eb3cae5d43
Cap minimap zoom like in sidemods. Removes need for a CVar.
2023-10-13 12:11:13 +02:00
a483d45fca
Rebalance ammo spawns of BFG-tier weapons.
2023-10-10 18:06:14 +02:00
adaf35eeb0
Fix "longest journey" achievement breaking due to movement glitches.
2023-10-10 17:25:58 +02:00
3b36859992
Fix custom boss tags being overriden in vanilla boss maps.
2023-10-10 17:03:53 +02:00
d3d503cd81
Disable unimplemented weapons and ammo for now.
2023-10-10 14:39:12 +02:00
9aaa247304
Fix float truncations in StatScreen code.
2023-10-04 18:24:25 +02:00
a08b9efeea
Tweaks to HUD for long level names.
2023-10-04 18:20:26 +02:00
191adb9e2a
Fix beam projectiles being missing from minimap.
2023-10-03 21:52:25 +02:00
69b49bb1f3
Tweaks and fixes to Weapon Wheel.
2023-10-03 17:37:33 +02:00
6f4b0bb0b4
Draw keys with a key shape in the minimap to tell them apart from other items.
2023-09-30 20:44:18 +02:00
aa10a38841
Tweak Candygun pops so they're more visibly flashy.
2023-09-30 00:08:15 +02:00
19e460fc3a
Flashes don't need a queue now that interface events exist.
2023-09-29 23:58:46 +02:00
ff7096b526
Small tweak.
2023-09-28 18:53:41 +02:00
6dc25af5a1
Draw Stat Screen using Demolitionist UI frames instead of gradients.
2023-09-28 18:48:26 +02:00
ed30fc062a
Fix typo in minimap projectile validation.
2023-09-28 11:14:27 +02:00
b409d5eb4e
Strip color escapes in DS Map Title text.
2023-09-27 21:01:44 +02:00
fbf3e9fee3
Small cleanup. More credits.
2023-09-24 23:35:48 +02:00
749ccd80b6
Small refactoring/cleanup.
2023-09-24 22:21:57 +02:00
aa22b7d3b5
Less abrupt bubble popping using waterdepth check.
2023-09-24 18:44:16 +02:00
da48b8ea63
Chanceboxes won't drop ammo that's already full.
2023-09-24 18:43:53 +02:00
53f8776398
Remove unused Sector pointer from WaterHit class.
...
(This would eventually cause a type error in later GZDoom builds)
2023-09-20 22:16:31 +02:00
620db2ffba
Fix abort when using item sense near chanceboxes.
2023-09-14 21:12:20 +02:00
ad60f2310d
Small fixes for VKDoom compatibility.
2023-09-14 12:45:34 +02:00
2632d248f7
Fit intermission tips to 600px like in sidemods.
2023-09-11 22:20:25 +02:00
bb8478af4a
Overhaul stat screen, remove fanart.
2023-09-09 14:47:30 +02:00
1d13d74f19
Slightly nerf Slot 5 (Eviscerator, Sheen HMG).
2023-09-05 23:33:46 +02:00
46c25250a4
Limit stomp/hammer shockwave vertical movement so they no longer hug the floor.
2023-09-04 14:21:31 +02:00
4bcee65ace
Implement dialogue file validator debug event.
2023-09-04 14:08:18 +02:00
529fa48243
Small refactor of dialogue parser.
2023-09-02 10:01:26 +02:00
4ba1d51bcf
Completely rewrite dialogue message system.
2023-08-27 13:52:44 +02:00
68d3cb0c10
Split dialogues into more sub-functions (really should rewrite the damn thing).
2023-08-26 18:41:52 +02:00
90249379d1
Missing SKYEXPLODE flag for quick grenades.
2023-08-25 23:53:16 +02:00
96b334f3de
"exit at low hp" sectors now exit without dealing damage.
2023-08-25 18:16:07 +02:00
55e2279c19
Sunlust MAP29 easter egg.
2023-08-25 15:10:13 +02:00
e3ada32386
Make PAUSED text cycle colors when bouncing.
2023-08-21 14:21:19 +02:00
96fff41826
Make Demo have a pained default expression at low HP.
2023-08-21 11:38:08 +02:00
f69e02735d
Do not auto-use Elemental Coating if invulnerable.
2023-08-21 11:28:41 +02:00
b014a26965
Hide Lämp after 10 seconds of inactivity.
2023-08-21 11:23:32 +02:00
b8385fc480
Allow manually setting HUD scales (with disregard for potential overlaps).
2023-08-21 11:17:43 +02:00
8f93448a32
Corner case where gathered targets for splash damage may become null.
2023-08-20 12:04:01 +02:00
3c6f45d38c
Voodoo dolls should have blob shadows.
2023-08-17 20:19:55 +02:00
964dcf84f9
Various UI changes:
...
* Add optional numeric values to healthbars, like in the standalone mod.
* Remove minimap themes, keep only the Demolitionist color set.
* Draw keys in the minimap using their respective colors.
* Don't send AutoAutosave tokens to the minimap.
* Tweak the minimap color of shootable actors so they look less like usable lines.
* Use smaller font for cumulative damage on boss healthbars.
2023-08-17 20:13:16 +02:00
d72b3f78e1
Update patron credits.
2023-07-30 17:24:55 +02:00
a66330a704
Remove Captain J's fanart.
2023-07-30 17:23:31 +02:00
9e201febd1
Tidy up boydancer state machine.
2023-07-29 18:14:49 +02:00
7653d7d09f
New Anti-BD script. >:3
2023-07-29 18:00:28 +02:00
ea7582852b
Retire the "suckables list" + some fixes.
2023-07-29 14:44:34 +02:00
d4043c2353
Reimplement reverted commit but with some important safety checks.
2023-07-29 14:02:52 +02:00
3b10e684b6
Revert "Replace usage of ThinkerIterator and BlockThingsIterator in various places where we can instead loop through sector thing lists."
...
This reverts commit 2bd1cb0657 .
2023-07-29 13:48:33 +02:00
2bd1cb0657
Replace usage of ThinkerIterator and BlockThingsIterator in various places where we can instead loop through sector thing lists.
...
While in the latter case this may result in longer loops, it also reduces GC thrashing by not needing to allocate an iterator every time.
This also simplifies the DoBlast code as there is no longer a need to manually traverse portals vertically.
2023-07-29 13:15:34 +02:00