834116c8c7
The Pusher is gone.
2022-06-12 13:26:52 +02:00
93ac4d3a4f
Remove Dragon's Breath shells.
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Nuggets can no longer be stored as spares.
2022-06-07 12:31:02 +02:00
d4bae13a8b
Goodbye matcaps, hello envmaps.
2022-05-08 01:05:28 +02:00
0680b2f382
Sometimes plans change. DLC Weaponsets merged into one.
2022-03-05 18:26:20 +01:00
1d00a9706d
So turns out IK can be a nightmare.
2022-03-01 02:29:55 +01:00
a7eda2702a
Migrate various thinkers to plain objects.
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WIP: Gib models currently in progress.
WIP: IK re-rigging of Demolitionist in progress.
2022-02-28 23:45:18 +01:00
b36b2f808c
Dual Explodium guns can now reload independently.
2022-02-10 13:38:58 +01:00
31d4b5f5b6
Voodoo doll redesign.
2022-02-06 02:15:05 +01:00
c782fec486
Weapon swap adjustments for dual-wieldables.
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Weapon swap fix for Candygun.
2021-12-30 01:52:21 +01:00
14c831d35e
Brightmaps were zero bytes in size for some reason.
2021-10-14 18:24:12 +02:00
d793354288
Stuff from master again.
2021-10-14 17:04:45 +02:00
8a657e4272
Moth plushy added. All other planned collectibles discarded.
2021-09-17 19:12:25 +02:00
c1de57b376
Major ammo overhaul.
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DoExplosion sector portal fix.
2021-09-12 19:09:00 +02:00
ccab16a7a9
All new achievement icons added.
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One more intermission art added.
Small folder reorganization.
2021-09-11 21:15:52 +02:00
b917ac95b1
Divine Sprite fully implemented.
2021-09-06 13:02:14 +02:00
cdd65f11a3
Safety Tether implemented.
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VIP items cannot be bought.
VIP items have a special color in the inventory/store.
Boost Devastation Sigil sounds.
Fix Teleport() calls using A_Teleport() flags (oops).
Give cheat tweaks.
2021-09-04 21:18:37 +02:00
555530c164
Devastation sigil fully implemented.
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Removed old ragekit shader entirely, always use alt now.
VIP powerups no longer spawn if the player has max amount.
2021-09-01 18:53:53 +02:00
dc4bd4d45d
Initial 1.1 development setup.
2021-09-01 09:56:20 +02:00
6a1172491e
Verdant Citadel compatibility fixes.
2021-08-28 18:06:11 +02:00
60617f2501
1.0 release.
2021-08-12 16:29:51 +02:00
5f01001891
Explodium Gun and Candy Gun now have a slide lock.
2021-08-08 19:32:39 +02:00
7a8459f9d5
All collectible pickup animations implemented.
2021-06-30 19:55:45 +02:00
9f7d64d1e5
Player movement speed overhaul, separating into three speeds: walk, run, sprint.
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Added separate run/walk animations.
Added jump animation independent from boost.
Tweaked boost animation.
Tweaked fall animation.
2021-05-31 16:17:59 +02:00
dd54cde585
Small achievement rebalance.
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Some more planned collectibles.
Try to make wraithverge ghosts properly parryable.
2021-05-30 21:27:55 +02:00
d4d07e3b04
Fix mag clipping during Explodium Gun reload.
2021-05-15 12:53:55 +02:00
4eda66a660
Fix weird pixel in flag texture.
2021-05-09 15:47:56 +02:00
c343de8746
Demolitionist Plush pickup anim added.
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Small wallbusting fx tweaks.
Fix missing weapon select sound after item gestures.
2021-05-08 19:26:59 +02:00
e6133c8a25
More cheat stuff (includes a flag!).
2021-04-29 23:26:34 +02:00
4ff7d89ab4
Offscreen Wallbuster reload animation tweaks.
2021-04-21 09:37:17 +02:00
ea7775119d
Add option to only allow one emergency reboot per map (enforced on nightmare difficulties).
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Make Elemental Coating shader less eye-straining.
Leave "ashen remains" when a target is erased by the Ynykron.
Fix crushers not breaking if player isn't taking damage.
2021-03-21 00:57:23 +01:00
b205527576
Mykradvo Artifact implemented.
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Replace some electric damage types with plasma, as it should be expected.
2021-03-17 20:16:17 +01:00
402cc42966
Fix and re-render Demolitionist action shot scene.
2021-03-11 16:29:19 +01:00
140513adae
Saya bean pickup gesture.
2021-03-08 20:55:24 +01:00
feee32345d
You can now plant quick grenades when aiming at any solid surface.
2021-03-08 00:27:48 +01:00
caa6ad7c8e
Pickup gestures for Akari Project, Love Signals CD, Nutatco Bar, Frispy Corn.
2021-03-05 21:18:49 +01:00
8a30140679
Perfectly Generic Cube pickup gesture added.
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Make dummy sprites not blank, so people complaining models are invisible know exactly why it's happening.
2021-03-05 19:51:54 +01:00
0eec40e723
Biospark Carbine double stacc.
2021-02-27 17:49:58 +01:00
c517d7404e
Move matcaps to a separate folder.
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Add unique matcap for Biospark Carbine, fits the colors better.
2021-02-22 00:58:07 +01:00
e30df13c2f
Add shine effect to Biospark Carbine.
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Add glow and light to Spark Units.
2021-02-21 21:26:05 +01:00
4ee1df5d8f
Major cleanup of CVar usage. Switches a whole lot of clientside-only CVars to the "nosave" type.
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Auto-merge overlapping Embiggeners into bulk items.
Increase backpack amounts of many ammo types.
Allow trading of Embiggeners in multiplayer.
Fix trading dual-wield weapons.
Fix trading Candygun spares.
2021-02-21 17:43:11 +01:00
3004400470
Small player model tweaks (less exaggerated fire anim).
2021-02-19 14:20:14 +01:00
aa13d3370e
Add Ynykron Crystal Rod model, just for fun.
2021-02-16 22:59:42 +01:00
b17fbd9a7d
Remove 8+ size variants of shells. Allow dropping of 2/4 golden shells.
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Use overlays for Eviscerator casing eject, add random offsets like with Explodium Gun.
Fix Candy Gun not being consistent with new animation changes of Explodium Gun.
Fix Explodium Gun not showing the loaded bullet when checking the chamber.
Give random offsets to Silver Bullet ejection overlays.
Some small texture wrangling.
Add projectile models for Silver Bullet (this will be used in the future).
Remove InterHubAmount from MagAmmo classes (not needed as this property is only used by items with the INVBAR flag).
Reduce BackpackMaxAmount of Ynykron Ammo to 3.
Adjust how Chanceboxes randomize their "dud" probability.
Tweak some of the Chancebox drops.
Set DROPPED flag to false for all Chancebox drops, so they don't get crushed.
Add 25% Crush damage factor to Demolitionist (in a future update, will try to make it so crushers have a chance to break while touching the player).
2021-02-15 23:46:04 +01:00
1003c85048
Ultrafancify ALL CLEAR visuals.
2021-02-09 18:40:56 +01:00
f353a056a1
Spreadgun can now be unloaded and left empty (hold altfire + tap fire).
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Buffed golden shell splash damage.
2021-02-03 18:13:49 +01:00
7aa1d85081
OptiPNG pass with -o7 -zm1-9, just for fun.
2021-01-30 22:56:20 +01:00
b8eb009f43
Add option to force pistol starts.
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Slightly increase Explodium Gun speed (by two frames).
Separate Explodium Gun ejected casings into overlays, with varying offsets.
2021-01-29 21:32:43 +01:00
37a05c0db2
Moth plushy pushed to post-release update, replaced by generic cube.
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Added lore entries for post-release collectibles.
Fix incorrect scaling of Demolitionist sprites in Doom 2 cast sequence.
2021-01-29 17:21:19 +01:00
67483877c0
Implemented selling at the store (right click / backspace to toggle).
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Implemented excess ammo dropping for weapon pickups (previously it was just sold).
Implemented dropped weapon loaded ammo handling (previously this made ammo simply disappear).
Implemented mag splitting for excess ammo pickups (split 'em into individual rounds).
Dropping a Candygun will drop spares first (if any, they will be empty, too).
2021-01-25 17:32:44 +01:00
fe0fd4da9c
Fix left hand clipping during Wallbuster reload animations.
2021-01-23 18:27:52 +01:00