Commit graph

1,552 commits

Author SHA1 Message Date
caa1a07e25 Fix VERY WRONG math. 2022-12-11 00:21:36 +01:00
3fd551d865 Fix viewangles not interpolating. Reduce jump bump. 2022-12-10 23:17:48 +01:00
bdafd4f959 Slight view bump tweak on landing. 2022-12-10 22:48:48 +01:00
133cd382cc A couple others. 2022-12-10 22:31:50 +01:00
102564c3a9 Oops, missed this one. 2022-12-10 22:26:48 +01:00
80fb76c000 ViewAngles + ViewPos awareness in various places. 2022-12-10 22:17:06 +01:00
a632c8edf7 Projectiles/explosions should use AMF_EMITFROMTARGET flag on A_AlertMonsters. 2022-12-08 20:06:41 +01:00
dc2e3d0a55 Fix Eviscerator chunks passing through solids. 2022-12-08 14:42:13 +01:00
64a748541e Fix typo resulting in inconsistent 3D floor boundaries on minimap. 2022-12-08 00:28:03 +01:00
f738abc942 Unclutter root folder. 2022-12-07 23:22:10 +01:00
01f0f70a27 Fix incorrect math in CalcYBeam. 2022-12-06 21:34:42 +01:00
d3251897db Fix typo in CalcYBeam. 2022-12-06 21:27:50 +01:00
82a2da541e Removed accidentally left over debug print. 2022-12-06 19:46:11 +01:00
476d48391f Fix brutal doom "boot smearer" actors dropping golden shells. 2022-12-06 19:37:40 +01:00
57327fa8f6 Patch IsActorPlayingSound calls until next GZDoom update. 2022-12-06 18:47:26 +01:00
10b77ae9ad Reduce inertial weapon bob. 2022-12-06 11:53:51 +01:00
eabd26d5bb Small Puntzer Gamma correction. 2022-12-06 00:29:36 +01:00
46bfd84a0c Use SendInterfaceEvent for weapon firemode tags. 2022-12-06 00:20:17 +01:00
48b364cbce Tiny oopsfixes. 2022-12-05 18:20:42 +01:00
02dd50101e Use CORRECTPIXELSTRETCH where needed. 2022-12-05 14:50:16 +01:00
7be1793900 Switch all particle spawns to level.SpawnParticle(). 2022-12-05 14:13:47 +01:00
375d28ae41 I swear I'm not dyslexic. 2022-12-05 09:53:37 +01:00
8e952f412f 4.10 support update (unfinished and untested). 2022-12-05 02:10:56 +01:00
eb624f15e3 Fix zero-damage hits spawning blood.
(Can't apply to Spreadgun/Wallbuster due to Damage Accumulator use)
2022-12-03 15:05:09 +01:00
b33e85c1ef Potentially fix some missing notification strings. 2022-12-01 10:20:49 +01:00
e5cb2700f0 Fix cloaked face not cropping in hud. 2022-12-01 09:47:27 +01:00
cf227e3a77 More "attention to detail" in weapon pickup models. 2022-11-30 20:22:29 +01:00
6ce0c7b312 Slight run/sprint speed tweaks. 2022-11-29 20:28:54 +01:00
3373a53a21 Convert all weapon pickups to IQM. 2022-11-28 22:11:11 +01:00
f12ee1735c Fix facelight height not updating. 2022-11-28 21:05:29 +01:00
9ce5ee591f Fix very wrong™ fract() implementation. 2022-11-28 17:54:45 +01:00
537ae7b265 The environment mapping madness continues. 2022-11-28 13:51:17 +01:00
bcc1f22153 Tiny insignificant change. 2022-11-28 00:35:00 +01:00
4762e67fe7 Fix ceiling blood flickering 2022-11-26 22:13:48 +01:00
c77eaea56d More compatible nashgore footprints (load order agnostic). 2022-11-26 21:18:08 +01:00
23947d8471 Remove unnecessary uses of "action" and "invoker". 2022-11-26 11:57:17 +01:00
4ad26239d4 Remove first person key gestures. 2022-11-26 03:42:35 +01:00
8c2772b823 Converted some models to IQM (more later). 2022-11-25 20:55:26 +01:00
c5f9e3b5a7 Fix incorrect YBeam math. 2022-11-25 20:55:19 +01:00
b9698e1aaa Experimental Unreal-style view bob. 2022-11-24 12:49:11 +01:00
7f6b66b149 The Silver Bullet is an AMR, not a sniper rifle.
Unify YBeam size/orientation math into one utility function.
2022-11-22 23:05:20 +01:00
75adec38d2 Put dialogues into the console using PRINT_NONOTIFY. 2022-11-22 11:06:39 +01:00
94de5fb957 Rewrite second half of Heresiarch's Seminary dialogue to be less awkward. 2022-11-22 10:55:39 +01:00
7a1e7a41a4 Mikoportal compatibility for voodoo dolls.
Includes VM abort fix for KDiKDiZD (though both mods are incompatible).
2022-11-20 20:30:45 +01:00
d4e8cf7844 Tweak hammer spin to make it slightly less chaotic. 2022-11-17 16:54:08 +01:00
706a3488d1 Adjust ammo amounts again. Remove 12/16 shell pickups. 2022-11-16 22:35:32 +01:00
d8bf8a6063 Fix incorrect values in HUD for unobtained ammo. 2022-11-16 22:34:26 +01:00
f9eef83dff (Try to) fix auto-heal sounds stacking when hit multiple times in one tic. 2022-11-15 11:47:07 +01:00
2e41da4022 Fix odd interpolation for blob shadows on floor height change. 2022-11-14 00:41:37 +01:00
24dfc887a9 Clean up no longer needed TRACE_HitNone special handing in various spots. 2022-11-14 00:18:38 +01:00