping Embiggeners into bulk items.
Increase backpack amounts of many ammo types.
Allow trading of Embiggeners in multiplayer.
Fix trading dual-wield weapons.
Fix trading Candygun spares.
2021-02-21 17:43:11 +01:00
3004400470 Small player model tweaks (less exaggerated fire anim). 2021-02-19 14:20:14 +01:00
aa13d3370e Add Ynykron Crystal Rod model, just for fun. 2021-02-16 22:59:42 +01:00
b17fbd9a7d Remove 8+ size variants of shells. Allow dropping of 2/4 golden shells.
Use overlays for Eviscerator casing eject, add random offsets like with Explodium Gun.
Fix Candy Gun not being consistent with new animation changes of Explodium Gun.
Fix Explodium Gun not showing the loaded bullet when checking the chamber.
Give random offsets to Silver Bullet ejection overlays.
Some small texture wrangling.
Add projectile models for Silver Bullet (this will be used in the future).
Remove InterHubAmount from MagAmmo classes (not needed as this property is only used by items with the INVBAR flag).
Reduce BackpackMaxAmount of Ynykron Ammo to 3.
Adjust how Chanceboxes randomize their "dud" probability.
Tweak some of the Chancebox drops.
Set DROPPED flag to false for all Chancebox drops, so they don't get crushed.
Add 25% Crush damage factor to Demolitionist (in a future update, will try to make it so crushers have a chance to break while touching the player).
2021-02-15 23:46:04 +01:00
1003c85048 Ultrafancify ALL CLEAR visuals. 2021-02-09 18:40:56 +01:00
f353a056a1 Spreadgun can now be unloaded and left empty (hold altfire + tap fire).
Buffed golden shell splash damage.
2021-02-03 18:13:49 +01:00
7aa1d85081 OptiPNG pass with -o7 -zm1-9, just for fun. 2021-01-30 22:56:20 +01:00
b8eb009f43 Add option to force pistol starts.
Slightly increase Explodium Gun speed (by two frames).
Separate Explodium Gun ejected casings into overlays, with varying offsets.
2021-01-29 21:32:43 +01:00
37a05c0db2 Moth plushy pushed to post-release update, replaced by generic cube.
Added lore entries for post-release collectibles.
Fix incorrect scaling of Demolitionist sprites in Doom 2 cast sequence.
2021-01-29 17:21:19 +01:00
67483877c0 Implemented selling at the store (right click / backspace to toggle).
Implemented excess ammo dropping for weapon pickups (previously it was just sold).
Implemented dropped weapon loaded ammo handling (previously this made ammo simply disappear).
Implemented mag splitting for excess ammo pickups (split 'em into individual rounds).
Dropping a Candygun will drop spares first (if any, they will be empty, too).
2021-01-25 17:32:44 +01:00
fe0fd4da9c Fix left hand clipping during Wallbuster reload animations. 2021-01-23 18:27:52 +01:00
80a7408d5c Colored trails fun option. 2021-01-21 17:22:26 +01:00