|
|
ab462cc05d
|
Quadravol melee and stance swap fully implemented.
Fix quick melee not hitting world geometry (oops).
|
2022-08-19 21:58:44 +02:00 |
|
|
|
7b0198b2c1
|
Quadravol dropped casings.
|
2022-08-18 08:53:39 +02:00 |
|
|
|
35e7c5fab2
|
Fix unrealistic hand motion during Quadravol reload.
|
2022-08-17 01:02:07 +02:00 |
|
|
|
311b06f2d6
|
Quadravol reload functionality.
|
2022-08-16 23:17:12 +02:00 |
|
|
|
83f0ed3b7c
|
Quadravol: Adjust hand motion to reduce clipping.
|
2022-08-16 12:22:08 +02:00 |
|
|
|
f9a32a7263
|
Fix Quadravol cell eject animation.
|
2022-08-16 02:01:48 +02:00 |
|
|
|
871d6b5d71
|
Quadravol pumping (partial). No reload or fire yet.
|
2022-08-16 01:40:32 +02:00 |
|
|
|
586a33e0bc
|
Quadravol HUD display (with Xekkas numerals, for fun).
|
2022-08-14 16:54:55 +02:00 |
|
|
|
b9cfcaee04
|
Quadravol can be picked up and selected, more later.
Removed subpixel shader (causes rendering issues).
|
2022-08-13 20:27:51 +02:00 |
|
|
|
38981732f3
|
Quadravol model adjustment and other tweaks + menu pose.
|
2022-08-13 16:09:26 +02:00 |
|
|
|
dd62ce665b
|
Quadravol pickup models done.
|
2022-08-13 11:53:37 +02:00 |
|
|
|
b4408b6c33
|
WIP Quadravol model.
|
2022-08-13 03:03:35 +02:00 |
|
|
|
b6138aa396
|
Itamex Hammer fully implemented.
|
2022-08-12 14:48:33 +02:00 |
|
|
|
3da96ba3f1
|
Fix third person animations.
|
2022-08-11 16:44:29 +02:00 |
|
|
|
311bf6e899
|
Combat hammer tertiary fire implemented.
|
2022-08-11 16:25:01 +02:00 |
|
|
|
0193ad5874
|
Primary fire now functional in Combat Hammer.
|
2022-08-11 01:54:40 +02:00 |
|
|
|
515d8bc21c
|
Almost forgot the polysort pass.
|
2022-08-10 22:54:07 +02:00 |
|
|
|
3903dc636e
|
Add combat hammer main menu pose.
Also, rename the pickup model (oops).
|
2022-08-10 22:53:32 +02:00 |
|
|
|
e7d113766a
|
Tweak hammer material.
|
2022-08-10 21:59:47 +02:00 |
|
|
|
e6fa4884fa
|
Itamex Hammer model (WIP).
|
2022-08-10 21:27:34 +02:00 |
|
|
|
64d256777b
|
Saya's Mug collectible.
|
2022-08-06 15:11:33 +02:00 |
|
|
|
3c83945d84
|
Fix incorrect material index in Silver Bullet mag model.
|
2022-08-06 13:59:32 +02:00 |
|
|
|
2497167b5c
|
Clean out unused models.
|
2022-08-05 23:31:58 +02:00 |
|
|
|
bc870daaa1
|
Reference IK first person arms model.
|
2022-08-05 17:30:39 +02:00 |
|
|
|
965a29870b
|
Fixes, rebalances, tweaks... Idk, weather hot, brain hurt.
|
2022-08-01 17:22:37 +02:00 |
|
|
|
7d86143fb4
|
Updates for recent A_ChangeModel fix.
Use a canvas texture for the titlescreen fade.
|
2022-07-27 13:17:18 +02:00 |
|
|
|
12515e9107
|
Wrist tags in first person also update now.
|
2022-07-26 21:11:06 +02:00 |
|
|
|
2d2dcf7ad5
|
Tag colors and animated face using A_ChangeModel.
|
2022-07-26 18:36:38 +02:00 |
|
|
|
b77498781a
|
Fully functional scripted texture for Sheen HMG.
|
2022-07-25 02:07:07 +02:00 |
|
|
|
24e15f1b0f
|
Thaw player when skipping a death exit. Fixes freeze in E2M1.
|
2022-07-24 13:30:55 +02:00 |
|
|
|
b97712c42a
|
Small texture edit.
|
2022-07-23 16:49:11 +02:00 |
|
|
|
57253d5434
|
Sheen HMG fully functional. May need touchups later.
|
2022-07-22 20:20:58 +02:00 |
|
|
|
1ba22e8eb6
|
Sheen HMG progress (still not functional).
|
2022-07-21 22:01:41 +02:00 |
|
|
|
de0ee36829
|
Placeholder Sheen display.
|
2022-07-21 13:25:16 +02:00 |
|
|
|
14d55e3235
|
Sheen HMG pickup model done.
|
2022-07-20 20:55:47 +02:00 |
|
|
|
11076bc0a1
|
WIP Sheen HMG model.
|
2022-07-20 11:27:19 +02:00 |
|
|
|
e296c02608
|
Remove Dragon's Breath shells.
Nuggets can no longer be stored as spares.
|
2022-06-04 22:09:46 +02:00 |
|
|
|
984b2c39ba
|
The Pusher is gone.
|
2022-05-16 16:39:11 +02:00 |
|
|
|
27bba4605c
|
Goodbye matcaps, hello envmaps.
|
2022-05-07 22:39:40 +02:00 |
|
|
|
0680b2f382
|
Sometimes plans change. DLC Weaponsets merged into one.
|
2022-03-05 18:26:20 +01:00 |
|
|
|
1d00a9706d
|
So turns out IK can be a nightmare.
|
2022-03-01 02:29:55 +01:00 |
|
|
|
a7eda2702a
|
Migrate various thinkers to plain objects.
WIP: Gib models currently in progress.
WIP: IK re-rigging of Demolitionist in progress.
|
2022-02-28 23:45:18 +01:00 |
|
|
|
b36b2f808c
|
Dual Explodium guns can now reload independently.
|
2022-02-10 13:38:58 +01:00 |
|
|
|
31d4b5f5b6
|
Voodoo doll redesign.
|
2022-02-06 02:15:05 +01:00 |
|
|
|
c782fec486
|
Weapon swap adjustments for dual-wieldables.
Weapon swap fix for Candygun.
|
2021-12-30 01:52:21 +01:00 |
|
|
|
14c831d35e
|
Brightmaps were zero bytes in size for some reason.
|
2021-10-14 18:24:12 +02:00 |
|
|
|
d793354288
|
Stuff from master again.
|
2021-10-14 17:04:45 +02:00 |
|
|
|
8a657e4272
|
Moth plushy added. All other planned collectibles discarded.
|
2021-09-17 19:12:25 +02:00 |
|
|
|
c1de57b376
|
Major ammo overhaul.
DoExplosion sector portal fix.
|
2021-09-12 19:09:00 +02:00 |
|
|
|
ccab16a7a9
|
All new achievement icons added.
One more intermission art added.
Small folder reorganization.
|
2021-09-11 21:15:52 +02:00 |
|